refactor(thunderbrew): use static size members instead of null-termination to delimit FrameScript_Method arrays

This commit is contained in:
phaneron 2024-03-05 16:24:33 -05:00
parent 32cfe08d0b
commit 2fb754a83a
7 changed files with 19 additions and 21 deletions

View file

@ -16,6 +16,7 @@ class SI2 {
public:
// Static variables
static FrameScript_Method s_ScriptFunctions[];
static size_t s_NumScriptFunctions;
static uint32_t sm_logFlags;
static HSLOG sm_log;
static FMOD::System* sm_pGameSystem;