binana/profile/3.3.5a-windows-386/include/external/d3d9/vertexbuffer.h

32 lines
794 B
C

#ifndef D3D9_VERTEXBUFFER_H
DECLARE_STRUCT(IDirect3DVertexBuffer9__v_table);
DECLARE_STRUCT(IDirect3DVertexBuffer9);
struct IDirect3DVertexBuffer9__v_table {
/*** IUnknown methods ***/
void* v_fn_0_QueryInterface;
void* v_fn_1_AddRef;
void* v_fn_2_Release;
/*** IDirect3DResource9 methods ***/
void* v_fn_3_GetDevice;
void* v_fn_4_SetPrivateData;
void* v_fn_5_GetPrivateData;
void* v_fn_6_FreePrivateData;
void* v_fn_7_SetPriority;
void* v_fn_8_GetPriority;
void* v_fn_9_PreLoad;
void* v_fn_10_GetType;
/*** IDirect3DVertexBuffer9 methods ***/
void* v_fn_11_Lock;
void* v_fn_12_Unlock;
void* v_fn_13_GetDesc;
};
struct IDirect3DVertexBuffer9 {
IDirect3DVertexBuffer9__v_table* v_table;
};
typedef IDirect3DVertexBuffer9* LPDIRECT3DVERTEXBUFFER9;
#endif