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🍌bananary analysis 🍌
| 3.3.5a/include | ||
| .gitignore | ||
| README.md | ||
binana
This repository hosts some work related to studying the original game binaries.
You can use the information here to get a headstart when working on the Whoa project.
Header files
To make reverse engineering easier, C header files matching the original memory layout are provided.
The header <game version>/include/main.h to import type definitions into your analysis repository.
Headers should be restricted at all times to the C programming language only. C++ syntax will break type analysis.
To convert C++ namespaces, use double-underscores. For instance:
void Name::Space::Thing();
should become:
void Name__Space__Thing();