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10 lines
154 B
C
10 lines
154 B
C
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#ifndef GX_GLL_GL_UTIL_H
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#define GX_GLL_GL_UTIL_H
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#include "gx/gll/GL.h"
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#include <cstdint>
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uint32_t GLLTextureTypeToIndex(GLEnum textureType);
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#endif
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