2023-01-02 13:17:18 -06:00
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#include "ui/CSimpleModelFFXScript.hpp"
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#include "util/Unimplemented.hpp"
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#include <cstdint>
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int32_t CSimpleModelFFX_ResetLights(lua_State* L) {
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2023-02-21 08:00:56 -06:00
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WHOA_UNIMPLEMENTED(0);
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2023-01-02 13:17:18 -06:00
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}
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int32_t CSimpleModelFFX_AddLight(lua_State* L) {
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2023-02-21 08:00:56 -06:00
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WHOA_UNIMPLEMENTED(0);
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2023-01-02 13:17:18 -06:00
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}
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int32_t CSimpleModelFFX_AddCharacterLight(lua_State* L) {
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2023-02-21 08:00:56 -06:00
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WHOA_UNIMPLEMENTED(0);
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2023-01-02 13:17:18 -06:00
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}
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int32_t CSimpleModelFFX_AddPetLight(lua_State* L) {
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2023-02-21 08:00:56 -06:00
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WHOA_UNIMPLEMENTED(0);
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2023-01-02 13:17:18 -06:00
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}
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FrameScript_Method SimpleModelFFXMethods[NUM_SIMPLE_MODEL_FFX_SCRIPT_METHODS] = {
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{ "ResetLights", &CSimpleModelFFX_ResetLights },
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{ "AddLight", &CSimpleModelFFX_AddLight },
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{ "AddCharacterLight", &CSimpleModelFFX_AddCharacterLight },
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{ "AddPetLight", &CSimpleModelFFX_AddPetLight }
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};
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