thunderbrew/src/glue/CCharacterSelection.hpp

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#ifndef GLUE_C_CHARACTER_SELECTION_HPP
#define GLUE_C_CHARACTER_SELECTION_HPP
#include <storm/Array.hpp>
class CSimpleModelFFX;
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struct CharacterSelectionDisplay {
// TODO
};
class CCharacterSelection {
public:
// Static variables
static TSGrowableArray<CharacterSelectionDisplay> s_characterList;
static CSimpleModelFFX* s_modelFrame;
static float s_charFacing;
// Static functions
static void RenderPrep();
static void SetBackgroundModel(const char* modelPath);
static void SetCharFacing(float facing);
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};
#endif