feat(gameui): add CGWorldFrame class skeleton

This commit is contained in:
VDm 2025-03-30 00:15:17 +04:00
parent 88e21b4a22
commit 41f4992ebe
8 changed files with 90 additions and 4 deletions

View file

@ -4,6 +4,7 @@
#include <common/DataStore.hpp>
#include "console/Line.hpp"
#include "world/World.hpp"
uint32_t s_newZoneID = 0;
@ -54,7 +55,7 @@ int32_t LoginVerifyWorldHandler(void* param, NETMESSAGE msgId, uint32_t time, CD
// return 0;
//}
//s_newMapname = *(_DWORD*)(v0 + 4);
//LoadNewWorld(0, 0);
LoadNewWorld();
}
return 1;
}

View file

@ -81,7 +81,7 @@ void ClientServices::GetCharacterList() {
}
void ClientServices::CharacterLogin(uint64_t id, const C3Vector& position) {
// TODO
ClientServices::s_currentConnection->CharacterLogin(id);
}
REALM_INFO* ClientServices::GetRealmInfoByIndex(int32_t index) {