#ifndef STORM_THREAD_HPP #define STORM_THREAD_HPP #include "thread/SCritSect.hpp" #include "thread/SEvent.hpp" #include "thread/SSyncObject.hpp" #include "thread/SThread.hpp" #include int32_t SCreateThread(uint32_t (*threadProc)(void*), void* threadParam, void* a3, SThread* syncObject, const char* threadName); #endif