#ifndef STORM_THREAD_S__THREAD_HPP #define STORM_THREAD_S__THREAD_HPP #include "thread/SThread.hpp" #include typedef SThread SyncObjectData; struct SThreadParmBlock { uint32_t (*threadProc)(void*); void* threadParam; uint32_t threadID; SyncObjectData* syncObject; }; class S_Thread { public: // Types struct SThreadTrack { int32_t suspended; int32_t live; uint32_t threadId; char name[16]; }; // Static variables static int32_t s_numthreads; static int32_t s_maxthreads; static uint32_t s_threadID; static SThreadTrack s_threads[1024]; // Static functions static uint32_t s_SLaunchThread(void* threadParam); }; #endif