fmodex/src/fmod_output_nosound_nrt.cpp

437 lines
7.9 KiB
C++
Executable file

#include "fmod_settings.h"
#ifdef FMOD_SUPPORT_NOSOUND
#include "fmod_memory.h"
#include "fmod_output_nosound_nrt.h"
#include "fmod_soundi.h"
#include "fmod_string.h"
#include "fmod_systemi.h"
#include "fmod_time.h"
namespace FMOD
{
FMOD_OUTPUT_DESCRIPTION_EX nosoundoutput_nrt;
#ifdef PLUGIN_EXPORTS
#ifdef __cplusplus
extern "C" {
#endif
/*
FMODGetOutputDescription is mandantory for every fmod plugin. This is the symbol the registerplugin function searches for.
Must be declared with F_API to make it export as stdcall.
*/
F_DECLSPEC F_DLLEXPORT FMOD_OUTPUT_DESCRIPTION_EX * F_API FMODGetOutputDescriptionEx()
{
return OutputNoSound_NRT::getDescriptionEx();
}
#ifdef __cplusplus
}
#endif
#endif /* PLUGIN_EXPORTS */
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_OUTPUT_DESCRIPTION_EX *OutputNoSound_NRT::getDescriptionEx()
{
FMOD_memset(&nosoundoutput_nrt, 0, sizeof(FMOD_OUTPUT_DESCRIPTION_EX));
nosoundoutput_nrt.name = "FMOD NoSound Output - Non real-time";
nosoundoutput_nrt.version = 0x00010100;
nosoundoutput_nrt.polling = false;
nosoundoutput_nrt.getnumdrivers = &OutputNoSound_NRT::getNumDriversCallback;
nosoundoutput_nrt.getdrivername = &OutputNoSound_NRT::getDriverNameCallback;
nosoundoutput_nrt.getdrivercaps = &OutputNoSound_NRT::getDriverCapsCallback;
nosoundoutput_nrt.init = &OutputNoSound_NRT::initCallback;
nosoundoutput_nrt.close = &OutputNoSound_NRT::closeCallback;
nosoundoutput_nrt.update = &OutputNoSound_NRT::updateCallback;
/*
Private members
*/
nosoundoutput_nrt.mType = FMOD_OUTPUTTYPE_NOSOUND_NRT;
nosoundoutput_nrt.mSize = sizeof(OutputNoSound_NRT);
return &nosoundoutput_nrt;
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT OutputNoSound_NRT::getNumDrivers(int *numdrivers)
{
*numdrivers = 1;
return FMOD_OK;
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT OutputNoSound_NRT::getDriverName(int driver, char *name, int namelen)
{
FMOD_strncpy(name, "NoSound Driver", namelen);
return FMOD_OK;
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT OutputNoSound_NRT::getDriverCaps(int id, FMOD_CAPS *caps)
{
*caps = (FMOD_CAPS)(*caps | FMOD_CAPS_OUTPUT_MULTICHANNEL);
*caps = (FMOD_CAPS)(*caps | FMOD_CAPS_OUTPUT_FORMAT_PCM8);
*caps = (FMOD_CAPS)(*caps | FMOD_CAPS_OUTPUT_FORMAT_PCM16);
*caps = (FMOD_CAPS)(*caps | FMOD_CAPS_OUTPUT_FORMAT_PCM24);
*caps = (FMOD_CAPS)(*caps | FMOD_CAPS_OUTPUT_FORMAT_PCM32);
*caps = (FMOD_CAPS)(*caps | FMOD_CAPS_OUTPUT_FORMAT_PCMFLOAT);
return FMOD_OK;
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT OutputNoSound_NRT::init(int selecteddriver, FMOD_INITFLAGS flags, int *outputrate, int outputchannels, FMOD_SOUND_FORMAT *outputformat, int dspbufferlength, int dspnumbuffers, void *extradriverdata)
{
FMOD_RESULT result;
FMOD_SOUND_FORMAT format;
unsigned int bufferlengthbytes = 0;
int channels;
Plugin::init(); /* Set up gGlobal - for debug / file / memory access by this plugin. */
FLOG((FMOD_DEBUG_LEVEL_LOG, __FILE__, __LINE__, "OutputNoSound_NRT::init", "Initializing.\n"));
result = mSystem->getSoftwareFormat(0, &format, &channels, 0, 0, 0);
if (result != FMOD_OK)
{
return result;
}
mBufferLength = dspbufferlength;
result = SoundI::getBytesFromSamples(mBufferLength, &bufferlengthbytes, channels, format);
if (result != FMOD_OK)
{
return result;
}
mBuffer = FMOD_Memory_Calloc(bufferlengthbytes);
if (!mBuffer)
{
return FMOD_ERR_MEMORY;
}
FLOG((FMOD_DEBUG_LEVEL_LOG, __FILE__, __LINE__, "OutputNoSound_NRT::init", "Done.\n"));
return FMOD_OK;
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
[SEE_ALSO]
]
*/
FMOD_RESULT OutputNoSound_NRT::close()
{
Plugin::init(); /* Set up gGlobal - for debug / file / memory access by this plugin. */
if (mBuffer)
{
FMOD_Memory_Free(mBuffer);
mBuffer = 0;
}
return FMOD_OK;
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
[SEE_ALSO]
]
*/
FMOD_RESULT OutputNoSound_NRT::update()
{
#ifdef FMOD_SUPPORT_SOFTWARE
FMOD_RESULT result;
result = mix(mBuffer, mBufferLength);
if (result != FMOD_OK)
{
return FMOD_OK;
}
#endif
return FMOD_OK;
}
/*
==============================================================================================================
CALLBACK INTERFACE
==============================================================================================================
*/
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT F_CALLBACK OutputNoSound_NRT::getNumDriversCallback(FMOD_OUTPUT_STATE *output, int *numdrivers)
{
OutputNoSound_NRT *nosound = (OutputNoSound_NRT *)output;
return nosound->getNumDrivers(numdrivers);
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT F_CALLBACK OutputNoSound_NRT::getDriverNameCallback(FMOD_OUTPUT_STATE *output, int id, char *name, int namelen)
{
OutputNoSound_NRT *nosound = (OutputNoSound_NRT *)output;
return nosound->getDriverName(id, name, namelen);
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT OutputNoSound_NRT::getDriverCapsCallback(FMOD_OUTPUT_STATE *output, int id, FMOD_CAPS *caps)
{
OutputNoSound_NRT *nosound = (OutputNoSound_NRT *)output;
return nosound->getDriverCaps(id, caps);
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT F_CALLBACK OutputNoSound_NRT::initCallback(FMOD_OUTPUT_STATE *output, int selecteddriver, FMOD_INITFLAGS flags, int *outputrate, int outputchannels, FMOD_SOUND_FORMAT *outputformat, int dspbufferlength, int dspnumbuffers, void *extradriverdata)
{
OutputNoSound_NRT *nosound = (OutputNoSound_NRT *)output;
return nosound->init(selecteddriver, flags, outputrate, outputchannels, outputformat, dspbufferlength, dspnumbuffers, extradriverdata);
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT F_CALLBACK OutputNoSound_NRT::closeCallback(FMOD_OUTPUT_STATE *output)
{
OutputNoSound_NRT *nosound = (OutputNoSound_NRT *)output;
return nosound->close();
}
/*
[
[DESCRIPTION]
[PARAMETERS]
[RETURN_VALUE]
FMOD_OK
[REMARKS]
[PLATFORMS]
Win32, Win64, Linux, Macintosh, XBox, PlayStation 2, GameCube
[SEE_ALSO]
]
*/
FMOD_RESULT F_CALLBACK OutputNoSound_NRT::updateCallback(FMOD_OUTPUT_STATE *output)
{
OutputNoSound_NRT *nosound = (OutputNoSound_NRT *)output;
return nosound->update();
}
}
#endif