squall/storm/array/TSBaseArray.hpp

48 lines
886 B
C++

#ifndef STORM_ARRAY_TS_BASE_ARRAY_HPP
#define STORM_ARRAY_TS_BASE_ARRAY_HPP
#include <cstdint>
#include <typeinfo>
template <class T>
class TSBaseArray {
public:
uint32_t m_alloc = 0;
uint32_t m_count = 0;
T* m_data = nullptr;
virtual const char* MemFileName() const;
virtual int32_t MemLineNo() const;
T& operator[](uint32_t i);
uint32_t Count() const;
void Clear();
};
template <class T>
T& TSBaseArray<T>::operator[](uint32_t i) {
return this->m_data[i];
}
template <class T>
uint32_t TSBaseArray<T>::Count() const {
return this->m_count;
}
template <class T>
void TSBaseArray<T>::Clear() {
delete[] this->m_data;
TSBaseArray<T>();
}
template <class T>
const char* TSBaseArray<T>::MemFileName() const {
return typeid(T).name();
}
template <class T>
int32_t TSBaseArray<T>::MemLineNo() const {
return -2;
}
#endif