squall/storm/Event.h

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#ifndef STORM_EVENT_HPP
#define STORM_EVENT_HPP
#include <cstdint>
#include "Core.hpp"
typedef void (STORMAPI* SEVTHANDLER)(void*);
int32_t STORMAPI SEvtBreakHandlerChain(void* data);
int32_t STORMAPI SEvtDestroy();
int32_t STORMAPI SEvtDispatch(uint32_t type, uint32_t subtype, uint32_t id, void* data);
int32_t STORMAPI SEvtPopState(uint32_t type, uint32_t subtype);
int32_t STORMAPI SEvtPushState(uint32_t type, uint32_t subtype);
int32_t STORMAPI SEvtRegisterHandler(uint32_t type, uint32_t subtype, uint32_t id, uint32_t flags, SEVTHANDLER handler);
int32_t STORMAPI SEvtUnregisterHandler(uint32_t type, uint32_t subtype, uint32_t id, SEVTHANDLER handler);
int32_t STORMAPI SEvtUnregisterType(uint32_t type, uint32_t subtype);
#endif