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https://github.com/thunderbrewhq/squall.git
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feat(queue): add TSPriorityQueue and TSTimerPriority
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parent
2200aab4c2
commit
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9 changed files with 264 additions and 0 deletions
92
storm/queue/CSBasePriority.cpp
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92
storm/queue/CSBasePriority.cpp
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#include "storm/queue/CSBasePriority.hpp"
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#include "storm/queue/CSBasePriorityQueue.hpp"
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void CSBasePriority::Relink() {
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CSBasePriorityQueue* queue = this->m_queue;
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if (!queue) {
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return;
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}
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void* ptr = queue->operator[](this->m_index);
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this->Unlink();
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int32_t v18 = queue->Count();
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queue->SetCount(v18 + 1);
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while (v18) {
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auto v19 = reinterpret_cast<CSBasePriority*>(
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reinterpret_cast<uintptr_t>(ptr) + queue->m_linkOffset);
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CSBasePriority* v20 = queue->Link((v18 - 1) >> 1);
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if (v20->Compare(v19)) {
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break;
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}
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queue->operator[](v18) = queue->operator[]((v18 - 1) >> 1);
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queue->SetLink(v18);
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v18 = (v18 - 1) >> 1;
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}
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queue->operator[](v18) = ptr;
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queue->SetLink(v18);
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}
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void CSBasePriority::Unlink() {
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CSBasePriorityQueue* queue = this->m_queue;
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if (!queue) {
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return;
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}
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int32_t index = this->m_index;
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CSBasePriority* link = this->m_queue->Link(this->m_index);
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link->m_queue = 0;
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link->m_index = 0;
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void* top = queue->Top();
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int32_t v8 = queue->Count();
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int32_t v9 = queue->Count() - 1;
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queue->SetCount(v9);
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if (index == v9) {
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return;
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}
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int32_t hBound = v9 - 1;
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int32_t lBound = (v9 - 2) >> 1;
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if (index < hBound && index <= lBound >> 1) {
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while (true) {
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int32_t v11 = 2 * index + 1;
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if (v11 < hBound) {
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if (queue->Link(2 * index + 2)->Compare(queue->Link(v11))) {
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v11 = 2 * index + 2;
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}
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}
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if (reinterpret_cast<CSBasePriority*>(reinterpret_cast<uintptr_t>(top) + queue->m_linkOffset)->Compare(queue->Link(v11))) {
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break;
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}
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queue->operator[](index) = queue->operator[](v11);
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queue->SetLink(index);
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index = v11;
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if (v11 > lBound) {
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break;
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}
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}
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}
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queue->operator[](index) = top;
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queue->SetLink(index);
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}
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20
storm/queue/CSBasePriority.hpp
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20
storm/queue/CSBasePriority.hpp
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#ifndef STORM_QUEUE_CS_BASE_PRIORITY_HPP
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#define STORM_QUEUE_CS_BASE_PRIORITY_HPP
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#include <cstdint>
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class CSBasePriorityQueue;
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class CSBasePriority {
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public:
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// Member variables
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CSBasePriorityQueue* m_queue;
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uint32_t m_index;
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// Member functions
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virtual bool Compare(CSBasePriority* a) = 0;
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void Unlink();
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void Relink();
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};
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#endif
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63
storm/queue/CSBasePriorityQueue.cpp
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63
storm/queue/CSBasePriorityQueue.cpp
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#include "storm/queue/CSBasePriorityQueue.hpp"
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#include "storm/queue/CSBasePriority.hpp"
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void* CSBasePriorityQueue::Dequeue() {
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if (this->Count()) {
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void* bottom = this->operator[](0);
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this->Remove(0);
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return bottom;
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} else {
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return nullptr;
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}
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}
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void CSBasePriorityQueue::Enqueue(void* val) {
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int32_t v3 = this->Count();
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this->SetCount(v3 + 1);
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while (true) {
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int32_t v4 = (v3 - 1) >> 1;
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if (!v3) {
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break;
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}
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if (this->Link(v4)->Compare(reinterpret_cast<CSBasePriority*>(reinterpret_cast<uintptr_t>(val) + this->m_linkOffset))) {
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break;
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}
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this->operator[](v3) = this->operator[](v4);
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this->SetLink(v3);
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v3 = (v3 - 1) >> 1;
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}
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this->operator[](v3) = val;
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this->SetLink(v3);
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}
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CSBasePriority* CSBasePriorityQueue::Link(uint32_t index) const {
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return reinterpret_cast<CSBasePriority*>(
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reinterpret_cast<uintptr_t>(this->m_data[index]) + this->m_linkOffset);
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}
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void CSBasePriorityQueue::SetLink(uint32_t index) {
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CSBasePriority* link = this->Link(index);
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link->m_index = index;
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link->m_queue = this;
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}
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void* CSBasePriorityQueue::Top() {
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int32_t count = this->Count();
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if (count) {
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return this->m_data[count - 1];
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} else {
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return nullptr;
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}
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}
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void CSBasePriorityQueue::Remove(uint32_t index) {
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this->Link(index)->Unlink();
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}
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23
storm/queue/CSBasePriorityQueue.hpp
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23
storm/queue/CSBasePriorityQueue.hpp
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#ifndef STORM_QUEUE_CS_BASE_PRIORITY_QUEUE_HPP
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#define STORM_QUEUE_CS_BASE_PRIORITY_QUEUE_HPP
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#include "storm/Array.hpp"
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#include <cstdint>
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class CSBasePriority;
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class CSBasePriorityQueue : public TSGrowableArray<void*> {
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public:
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// Member variables
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uint32_t m_linkOffset;
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// Member functions
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void* Dequeue();
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void Enqueue(void* val);
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CSBasePriority* Link(uint32_t index) const;
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void Remove(uint32_t index);
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void SetLink(uint32_t index);
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void* Top();
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};
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#endif
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26
storm/queue/TSPriorityQueue.hpp
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26
storm/queue/TSPriorityQueue.hpp
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#ifndef STORM_QUEUE_TS_PRIORITY_QUEUE_HPP
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#define STORM_QUEUE_TS_PRIORITY_QUEUE_HPP
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#include "storm/queue/CSBasePriorityQueue.hpp"
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#include <cstdint>
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template <class T>
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class TSPriorityQueue : public CSBasePriorityQueue {
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public:
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// Member functions
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TSPriorityQueue(uint32_t linkOffset);
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T* Dequeue();
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};
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template <class T>
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TSPriorityQueue<T>::TSPriorityQueue(uint32_t linkOffset)
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: CSBasePriorityQueue() {
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this->m_linkOffset = linkOffset;
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}
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template <class T>
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T* TSPriorityQueue<T>::Dequeue() {
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return static_cast<T*>(CSBasePriorityQueue::Dequeue());
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}
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#endif
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16
storm/queue/TSTimerPriority.hpp
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16
storm/queue/TSTimerPriority.hpp
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#include "storm/queue/CSBasePriority.hpp"
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template <class T>
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class TSTimerPriority : public CSBasePriority {
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public:
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// Member variables
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T m_val;
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// Member functions
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virtual bool Compare(CSBasePriority* a);
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};
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template <class T>
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bool TSTimerPriority<T>::Compare(CSBasePriority* a) {
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return this->m_val - static_cast<TSTimerPriority<T>*>(a)->m_val <= 0;
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}
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