binana/profile/3.3.5a-windows-386/include/screen/layer.h

24 lines
417 B
C

#ifndef SCREEN_LAYER_H
#define SCREEN_LAYER_H
#include "storm/list.h"
#include "common/handle.h"
#include "storm/region/rect.h"
DECLARE_HANDLE(HLAYER);
DECLARE_STRUCT(CILayer);
STORM_TS_LIST(CILayer);
struct CILayer {
CHandleObject b_base;
RECTF rect;
RECTF visible;
float zorder;
uint32_t flags;
void* param;
void (*paintfunc)(void*, RECTF*, RECTF*, float);
TSLink_CILayer zorderlink;
};
#endif