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23 lines
345 B
C++
23 lines
345 B
C++
#include "common/Call.hpp"
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void OsCallDestroy() {
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// TODO
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}
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void OsCallInitialize(const char* threadName) {
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// TODO
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}
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void* OsCallInitializeContext(const char* contextName) {
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// TODO
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return nullptr;
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}
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void OsCallResetContext(void* contextDataPtr) {
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// TODO
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}
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void OsCallSetContext(void* contextDataPtr) {
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// TODO
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}
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