feat(glue): implement update realm list

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fallenoak 2023-02-15 08:48:37 -06:00 committed by GitHub
parent 780de91468
commit 41554f32b4
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4 changed files with 88 additions and 1 deletions

View file

@ -58,6 +58,14 @@ ClientServices* ClientServices::GetInstance() {
return ClientServices::s_instance;
}
REALM_INFO* ClientServices::GetRealmInfoByIndex(int32_t index) {
if (index >= ClientServices::GetInstance()->m_realmList.Count()) {
return nullptr;
}
return &ClientServices::GetInstance()->m_realmList[index];
}
const char* ClientServices::GetSelectedRealmName() {
if (!ClientServices::s_realmNameVar) {
ClientServices::s_realmNameVar = CVar::Register(

View file

@ -25,6 +25,7 @@ class ClientServices : public LoginResponse {
static void ConnectToSelectedServer();
static ClientConnection* Connection();
static ClientServices* GetInstance();
static REALM_INFO* GetRealmInfoByIndex(int32_t index);
static const char* GetSelectedRealmName();
static void Initialize();
static Login* LoginConnection();