#include void STORMAPI SBigAdd(BigData*, BigData*, BigData*) {} void STORMAPI SBigAnd(BigData*, BigData*, BigData*) {} void STORMAPI SBigBitLen(BigData*, uint32_t*) {} int32_t STORMAPI SBigCompare(BigData*, BigData*) { return 0; } void STORMAPI SBigCopy(BigData*, BigData*) {} void STORMAPI SBigDec(BigData*, BigData*) {} void STORMAPI SBigDel(BigData*) {} void STORMAPI SBigDiv(BigData*, BigData*, BigData*) {} void STORMAPI SBigFromBinary(BigData*, const void*, uint32_t) {} void STORMAPI SBigFromStr(BigData*, const char*) {} void STORMAPI SBigFromUnsigned(BigData*, uint32_t) {} void STORMAPI SBigInc(BigData*, BigData*) {} int32_t STORMAPI SBigIsEven(BigData*) {return 0;} int32_t STORMAPI SBigIsOdd(BigData*) {return 0;} int32_t STORMAPI SBigIsOne(BigData*) {return 0;} int32_t STORMAPI SBigIsZero(BigData*) {return 0;} void STORMAPI SBigMod(BigData*, BigData*, BigData*) {} void STORMAPI SBigMul(BigData*, BigData*, BigData*) {} void STORMAPI SBigNew(BigData**) {} void STORMAPI SBigNot(BigData*, BigData*) {} void STORMAPI SBigOr(BigData*, BigData*, BigData*) {} void STORMAPI SBigPowMod(BigData*, BigData*, BigData*, BigData*) {} void STORMAPI SBigShl(BigData*, BigData*, uint32_t) {} void STORMAPI SBigShr(BigData*, BigData*, uint32_t) {} void STORMAPI SBigSquare(BigData*, BigData*) {} void STORMAPI SBigSub(BigData*, BigData*, BigData*) {} void STORMAPI SBigToBinaryBuffer(BigData*, uint8_t*, uint32_t, uint32_t*) {} void STORMAPI SBigXor(BigData*, BigData*, BigData*) {} void STORMAPI SBigToUnsigned(BigData*, uint32_t*) {} #include void STORMCDECL SErrDisplayAppFatal(const char* format, ...) {} int32_t STORMAPI SErrDisplayError(uint32_t, const char*, int32_t, const char*, int32_t, uint32_t, uint32_t) { return 0; } int32_t STORMCDECL SErrDisplayErrorFmt(uint32_t, const char*, int32_t, int32_t, uint32_t, const char*, ...) { return 0; } void STORMAPI SErrPrepareAppFatal(const char*, int32_t) {} void STORMAPI SErrSetLastError(uint32_t) {} uint32_t STORMAPI SErrGetLastError() { return 0; } void STORMAPI SErrSuppressErrors(uint32_t) {} #include int32_t STORMAPI SEvtBreakHandlerChain(void*) { return 0; } int32_t STORMAPI SEvtDestroy() { return 0; } int32_t STORMAPI SEvtDispatch(uint32_t, uint32_t, uint32_t, void*) { return 0; } int32_t STORMAPI SEvtPopState(uint32_t, uint32_t) { return 0; } int32_t STORMAPI SEvtPushState(uint32_t, uint32_t) { return 0; } int32_t STORMAPI SEvtRegisterHandler(uint32_t, uint32_t, uint32_t, uint32_t, SEVTHANDLER) { return 0; } int32_t STORMAPI SEvtUnregisterHandler(uint32_t, uint32_t, uint32_t, SEVTHANDLER) { return 0; } int32_t STORMAPI SEvtUnregisterType(uint32_t, uint32_t) { return 0; } #include void* STORMAPI SMemAlloc(size_t, const char*, int32_t, uint32_t) { return 0; } void STORMAPI SMemCopy(void*, void*, size_t) {} void STORMAPI SMemFill(void*, size_t, uint8_t) {} void STORMAPI SMemFree(void*, const char*, int32_t, uint32_t) {} void STORMAPI SMemMove(void*, void*, size_t) {} void* STORMAPI SMemReAlloc(void*, size_t, const char*, int32_t, uint32_t) { return 0; } void STORMAPI SMemZero(void*, size_t) {} #include void STORMAPI SRgnClear(HSRGN) {} void STORMAPI SRgnCombineRectf(HSRGN, const RECTF*, void*, int32_t) {} void STORMAPI SRgnCombineRecti(HSRGN, const RECT*, void*, int32_t) {} void STORMAPI SRgnCreate(HSRGN*, uint32_t) {} void STORMAPI SRgnDelete(HSRGN) {} void STORMAPI SRgnDuplicate(HSRGN, HSRGN*, uint32_t) {} void STORMAPI SRgnGetBoundingRectf(HSRGN, RECTF*) {} void STORMAPI SRgnGetBoundingRecti(HSRGN, RECT*) {} void STORMAPI SRgnGetRectParamsf(HSRGN, const RECTF*, uint32_t*, void**) {} void STORMAPI SRgnGetRectParamsi(HSRGN, const RECT*, uint32_t*, void**) {} void STORMAPI SRgnGetRectsf(HSRGN, uint32_t*, RECTF*) {} void STORMAPI SRgnGetRectsi(HSRGN, uint32_t*, RECT*) {} int32_t STORMAPI SRgnIsPointInRegionf(HSRGN, float, float) { return 0; } int32_t STORMAPI SRgnIsPointInRegioni(HSRGN, int32_t, int32_t) { return 0; } int32_t STORMAPI SRgnIsRectInRegionf(HSRGN, const RECTF*) { return 0; } int32_t STORMAPI SRgnIsRectInRegioni(HSRGN, const RECT*) { return 0; } void STORMAPI SRgnOffsetf(HSRGN, float, float) {} void STORMAPI SRgnOffseti(HSRGN, int32_t, int32_t) {} #include char* STORMAPI SStrChr(char*, char) { return 0; } const char* STORMAPI SStrChr(const char*, char) { return 0; } char* STORMAPI SStrChrR(char*, char) { return 0; } const char* STORMAPI SStrChrR(const char*, char) { return 0; } int32_t STORMAPI SStrCmp(const char*, const char*, size_t) { return 0; } int32_t STORMAPI SStrCmpI(const char*, const char*, size_t) { return 0; } size_t STORMAPI SStrCopy(char*, const char*, size_t) { return 0; } char* STORMAPI SStrDupA(const char*, const char*, uint32_t) { return 0; } uint32_t STORMAPI SStrHash(const char*, uint32_t, uint32_t) { return 0; } uint32_t STORMAPI SStrHashHT(const char*) { return 0; } size_t STORMAPI SStrLen(const char*) { return 0; } void STORMAPI SStrLower(char*) {} uint32_t STORMAPI SStrPack(char*, const char*, uint32_t) { return 0; } size_t STORMCDECL SStrPrintf(char*, size_t, const char*, ...) { return 0; } size_t STORMCDECL SStrVPrintf(char*, size_t, const char*, va_list) { return 0; } char* STORMAPI SStrStr(char*, const char*) { return 0; } const char* STORMAPI SStrStr(const char*, const char*) { return 0; } char* STORMAPI SStrStrI(char*, const char*) { return 0; } const char* STORMAPI SStrStrI(const char*, const char*) { return 0; } void STORMAPI SStrTokenize(const char**, char*, size_t, const char*, int32_t*) {} double STORMAPI SStrToDouble(const char*) { return 0; } float STORMAPI SStrToFloat(const char*) { return 0; } int32_t STORMAPI SStrToInt(const char*) { return 0; } uint32_t STORMAPI SStrToUnsigned(const char*) { return 0; } void STORMAPI SStrUpper(char*) {} #include uint32_t STORMAPI SUniSGetUTF8(const uint8_t*, int32_t*) {return 0; } void STORMAPI SUniSPutUTF8(uint32_t, char*) {}