mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-12 11:12:29 +00:00
139 lines
4.4 KiB
C++
139 lines
4.4 KiB
C++
|
|
#include "gameui/CGUIBindings.hpp"
|
||
|
|
#include "ui/FrameScript.hpp"
|
||
|
|
#include "util/CStatus.hpp"
|
||
|
|
#include "util/SFile.hpp"
|
||
|
|
#include "util/StringTo.hpp"
|
||
|
|
|
||
|
|
#include <common/XML.hpp>
|
||
|
|
|
||
|
|
static CStatus s_nullStatus;
|
||
|
|
|
||
|
|
|
||
|
|
bool CGUIBindings::Load(const char* commandsFile, MD5_CTX* md5, CStatus* status) {
|
||
|
|
if (!status) {
|
||
|
|
status = &s_nullStatus;
|
||
|
|
}
|
||
|
|
|
||
|
|
char* buffer = nullptr;
|
||
|
|
size_t bytesRead = 0;
|
||
|
|
if (!SFile::Load(nullptr, commandsFile, reinterpret_cast<void**>(&buffer), &bytesRead, 0, 1, nullptr)) {
|
||
|
|
status->Add(STATUS_ERROR, "Couldn't open %s", commandsFile);
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
MD5Update(md5, reinterpret_cast<uint8_t*>(buffer), static_cast<uint32_t>(bytesRead));
|
||
|
|
|
||
|
|
auto tree = XMLTree_Load(buffer, static_cast<uint32_t>(bytesRead));
|
||
|
|
|
||
|
|
SFile::Unload(buffer);
|
||
|
|
|
||
|
|
if (!tree) {
|
||
|
|
status->Add(STATUS_ERROR, "Couldn't parse XML in %s", commandsFile);
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
auto node = XMLTree_GetRoot(tree)->m_child;
|
||
|
|
while (node) {
|
||
|
|
if (!SStrCmpI(node->GetName(), "Binding", STORM_MAX_STR)) {
|
||
|
|
this->LoadBinding(commandsFile, node, status);
|
||
|
|
} else if (!SStrCmpI(node->GetName(), "ModifiedClick", STORM_MAX_STR)) {
|
||
|
|
this->LoadModifiedClick(commandsFile, node, status);
|
||
|
|
} else {
|
||
|
|
status->Add(STATUS_WARNING, "Unknown node type %s in %s", node->GetName(), commandsFile);
|
||
|
|
}
|
||
|
|
|
||
|
|
node = node->m_next;
|
||
|
|
}
|
||
|
|
|
||
|
|
XMLTree_Free(tree);
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
|
||
|
|
void CGUIBindings::LoadBinding(const char* commandsFile, XMLNode* node, CStatus* status) {
|
||
|
|
const char* name = node->GetAttributeByName("name");
|
||
|
|
if (!name || !*name) {
|
||
|
|
status->Add(STATUS_WARNING, "Found binding with no name in %s", commandsFile);
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
|
|
const char* debug = node->GetAttributeByName("debug");
|
||
|
|
#ifndef WHOA_BUILD_ASSERTIONS
|
||
|
|
if (StringToBOOL(debug)) {
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
#endif
|
||
|
|
|
||
|
|
#if defined(WHOA_SYSTEM_WIN)
|
||
|
|
const char* thisPlatform = "windows";
|
||
|
|
#elif defined(WHOA_SYSTEM_MAC)
|
||
|
|
const char* thisPlatform = "mac";
|
||
|
|
#else
|
||
|
|
const char* thisPlatform = "linux";
|
||
|
|
#endif
|
||
|
|
|
||
|
|
const char* platform = node->GetAttributeByName("platform");
|
||
|
|
if (platform && SStrCmpI(platform, thisPlatform, STORM_MAX_STR)) {
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
|
|
if (this->m_commands.Ptr(name)) {
|
||
|
|
status->Add(STATUS_WARNING, "Binding %s is defined more than once in %s", name, commandsFile);
|
||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
|
|
const char* header = node->GetAttributeByName("header");
|
||
|
|
if (header && *header) {
|
||
|
|
char headerBuf[1024];
|
||
|
|
SStrPrintf(headerBuf, sizeof(headerBuf), "HEADER_%s", header);
|
||
|
|
if (this->m_commands.Ptr(headerBuf)) {
|
||
|
|
status->Add(STATUS_WARNING, "Binding header %s is defined more than once in %s", header, commandsFile);
|
||
|
|
} else {
|
||
|
|
auto headerCommand = this->m_commands.New(headerBuf, 0, 0);
|
||
|
|
headerCommand->index = this->m_numCommands++;
|
||
|
|
headerCommand->function = -1;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
auto command = this->m_commands.New(name, 0, 0);
|
||
|
|
|
||
|
|
const char* hidden = node->GetAttributeByName("hidden");
|
||
|
|
const char* joystick = node->GetAttributeByName("joystick");
|
||
|
|
|
||
|
|
if (StringToBOOL(hidden) || StringToBOOL(joystick) /* && GetJoystick() == -1 */) {
|
||
|
|
command->index = -(++this->m_numHiddenCommands);
|
||
|
|
} else {
|
||
|
|
command->index = this->m_numCommands++;
|
||
|
|
}
|
||
|
|
|
||
|
|
const char* script = node->m_body;
|
||
|
|
if (script && *script) {
|
||
|
|
command->function = FrameScript_CompileFunction(
|
||
|
|
name,
|
||
|
|
"return function(keystate, pressure, angle, precision) %s end",
|
||
|
|
script,
|
||
|
|
status);
|
||
|
|
} else {
|
||
|
|
status->Add(STATUS_WARNING, "Found binding %s with no script in %s", name, commandsFile);
|
||
|
|
command->function = -1;
|
||
|
|
}
|
||
|
|
|
||
|
|
const char* runOnUp = node->GetAttributeByName("runOnUp");
|
||
|
|
command->runOnUp = StringToBOOL(runOnUp);
|
||
|
|
|
||
|
|
const char* pressure = node->GetAttributeByName("pressure");
|
||
|
|
command->pressure = StringToBOOL(pressure);
|
||
|
|
|
||
|
|
const char* angle = node->GetAttributeByName("angle");
|
||
|
|
command->angle = StringToBOOL(angle);
|
||
|
|
|
||
|
|
const char* defaultValue = node->GetAttributeByName("default");
|
||
|
|
if (defaultValue && *defaultValue) {
|
||
|
|
if (!this->m_commands.Ptr(defaultValue)) {
|
||
|
|
// TODO: CGUIBindings::Bind(0, 0, defaultValue, name);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
void CGUIBindings::LoadModifiedClick(const char* commandsFile, XMLNode* node, CStatus* status) {
|
||
|
|
}
|