binana/profile/3.3.5a-windows/include/ui/framestrata.h

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657 B
C

#ifndef UI_FRAME_STRATA_H
#define UI_FRAME_STRATA_H
DECLARE_STRUCT(CFrameStrataNode);
DECLARE_STRUCT(CFrameStrata);
#include "storm/array.h"
#include "storm/list.h"
#include "ui/simpleframe.h"
// class CFrameStrataNode
struct CFrameStrataNode {
TSExplicitList_CSimpleFrame pendingFrames;
TSExplicitList_CSimpleFrame frames;
CSimpleFrame* pendingFrame;
CRenderBatch batches[5];
int32_t batchDirty;
TSExplicitList_CRenderBatch renderList;
};
STORM_TS_FIXED_ARRAY_POINTER_TO(CFrameStrataNode);
struct CFrameStrata {
int32_t batchDirty;
int32_t levelsDirty;
uint32_t topLevel;
TSFixedArray_pointer_to_CFrameStrataNode levels;
};
#endif