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16 lines
466 B
C++
16 lines
466 B
C++
#ifndef STORM_THREAD_HPP
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#define STORM_THREAD_HPP
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#include "storm/thread/CSRWLock.hpp"
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#include "storm/thread/SCritSect.hpp"
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#include "storm/thread/SEvent.hpp"
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#include "storm/thread/SSemaphore.hpp"
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#include "storm/thread/SSyncObject.hpp"
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#include "storm/thread/SThread.hpp"
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#include <cstdint>
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int32_t SCreateThread(uint32_t (*threadProc)(void*), void* threadParam, void* a3, SThread* syncObject, const char* threadName);
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uintptr_t SGetCurrentThreadId();
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#endif
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