chore(fmod): add files from Chensne/DragonNest
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50fb3c6b1c
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48
src/fmod_sound_stream.h
Executable file
48
src/fmod_sound_stream.h
Executable file
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#ifndef _FMOD_SOUND_STREAM_H
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#define _FMOD_SOUND_STREAM_H
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#include "fmod_settings.h"
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#ifdef FMOD_SUPPORT_STREAMING
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#ifndef _FMOD_SOUNDI_H
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#include "fmod_soundi.h"
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#endif
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namespace FMOD
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{
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class Sample;
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class ChannelStream;
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class Stream : public SoundI
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{
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DECLARE_MEMORYTRACKER
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public:
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LinkedListNode mStreamNode;
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ChannelStream *mChannel; /* Each stream has its own unique channel. */
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Sample *mSample;
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unsigned int mLastPos;
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int mBlockSize;
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int mLoopCountCurrent;
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int mInitialPosition;
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bool isStream() { return true; }
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public:
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Stream();
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FMOD_RESULT fill(unsigned int offset, unsigned int length, unsigned int *read = 0, bool calledfromsentence = false);
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FMOD_RESULT flush();
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FMOD_RESULT setPosition(unsigned int position, FMOD_TIMEUNIT postype);
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FMOD_RESULT getPosition(unsigned int *position, FMOD_TIMEUNIT postype);
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FMOD_RESULT setLoopCount(int loopcount);
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};
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}
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#endif
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#endif
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