#ifndef STORM_FILE_HPP #define STORM_FILE_HPP #include #include "storm/Core.hpp" #if defined(WHOA_SYSTEM_WIN) #include #else typedef void* HANDLE; typedef uint32_t DWORD; typedef uint32_t* LPDWORD; typedef int32_t LONG; typedef void* LPOVERLAPPED; #endif bool STORMAPI SFileOpenArchive(const char* mpqName, DWORD priority, DWORD flags, HANDLE* archive); bool STORMAPI SFileCloseArchive(HANDLE archive); bool STORMAPI SFileOpenFileEx(HANDLE archive, const char* fileName, DWORD searchScope, HANDLE* file); bool STORMAPI SFileReadFile(HANDLE file, void* buffer, DWORD toRead, LPDWORD read, LPOVERLAPPED overlapped); DWORD STORMAPI SFileGetFileSize(HANDLE file, LPDWORD fileSizeHigh); DWORD STORMAPI SFileSetFilePointer(HANDLE file, LONG filePos, LONG* filePosHigh, DWORD moveMethod); bool STORMAPI SFileCloseFile(HANDLE file); #endif