An unofficial open source implementation of common utility classes and routines circa 2010.
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Common

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Common is an unofficial open source implementation of common utility classes and routines found in World of Warcraft: Wrath of the Lich King circa 2010. These utility classes and routines were not part of the standard libraries used for the game, and are assumed to be specific to World of Warcraft, unlike Storm, Tempest, and so on.

This project attempts to provide a version of these common utility classes and routines compatible with the final release build of World of Warcraft: Wrath of the Lich King in 2010: 3.3.5a (12340).

In the spirit of documenting what is presumed to have existed at the time, this project makes every attempt to maintain the canonical names, layouts, and side effects of the original implementation of these common utility classes and routines. At the same time, it attempts to ensure portability and compatibility with modern 64-bit systems.

FAQ

Why?

It's fascinating to explore the development practices used to build a modern major video game.

Why 3.3.5a?

The game and its libraries have become significantly more complex in the intervening 10+ years. By picking 3.3.5a, it's possible to imagine this implementation will eventually be complete.

Will this let me cheat in the game?

No. Common is a library of utility classes and routines, none of which are particularly relevant to the anti-cheat measures found in the game.

Can I use this in my own development projects?

It's probably a bad idea. The original utility classes and routines remain closed source, and this project is in no way official.

This project is released into the public domain.

World of Warcraft: Wrath of the Lich King ©2008 Blizzard Entertainment, Inc. All rights reserved. Wrath of the Lich King is a trademark, and World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.