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feat(net): handle connection removal in WowConnectionNet
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4 changed files with 19 additions and 1 deletions
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@ -42,6 +42,7 @@ class WowConnectionNet {
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void PlatformAdd(WowConnection* connection);
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void PlatformChangeState(WowConnection* connection, WOW_CONN_STATE state);
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void PlatformInit(bool useEngine);
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void PlatformRemove(WowConnection* connection);
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void PlatformRun();
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void PlatformWorkerReady();
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void Remove(WowConnection* connection);
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