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https://github.com/thunderbrewhq/thunderbrew
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feat(gameui): add CGWorldFrame class skeleton
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8 changed files with 90 additions and 4 deletions
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@ -4,6 +4,7 @@
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#include <common/DataStore.hpp>
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#include "console/Line.hpp"
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#include "world/World.hpp"
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uint32_t s_newZoneID = 0;
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@ -54,7 +55,7 @@ int32_t LoginVerifyWorldHandler(void* param, NETMESSAGE msgId, uint32_t time, CD
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// return 0;
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//}
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//s_newMapname = *(_DWORD*)(v0 + 4);
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//LoadNewWorld(0, 0);
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LoadNewWorld();
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}
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return 1;
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}
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@ -81,7 +81,7 @@ void ClientServices::GetCharacterList() {
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}
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void ClientServices::CharacterLogin(uint64_t id, const C3Vector& position) {
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// TODO
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ClientServices::s_currentConnection->CharacterLogin(id);
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}
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REALM_INFO* ClientServices::GetRealmInfoByIndex(int32_t index) {
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