chore(gx): rename variable v4 to levels in function CalcLevelCount

This commit is contained in:
Tristan Cormier 2025-08-26 10:41:50 -04:00
parent 2f0c021e65
commit 047cfa40a5

View file

@ -40,7 +40,7 @@ void AsyncTextureWait(CTexture* texture) {
uint32_t CalcLevelCount(uint32_t width, uint32_t height) { uint32_t CalcLevelCount(uint32_t width, uint32_t height) {
uint32_t v2 = width; uint32_t v2 = width;
uint32_t v3 = height; uint32_t v3 = height;
uint32_t v4 = 1; uint32_t levels = 1;
uint32_t v5; uint32_t v5;
uint32_t v6; uint32_t v6;
@ -51,7 +51,7 @@ uint32_t CalcLevelCount(uint32_t width, uint32_t height) {
while (v2 > 1 || v3 > 1) { while (v2 > 1 || v3 > 1) {
v5 = v2 >> 1; v5 = v2 >> 1;
++v4; ++levels;
v6 = v2 >> 1 < 1; v6 = v2 >> 1 < 1;
v2 = 1; v2 = 1;
@ -67,7 +67,7 @@ uint32_t CalcLevelCount(uint32_t width, uint32_t height) {
} }
} }
return v4; return levels;
} }
uint32_t CalcLevelOffset(uint32_t level, uint32_t width, uint32_t height, uint32_t fourCC) { uint32_t CalcLevelOffset(uint32_t level, uint32_t width, uint32_t height, uint32_t fourCC) {