binana/profile/3.3.5a-windows/include/gx
2024-10-02 04:19:55 -04:00
..
batch.h feat(profile): added definitions for a handful of UI objects 2024-09-30 17:19:28 -04:00
buffer.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00
caps.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00
d3d9.h feat(profile): label more CGxDevice virtual functions and class members 2024-10-02 04:19:55 -04:00
device.h feat(profile): label more CGxDevice virtual functions and class members 2024-10-02 04:19:55 -04:00
font.h feat(profile): added definitions for a handful of UI objects 2024-09-30 17:19:28 -04:00
format.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00
matrix_stack.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00
shader.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00
state_bom.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00
string.h feat(profile): added definitions for a handful of UI objects 2024-09-30 17:19:28 -04:00
stringbatch.h feat(profile): added definitions for a handful of UI objects 2024-09-30 17:19:28 -04:00
texture.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00
types.h refactor(profile): profiles are now stored in profile/ subdirectory 2024-09-08 21:04:31 -04:00