thunderbrew/src/ui/FrameScript.hpp

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2023-01-02 13:17:18 -06:00
#ifndef UI_FRAME_SCRIPT_HPP
#define UI_FRAME_SCRIPT_HPP
#include "ui/Types.hpp"
#include <cmath>
#include <cstdint>
#include <common/MD5.hpp>
#include <storm/Array.hpp>
#include <storm/Hash.hpp>
#include <storm/List.hpp>
#define NUM_GLUE_SCRIPT_EVENTS 41
class CImVector;
class CSimpleFrame;
class CStatus;
class FrameScript_Object;
struct lua_State;
struct SIMPLEFRAMENODE : TSLinkedNode<SIMPLEFRAMENODE> {
CSimpleFrame *frame;
};
struct EVENTLISTENERNODE : TSLinkedNode<EVENTLISTENERNODE> {
FrameScript_Object *listener;
};
class FrameScript_EventObject : public TSHashObject<FrameScript_EventObject, HASHKEY_STRI> {
public:
// Member variables
TSList<EVENTLISTENERNODE, TSGetLink<EVENTLISTENERNODE>> listeners;
TSList<EVENTLISTENERNODE, TSGetLink<EVENTLISTENERNODE>> unregisterListeners;
TSList<EVENTLISTENERNODE, TSGetLink<EVENTLISTENERNODE>> registerListeners;
uint32_t signalCount = 0;
uint32_t pendingSignalCount = 0;
// TODO performance counters
// Member functions
FrameScript_EventObject() : TSHashObject<FrameScript_EventObject, HASHKEY_STRI>() {};
const char* GetName(void);
};
extern const char* g_glueScriptEvents[41];
extern const char* g_scriptEvents[722];
namespace FrameScript {
extern void* s_mempool;
extern int32_t s_blocksizes[9];
extern lua_State* s_context;
extern int64_t s_scriptTimeUsed;
extern int32_t s_scriptProfileEnabled;
extern int32_t s_errorHandlerFun;
extern double_t s_scriptTimeDivisor;
extern int32_t s_errorHandlerRef;
extern int32_t s_recursiveTableHash;
extern char const* s_compat_lua;
extern int32_t s_pluralRule;
extern int32_t s_handlingError;
extern TSFixedArray<FrameScript_EventObject*> s_scriptEvents;
extern TSHashTable<FrameScript_EventObject, HASHKEY_STRI> s_scriptEventsHash;
}
int32_t FrameScript_CompileFunction(const char*, const char*, const char*, CStatus*);
void FrameScript_CreateEvents(const char*[], uint32_t);
void FrameScript_Destroy(void);
void FrameScript_Execute(const char*, const char*, const char*);
void FrameScript_Execute(int32_t, FrameScript_Object*, int32_t, const char*, FrameScript_EventObject*);
int32_t FrameScript_ExecuteBuffer(const char*, size_t, const char*, CStatus*, const char*);
int32_t FrameScript_ExecuteFile(const char*, const char*, MD5_CTX*, CStatus*);
void FrameScript_Flush(void);
void FrameScript_GetColor(lua_State* L, int32_t idx, CImVector& color);
lua_State* FrameScript_GetContext(void);
const char* FrameScript_GetCurrentObject(lua_State*, int32_t);
char const* FrameScript_GetText(const char*, int32_t, FRAMESCRIPT_GENDER);
int32_t FrameScript_GetVariable(const char*, const char**);
int32_t FrameScript_HandleError(lua_State*);
int32_t FrameScript_Initialize(int32_t);
void FrameScript_RegisterFunction(const char*, int32_t (*)(lua_State*));
void FrameScript_RegisterScriptEvent(FrameScript_Object*, FrameScript_EventObject*);
void FrameScript_SetPluralRule(PLURAL_RULE);
void FrameScript_SignalEvent(uint32_t, const char*, ...);
void FrameScript_UnregisterScriptEvent(FrameScript_Object*, FrameScript_EventObject*);
void GlueScriptEventsInitialize(void);
void ScriptEventsInitialize(void);
#endif