mirror of
https://github.com/thunderbrewhq/binana.git
synced 2026-05-03 13:03:54 +00:00
751 lines
17 KiB
C
751 lines
17 KiB
C
#ifndef LUA_LUA_H
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#define LUA_LUA_H
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// macro constants
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#define LUA_REGISTRYINDEX -10000
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#define LUA_ENVIRONINDEX -10001
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#define LUA_GLOBALSINDEX -10002
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// enum declarations
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DECLARE_ENUM(expkind);
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DECLARE_ENUM(OpArgMask);
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DECLARE_ENUM(OpCode);
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DECLARE_ENUM(OpMode);
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DECLARE_ENUM(expkind);
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DECLARE_ENUM(TMS);
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// struct declarations
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DECLARE_STRUCT(BlockCnt);
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DECLARE_STRUCT(CallInfo);
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DECLARE_STRUCT(CClosure);
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DECLARE_STRUCT(ConsControl);
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DECLARE_STRUCT(DumpState);
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DECLARE_STRUCT(expdesc);
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DECLARE_STRUCT(expdesc__s);
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DECLARE_STRUCT(FuncState);
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DECLARE_STRUCT(GCheader);
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DECLARE_STRUCT(GCTime);
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DECLARE_STRUCT(GCUsage);
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DECLARE_STRUCT(global_State);
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DECLARE_STRUCT(LoadS);
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DECLARE_STRUCT(LClosure);
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DECLARE_STRUCT(LexState);
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DECLARE_STRUCT(LG);
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DECLARE_STRUCT(LHS_assign);
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DECLARE_STRUCT(LocVar);
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DECLARE_STRUCT(lua_Debug);
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DECLARE_STRUCT(luaL_Buffer);
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DECLARE_STRUCT(luai_jmpbuf);
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DECLARE_STRUCT(lua_longjmp);
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DECLARE_STRUCT(luaL_Reg);
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DECLARE_STRUCT(lua_priority);
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DECLARE_STRUCT(lua_State);
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DECLARE_STRUCT(lua_TValue);
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DECLARE_STRUCT(MatchState_capture);
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DECLARE_STRUCT(MatchState);
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DECLARE_STRUCT(Mbuffer);
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DECLARE_STRUCT(Node);
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DECLARE_STRUCT(Profile);
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DECLARE_STRUCT(Proto);
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DECLARE_STRUCT(stringtable);
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DECLARE_STRUCT(Table);
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DECLARE_STRUCT(TKey_nk);
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DECLARE_STRUCT(Token);
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DECLARE_STRUCT(TString_tsv);
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DECLARE_STRUCT(Udata_uv);
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DECLARE_STRUCT(UpVal);
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DECLARE_STRUCT(upvaldesc);
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DECLARE_STRUCT(UpVal_u_l);
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DECLARE_STRUCT(Zio);
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// union declarations
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DECLARE_UNION(Closure);
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DECLARE_UNION(GCObject);
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DECLARE_UNION(L_Umaxalign);
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DECLARE_UNION(SemInfo);
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DECLARE_UNION(TKey);
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DECLARE_UNION(TString);
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DECLARE_UNION(Udata);
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DECLARE_UNION(UpVal_u);
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DECLARE_UNION(Value);
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// alias definitions
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typedef lua_TValue TValue;
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typedef TValue* StkId;
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typedef Zio ZIO;
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// integral types
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typedef uint8_t lu_byte;
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typedef uint32_t lu_int32;
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typedef uint32_t lu_mem;
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typedef int32_t l_mem;
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typedef int32_t lua_Integer;
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typedef lu_int32 Instruction;
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// floating-point types
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typedef double lua_Number;
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// callback definitions
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typedef const char* (*lua_Reader_interface)(lua_State* L, void* ud, size_t* sz);
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typedef lua_Reader_interface lua_Reader;
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typedef int32_t (*lua_Writer_interface)(lua_State* L, const void* p, size_t sz, void* ud);
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typedef lua_Writer_interface lua_Writer;
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typedef void (*lua_Hook_interface)(lua_State*, lua_Debug*);
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typedef lua_Hook_interface lua_Hook;
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typedef void (*Pfunc_interface)(lua_State* L, void* ud);
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typedef Pfunc_interface Pfunc;
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// added by Blizzard
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typedef void (*lua_TaintEventCallback_interface)(lua_State*, int32_t, const char*, const char*);
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typedef lua_TaintEventCallback_interface lua_TaintEventCallback;
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typedef int32_t (*lua_CFunction_interface)(lua_State*);
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typedef lua_CFunction_interface lua_CFunction;
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typedef void* (*lua_Alloc_interface)(void*, void*, size_t, size_t);
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typedef lua_Alloc_interface lua_Alloc;
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// enums
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enum expkind {
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VVOID, /* no value */
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VNIL,
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VTRUE,
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VFALSE,
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VK, /* info = index of constant in `k' */
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VKNUM, /* nval = numerical value */
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VLOCAL, /* info = local register */
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VUPVAL, /* info = index of upvalue in `upvalues' */
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VGLOBAL, /* info = index of table; aux = index of global name in `k' */
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VINDEXED, /* info = table register; aux = index register (or `k') */
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VJMP, /* info = instruction pc */
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VRELOCABLE, /* info = instruction pc */
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VNONRELOC, /* info = result register */
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VCALL, /* info = instruction pc */
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VVARARG /* info = instruction pc */
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};
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enum OpArgMask {
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OpArgN, /* argument is not used */
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OpArgU, /* argument is used */
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OpArgR, /* argument is a register or a jump offset */
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OpArgK /* argument is a constant or register/constant */
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};
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enum OpCode {
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OP_MOVE, /* A B R(A) := R(B) */
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OP_LOADK, /* A Bx R(A) := Kst(Bx) */
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OP_LOADBOOL, /* A B C R(A) := (Bool)B; if (C) pc++ */
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OP_LOADNIL, /* A B R(A) := ... := R(B) := nil */
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OP_GETUPVAL, /* A B R(A) := UpValue[B] */
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OP_GETGLOBAL, /* A Bx R(A) := Gbl[Kst(Bx)] */
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OP_GETTABLE, /* A B C R(A) := R(B)[RK(C)] */
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OP_SETGLOBAL, /* A Bx Gbl[Kst(Bx)] := R(A) */
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OP_SETUPVAL, /* A B UpValue[B] := R(A) */
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OP_SETTABLE, /* A B C R(A)[RK(B)] := RK(C) */
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OP_NEWTABLE, /* A B C R(A) := {} (size = B,C) */
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OP_SELF, /* A B C R(A+1) := R(B); R(A) := R(B)[RK(C)] */
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OP_ADD, /* A B C R(A) := RK(B) + RK(C) */
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OP_SUB, /* A B C R(A) := RK(B) - RK(C) */
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OP_MUL, /* A B C R(A) := RK(B) * RK(C) */
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OP_DIV, /* A B C R(A) := RK(B) / RK(C) */
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OP_MOD, /* A B C R(A) := RK(B) % RK(C) */
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OP_POW, /* A B C R(A) := RK(B) ^ RK(C) */
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OP_UNM, /* A B R(A) := -R(B) */
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OP_NOT, /* A B R(A) := not R(B) */
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OP_LEN, /* A B R(A) := length of R(B) */
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OP_CONCAT, /* A B C R(A) := R(B).. ... ..R(C) */
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OP_JMP, /* sBx pc+=sBx */
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OP_EQ, /* A B C if ((RK(B) == RK(C)) ~= A) then pc++ */
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OP_LT, /* A B C if ((RK(B) < RK(C)) ~= A) then pc++ */
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OP_LE, /* A B C if ((RK(B) <= RK(C)) ~= A) then pc++ */
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OP_TEST, /* A C if not (R(A) <=> C) then pc++ */
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OP_TESTSET, /* A B C if (R(B) <=> C) then R(A) := R(B) else pc++ */
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OP_CALL, /* A B C R(A), ... ,R(A+C-2) := R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_TAILCALL, /* A B C return R(A)(R(A+1), ... ,R(A+B-1)) */
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OP_RETURN, /* A B return R(A), ... ,R(A+B-2) (see note) */
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OP_FORLOOP, /* A sBx R(A)+=R(A+2);
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if R(A) <?= R(A+1) then { pc+=sBx; R(A+3)=R(A) }*/
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OP_FORPREP, /* A sBx R(A)-=R(A+2); pc+=sBx */
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OP_TFORLOOP, /* A C R(A+3), ... ,R(A+2+C) := R(A)(R(A+1), R(A+2));
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if R(A+3) ~= nil then R(A+2)=R(A+3) else pc++ */
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OP_SETLIST, /* A B C R(A)[(C-1)*FPF+i] := R(A+i), 1 <= i <= B */
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OP_CLOSE, /* A close all variables in the stack up to (>=) R(A)*/
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OP_CLOSURE, /* A Bx R(A) := closure(KPROTO[Bx], R(A), ... ,R(A+n)) */
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OP_VARARG /* A B R(A), R(A+1), ..., R(A+B-1) = vararg */
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};
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enum OpMode {
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iABC,
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iABx,
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iAsBx
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};
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enum TMS {
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TM_INDEX,
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TM_NEWINDEX,
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TM_GC,
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TM_MODE,
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TM_EQ, /* last tag method with `fast' access */
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TM_ADD,
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TM_SUB,
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TM_MUL,
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TM_DIV,
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TM_MOD,
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TM_POW,
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TM_UNM,
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TM_LEN,
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TM_LT,
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TM_LE,
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TM_CONCAT,
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TM_CALL,
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TM_N /* number of elements in the enum */
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};
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// aux
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struct LoadS {
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const char* s;
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size_t size;
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};
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// align
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union L_Umaxalign {
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double u;
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void* s;
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long l;
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};
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// debug
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struct lua_Debug {
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int32_t event;
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char* name;
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char* namewhat;
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char* what;
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char* source;
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int32_t currentline;
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int32_t nups;
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int32_t linedefined;
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int32_t lastlinedefined;
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char short_src[60];
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int32_t i_ci;
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};
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// dump
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struct DumpState {
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lua_State* L;
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lua_Writer writer;
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void* data;
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int32_t strip;
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int32_t status;
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};
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// lexer
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union SemInfo {
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lua_Number r;
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TString* ts;
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};
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struct Token {
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int32_t token;
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SemInfo seminfo;
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};
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struct LexState {
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int32_t current; /* current character (charint) */
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int32_t linenumber; /* input line counter */
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int32_t lastline; /* line of last token `consumed' */
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Token t; /* current token */
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Token lookahead; /* look ahead token */
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FuncState* fs; /* `FuncState' is private to the parser */
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lua_State* L;
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ZIO* z; /* input stream */
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Mbuffer* buff; /* buffer for tokens */
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TString* source; /* current source name */
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char decpoint; /* locale decimal point */
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};
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// parser
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struct expdesc__s {
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int32_t info;
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int32_t aux;
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};
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struct expdesc {
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expkind k;
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int32_t unk04; // added by Blizzard, presumably
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union {
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expdesc__s s;
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lua_Number nval;
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} u;
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int32_t t; /* patch list of `exit when true' */
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int32_t f; /* patch list of `exit when false' */
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};
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struct upvaldesc {
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lu_byte k;
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lu_byte info;
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};
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struct BlockCnt {
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BlockCnt* previous;
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int32_t breaklist;
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lu_byte nactvar;
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lu_byte upval;
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lu_byte isbreakable;
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};
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struct FuncState {
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Proto* f;
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Table* h;
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FuncState* prev;
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LexState* ls;
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lua_State* L;
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BlockCnt* bl;
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int32_t pc;
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int32_t lasttarget;
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int32_t jpc;
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int32_t freereg;
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int32_t nk;
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int32_t np;
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int16_t nlocvars;
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lu_byte nactvar;
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upvaldesc upvalues[60];
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uint16_t actvar[200];
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};
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// NOTE: in Lua, this is an anonymous struct.
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struct lua_priority {
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lu_byte left;
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lu_byte right;
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};
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struct ConsControl {
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expdesc v; /* last list item read */
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expdesc* t; /* table descriptor */
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int32_t nh; /* total number of `record' elements */
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int32_t na; /* total number of array elements */
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int32_t tostore; /* number of array elements pending to be stored */
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};
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struct LHS_assign {
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LHS_assign* prev;
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expdesc v; /* variable (global, local, upvalue, or indexed) */
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};
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// proto
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struct LocVar {
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TString* varname;
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int32_t startpc;
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int32_t endpc;
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};
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struct Proto {
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GCObject* next;
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const char* taint;
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lu_byte tt;
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lu_byte marked;
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TValue* k;
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Instruction* code;
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Proto** p;
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int32_t* lineinfo;
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LocVar* locvars;
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TString** upvalues;
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TString* source;
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int32_t sizeupvalues;
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int32_t sizek;
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int32_t sizecode;
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int32_t sizelineinfo;
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int32_t sizep;
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int32_t sizelocvars;
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int32_t linedefined;
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int32_t lastlinedefined;
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GCObject* gclist;
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lu_byte nups;
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lu_byte numparams;
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lu_byte is_vararg;
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lu_byte maxstacksize;
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};
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// struct BlockCnt {
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// BlockCnt* previous;
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// int32_t breaklist;
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// lu_byte nactvar;
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// lu_byte upval;
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// lu_byte isbreakable;
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// };
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//
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// struct CallInfo {
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// StkId base;
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// StkId func;
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// StkId top;
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// Instruction* savedpc;
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// int32_t nresults;
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// int32_t tailcalls;
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// };
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// value
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union Value {
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GCObject* gc;
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void* p;
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lua_Number n;
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int32_t b;
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};
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struct lua_TValue {
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Value value;
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int32_t tt;
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uint32_t tainted; // UC: Added by Blizzard
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};
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// string
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struct TString_tsv {
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GCObject* next;
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const char* taint;
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lu_byte tt;
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lu_byte marked;
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lu_byte reserved;
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uint32_t hash;
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size_t len;
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};
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union TString {
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L_Umaxalign dummy;
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TString_tsv tsv;
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};
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// table
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struct TKey_nk {
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Value value;
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int32_t tt;
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Node* next;
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};
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union TKey {
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TKey_nk nk;
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TValue tvk;
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};
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struct Node {
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TValue i_val;
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TKey i_key;
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};
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struct Table {
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GCObject* next;
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const char* taint;
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lu_byte tt;
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lu_byte marked;
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lu_byte flags;
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lu_byte lsizenode;
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Table* metatable;
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TValue* array;
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Node* node;
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Node* lastfree;
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GCObject* gclist;
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int32_t sizearray;
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};
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// upvalue
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struct UpVal_u_l {
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UpVal* prev;
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UpVal* next;
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};
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union UpVal_u {
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TValue value;
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UpVal_u_l l;
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};
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struct UpVal {
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GCObject* next;
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// TODO: this should exist if taint is part of the CommonHeader macro
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// But does it actually?
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// const char* taint;
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lu_byte tt;
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lu_byte marked;
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TValue* v;
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UpVal_u u;
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};
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// userdata
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struct Udata_uv {
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GCObject* next;
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const char* taint;
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lu_byte tt;
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lu_byte marked;
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Table* metatable;
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Table* env;
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size_t len;
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};
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union Udata {
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L_Umaxalign dummy;
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Udata_uv uv;
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};
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// closure
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// Added by Blizzard - invented name
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struct Profile {
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int32_t calls; // incremented by luaD_precall_profile, wowpedia calls this variable in the Lua
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// interface "calls"
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int32_t depth; // incremented by luaV_execute_profile in the handler for OP_CALL
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// seems to be the "stack" or "level" of the function call
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int64_t marker; // unsure what this is. It's not read out directly into the results:
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// it could be the initial "moment" from which other measurements are based.
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int64_t flat; // time without subroutines
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// increases by the function execution time in each call of luaD_precall_profile
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int64_t total; // time with subroutines
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// increases by the function execution time in each call of luaD_precall_profile
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};
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struct CClosure {
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GCObject* next;
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const char* taint;
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lu_byte tt;
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lu_byte marked;
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lu_byte isC;
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lu_byte nupvalues;
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GCObject* gclist;
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Table* env;
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Profile* profile;
|
|
lua_CFunction f;
|
|
TValue upvalue[1];
|
|
};
|
|
|
|
struct LClosure {
|
|
GCObject* next;
|
|
const char* taint;
|
|
lu_byte tt;
|
|
lu_byte marked;
|
|
lu_byte isC;
|
|
lu_byte nupvalues;
|
|
GCObject* gclist;
|
|
Table* env;
|
|
Profile* profile;
|
|
Proto* p;
|
|
UpVal* upvals[1];
|
|
};
|
|
|
|
union Closure {
|
|
CClosure c;
|
|
LClosure l;
|
|
};
|
|
|
|
// zio
|
|
|
|
struct Mbuffer {
|
|
char* buffer;
|
|
size_t n;
|
|
size_t buffsize;
|
|
};
|
|
|
|
struct Zio {
|
|
size_t n; /* bytes still unread */
|
|
const char* p; /* current position in buffer */
|
|
lua_Reader reader;
|
|
void* data; /* additional data */
|
|
lua_State* L; /* Lua state (for reader) */
|
|
};
|
|
|
|
// state
|
|
|
|
struct luaL_Reg {
|
|
const char* name;
|
|
lua_CFunction func;
|
|
};
|
|
|
|
struct stringtable {
|
|
GCObject** hash;
|
|
lu_int32 nuse;
|
|
int32_t size;
|
|
};
|
|
|
|
struct CallInfo {
|
|
StkId base;
|
|
StkId func;
|
|
StkId top;
|
|
Instruction* savedpc;
|
|
int32_t nresults;
|
|
int32_t tailcalls;
|
|
};
|
|
|
|
// invented names - structure created by Blizzard
|
|
struct GCUsage {
|
|
const char* tag;
|
|
lu_mem usage;
|
|
GCUsage* next;
|
|
};
|
|
|
|
// invented names - structure created by Blizzard
|
|
struct GCTime {
|
|
const char* tag;
|
|
int64_t time;
|
|
GCTime* next;
|
|
};
|
|
|
|
struct global_State {
|
|
stringtable strt;
|
|
lua_Alloc frealloc;
|
|
void* ud;
|
|
lu_byte profile;
|
|
lu_byte currentwhite;
|
|
lu_byte gcstate;
|
|
int32_t sweepstrgc;
|
|
GCObject* rootgc;
|
|
GCObject** sweepgc;
|
|
GCObject* gray;
|
|
GCObject* grayagain;
|
|
GCObject* weak;
|
|
GCObject* tmudata;
|
|
Mbuffer buff;
|
|
lu_mem GCthreshold;
|
|
lu_mem totalbytes;
|
|
lu_mem estimate;
|
|
lu_mem gcdept;
|
|
int32_t gcpause;
|
|
int32_t gcstepmul;
|
|
GCUsage* gcusage;
|
|
GCTime* gctime;
|
|
lua_CFunction panic;
|
|
TValue l_registry;
|
|
lua_State* mainthread;
|
|
UpVal uvhead;
|
|
Table* mt[9];
|
|
// uint32_t unkBC;
|
|
// uint32_t unkC0;
|
|
TString* tmname[17];
|
|
};
|
|
|
|
struct lua_State {
|
|
GCObject* next;
|
|
// Added by Blizzard
|
|
// Set to:
|
|
// - lua_tainted
|
|
// - lua_gctag
|
|
const char* taint;
|
|
lu_byte tt;
|
|
lu_byte marked;
|
|
lu_byte status;
|
|
StkId top;
|
|
StkId base;
|
|
global_State* l_G;
|
|
CallInfo* ci;
|
|
Instruction* savedpc;
|
|
StkId stack_last;
|
|
StkId stack;
|
|
CallInfo* end_ci;
|
|
CallInfo* base_ci;
|
|
int32_t stacksize;
|
|
int32_t size_ci;
|
|
uint16_t nCcalls;
|
|
lu_byte hookmask;
|
|
lu_byte allowhook;
|
|
int32_t basehookcount;
|
|
int32_t hookcount;
|
|
lua_Hook hook;
|
|
TValue l_gt;
|
|
TValue env;
|
|
GCObject* openupval;
|
|
GCObject* gclist;
|
|
lua_longjmp* errorJmp;
|
|
ptrdiff_t errfunc;
|
|
uint32_t unk78;
|
|
uint32_t unk7C;
|
|
};
|
|
|
|
struct LG {
|
|
lua_State l;
|
|
global_State g;
|
|
};
|
|
|
|
struct luaL_Buffer {
|
|
char* p; /* current position in buffer */
|
|
int32_t lvl; /* number of strings in the stack (level) */
|
|
lua_State* L;
|
|
char buffer[512]; // BUFSIZ == 512
|
|
};
|
|
|
|
// object
|
|
|
|
struct GCheader {
|
|
GCObject* next;
|
|
const char* taint;
|
|
lu_byte tt;
|
|
lu_byte marked;
|
|
};
|
|
|
|
union GCObject {
|
|
GCheader gch;
|
|
TString ts;
|
|
Udata u;
|
|
Closure cl;
|
|
Table h;
|
|
Proto p;
|
|
UpVal uv;
|
|
lua_State th;
|
|
};
|
|
|
|
// strlib
|
|
|
|
struct MatchState_capture {
|
|
const char* init;
|
|
ptrdiff_t len;
|
|
};
|
|
|
|
struct MatchState {
|
|
const char* src_init; /* init of source string */
|
|
const char* src_end; /* end (`\0') of source string */
|
|
lua_State* L;
|
|
int32_t level; /* total number of captures (finished or unfinished) */
|
|
MatchState_capture capture[32];
|
|
};
|
|
|
|
struct luai_jmpbuf {
|
|
int32_t opaque[16];
|
|
};
|
|
|
|
struct lua_longjmp {
|
|
lua_longjmp* previous;
|
|
luai_jmpbuf b;
|
|
int32_t status;
|
|
};
|
|
|
|
#endif
|