feat(storm): reorganized error library, assertions are now more detailed across different platforms; added new macros STORM_VALIDATE_STRING and STORM_PANIC

This commit is contained in:
phaneron 2024-08-30 18:04:21 -04:00
parent d149081f4e
commit 4f32840fdf
13 changed files with 164 additions and 103 deletions

View file

@ -0,0 +1,55 @@
#include "storm/Error.hpp"
#include <cstdio>
#include <cstdarg>
#include <cstdlib>
[[noreturn]] void SErrDisplayAppFatal(const char* format, ...) {
va_list args;
va_start(args, format);
vprintf(format, args);
printf("\n");
va_end(args);
exit(EXIT_FAILURE);
}
int32_t SErrDisplayError(uint32_t errorcode, const char* filename, int32_t linenumber, const char* description, int32_t recoverable, uint32_t exitcode, uint32_t a7) {
// TODO
printf("\n=========================================================\n");
if (linenumber == -5) {
printf("Exception Raised!\n\n");
printf(" App: %s\n", "GenericBlizzardApp");
if (errorcode != 0x85100000) {
printf(" Error Code: 0x%08X\n", errorcode);
}
// TODO output time
printf(" Error: %s\n\n", description);
} else {
printf("Assertion Failed!\n\n");
printf(" App: %s\n", "GenericBlizzardApp");
printf(" File: %s\n", filename);
printf(" Line: %d\n", linenumber);
if (errorcode != 0x85100000) {
printf(" Error Code: 0x%08X\n", errorcode);
}
// TODO output time
printf(" Assertion: %s\n", description);
}
if (recoverable) {
return 1;
} else {
exit(exitcode);
}
}