feat(gameui): add CGWorldFrame class skeleton

This commit is contained in:
VDm 2025-03-30 00:15:17 +04:00
parent 88e21b4a22
commit 41f4992ebe
8 changed files with 90 additions and 4 deletions

View file

@ -4,6 +4,7 @@
#include <storm/Log.hpp>
#include "client/Client.hpp"
#include "gameui/CGWorldFrame.hpp"
#include "gx/Coordinate.hpp"
#include "gx/Device.hpp"
#include "ui/FrameScript.hpp"
@ -175,7 +176,7 @@ void CGGameUI::Initialize() {
}
void CGGameUI::RegisterFrameFactories() {
//FrameXML_RegisterFactory("WorldFrame", (int)CGWorldFrame::Create, 1);
FrameXML_RegisterFactory("WorldFrame", CGWorldFrame::Create, 1);
//FrameXML_RegisterFactory("GameTooltip", (int)CGTooltip::Create, 0);
//FrameXML_RegisterFactory("Cooldown", (int)sub_51A380, 0);
//FrameXML_RegisterFactory("Minimap", (int)CGMinimapFrame::Create, 0);