feat(thread): implement SCreateThread for Linux

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fallenoak 2022-12-28 21:07:31 -06:00 committed by GitHub
parent db87a5d782
commit 9475df632d
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3 changed files with 92 additions and 1 deletions

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@ -30,7 +30,17 @@ class S_Thread {
static SThreadTrack s_threads[1024];
// Static functions
#if defined(WHOA_SYSTEM_WIN)
static uint32_t s_SLaunchThread(void* threadParam);
#endif
#if defined(WHOA_SYSTEM_MAC)
static uint32_t s_SLaunchThread(void* threadParam);
#endif
#if defined(WHOA_SYSTEM_LINUX)
static void* s_SLaunchThread(void* threadParam);
#endif
};
#endif

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@ -0,0 +1,6 @@
#include "storm/thread/S_Thread.hpp"
#include "storm/Memory.hpp"
void* S_Thread::s_SLaunchThread(void* threadParam) {
// TODO
}

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@ -1,6 +1,81 @@
#include "storm/Thread.hpp"
#include "storm/Memory.hpp"
#include "storm/String.hpp"
#include "storm/thread/S_Thread.hpp"
#include <cstdio>
#include <new>
void* SCreateThread(uint32_t (*threadProc)(void*), void* threadParam, void* a3, SThread* syncObject, const char* threadName) {
if (!threadName) {
threadName = "";
}
// TODO
return reinterpret_cast<void*>(1);
// S_Thread::s_threadCrit.Enter();
if (!S_Thread::s_numthreads) {
uint32_t threadId = S_Thread::s_threadID++;
auto& mainThread = S_Thread::s_threads[0];
mainThread.suspended = 0;
mainThread.live = 1;
mainThread.threadId = threadId;
SStrCopy(mainThread.name, "main", sizeof(mainThread.name));
S_Thread::s_numthreads++;
// TODO
/*
if (StormGetOption(8, &v32, v33)) {
auto& cdThread = S_Thread::s_threads[S_Thread::s_numthreads];
cdThread.suspended = 0;
cdThread.live = 1;
cdThread.threadId = v32;
SStrCopy(cdThread.name, "CdThreadProc", sizeof(cdThread.name));
S_Thread::s_numthreads++;
}
*/
}
uint32_t threadId = S_Thread::s_threadID++;
void* m = SMemAlloc(sizeof(SThreadParmBlock), __FILE__, __LINE__, 0x8);
auto params = new (m) SThreadParmBlock();
params->threadProc = threadProc;
params->threadParam = threadParam;
params->threadID = threadId;
params->syncObject = syncObject;
if (syncObject) {
syncObject->m_value1 = 0;
pthread_cond_init(&syncObject->m_cond, nullptr);
pthread_mutex_init(&syncObject->m_mutex, nullptr);
}
pthread_attr_t pthreadAttr;
pthread_attr_init(&pthreadAttr);
pthread_attr_setdetachstate(&pthreadAttr, PTHREAD_CREATE_JOINABLE);
pthread_t pthread;
if (pthread_create(&pthread, &pthreadAttr, S_Thread::s_SLaunchThread, params) != 0) {
perror("pthread_create");
syncObject->m_value1 = 0;
}
auto& thread = S_Thread::s_threads[S_Thread::s_numthreads];
thread.suspended = 0;
thread.live = 1;
thread.threadId = threadId;
if (threadName) {
SStrCopy(thread.name, threadName, sizeof(thread.name));
}
S_Thread::s_numthreads++;
// TODO
// S_Thread::s_threadCrit.Leave();
return reinterpret_cast<void*>(pthread);
}