thunderbrew/src/gx/Gx.hpp

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#ifndef GX_GX_HPP
#define GX_GX_HPP
#include "gx/CGxCaps.hpp"
#include "gx/CGxFormat.hpp"
#include "gx/Types.hpp"
#include <cstdint>
class CRect;
extern const char** g_gxShaderProfileNames[GxShTargets_Last];
const CGxCaps& GxCaps();
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bool GxCapsWindowHasFocus(int32_t);
void GxCapsWindowSize(CRect&);
void GxFormatColor(CImVector&);
#endif