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chore(gx): clean up screen declarations
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2 changed files with 22 additions and 24 deletions
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@ -36,17 +36,16 @@ namespace Screen {
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extern int32_t s_presentDisable;
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extern HOBJECT s_stockObjects[SCRNSTOCKOBJECTS];
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extern float s_stockObjectHeights[SCRNSTOCKOBJECTS];
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extern STORM_EXPLICIT_LIST(CILayer, zorderlink) s_zorderlist;
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}
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void ILayerInitialize(void);
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void ILayerInitialize();
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void IStockInitialize(void);
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void IStockInitialize();
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void ScrnInitialize(int32_t);
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void ScrnInitialize(int32_t a1);
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void ScrnLayerCreate(const RECTF*, float, unsigned long, void*, void (*)(void*, const RECTF*, const RECTF*, float), HLAYER*);
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void ScrnLayerCreate(const RECTF* rect, float zOrder, uint32_t flags, void* param, void (*paintFunc)(void*, const RECTF*, const RECTF*, float), HLAYER* layerPtr);
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void ScrnSetStockFont(SCRNSTOCK, const char*);
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void ScrnSetStockFont(SCRNSTOCK stockID, const char* fontTexturePath);
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#endif
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