squall/storm/thread/SCritSect.cpp
2022-12-28 15:54:37 -06:00

45 lines
1 KiB
C++

#include "storm/thread/SCritSect.hpp"
SCritSect::SCritSect() {
#if defined(WHOA_SYSTEM_WIN)
InitializeCriticalSection(&this->m_opaqueData);
#endif
#if defined(WHOA_SYSTEM_MAC) || defined(WHOA_SYSTEM_LINUX)
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
pthread_mutex_init(&this->m_mutex, &attr);
#endif
}
SCritSect::~SCritSect() {
#if defined(WHOA_SYSTEM_WIN)
DeleteCriticalSection(&this->m_opaqueData);
#endif
#if defined(WHOA_SYSTEM_MAC) || defined(WHOA_SYSTEM_LINUX)
pthread_mutex_destroy(&this->m_mutex);
#endif
}
void SCritSect::Enter() {
#if defined(WHOA_SYSTEM_WIN)
EnterCriticalSection(&this->m_opaqueData);
#endif
#if defined(WHOA_SYSTEM_MAC) || defined(WHOA_SYSTEM_LINUX)
pthread_mutex_lock(&this->m_mutex);
#endif
}
void SCritSect::Leave() {
#if defined(WHOA_SYSTEM_WIN)
LeaveCriticalSection(&this->m_opaqueData);
#endif
#if defined(WHOA_SYSTEM_MAC) || defined(WHOA_SYSTEM_LINUX)
pthread_mutex_unlock(&this->m_mutex);
#endif
}