feat(gameui): update CGTooltip script methods

This commit is contained in:
VDm 2025-08-14 00:32:18 +04:00
parent 5e54cca3fa
commit 55bcd21c1f
7 changed files with 162 additions and 6 deletions

View file

@ -1,6 +1,8 @@
#include "gameui/CGTooltipScript.hpp"
#include "gameui/CGTooltip.hpp"
#include "ui/FrameScript.hpp"
#include "ui/CSimpleFontString.hpp"
#include "ui/Util.hpp"
#include "gx/Coordinate.hpp"
#include "util/Lua.hpp"
#include "util/Unimplemented.hpp"
@ -171,23 +173,86 @@ static int32_t Script_SetOwner(lua_State* L) {
}
static int32_t Script_GetAnchorType(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CGTooltip::GetObjectType();
auto tooltip = static_cast<CGTooltip*>(FrameScript_GetObjectThis(L, type));
lua_pushstring(L, AnchorPointToString(tooltip->m_anchorPoint));
return 1;
}
static int32_t Script_SetAnchorType(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CGTooltip::GetObjectType();
auto tooltip = static_cast<CGTooltip*>(FrameScript_GetObjectThis(L, type));
int32_t anchorPoint = 0;
if (lua_isstring(L, 2)) {
StringToAnchorPoint(lua_tolstring(L, 3, nullptr), anchorPoint);
} else {
return luaL_error(L, "Usage: %s:SetAnchorType( anchorType [,Xoffset] [,Yoffset] )", tooltip->GetDisplayName());
}
float xoffset = 0.0f;
if (lua_isnumber(L, 3)) {
float value = lua_tonumber(L, 3);
value /= CoordinateGetAspectCompensation() * 1024.0f;
xoffset = NDCToDDCWidth(value);
}
float yoffset = 0.0f;
if (lua_isnumber(L, 4)) {
float value = lua_tonumber(L, 4);
value /= CoordinateGetAspectCompensation() * 1024.0f;
yoffset = NDCToDDCWidth(value);
}
tooltip->SetAnchorType(static_cast<TOOLTIP_ANCHORPOINT>(anchorPoint), xoffset, yoffset);
return 0;
}
static int32_t Script_ClearLines(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CGTooltip::GetObjectType();
auto tooltip = static_cast<CGTooltip*>(FrameScript_GetObjectThis(L, type));
tooltip->ClearTooltip();
return 0;
}
static int32_t Script_AddLine(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CGTooltip::GetObjectType();
auto tooltip = static_cast<CGTooltip*>(FrameScript_GetObjectThis(L, type));
const char* line = lua_isstring(L, 2) ? lua_tolstring(L, 2, nullptr) : nullptr;
CImVector color = CGTooltip::s_defaultColor;
if (lua_isnumber(L, 3)) {
FrameScript_GetColorNoAlpha(L, 3, color);
}
bool wrapped = StringToBOOL(L, 6, 0);
tooltip->AddLine(line, nullptr, color, color, wrapped);
return 0;
}
static int32_t Script_AddDoubleLine(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CGTooltip::GetObjectType();
auto tooltip = static_cast<CGTooltip*>(FrameScript_GetObjectThis(L, type));
const char* leftLine = lua_isstring(L, 2) ? lua_tolstring(L, 2, nullptr) : nullptr;
const char* rightLine = lua_isstring(L, 3) ? lua_tolstring(L, 3, nullptr) : nullptr;
CImVector leftColor = CGTooltip::s_defaultColor;
if (lua_isnumber(L, 4)) {
FrameScript_GetColorNoAlpha(L, 4, leftColor);
}
CImVector rightColor = CGTooltip::s_defaultColor;
if (lua_isnumber(L, 7)) {
FrameScript_GetColorNoAlpha(L, 7, rightColor);
}
bool wrapped = StringToBOOL(L, 10, 0);
tooltip->AddLine(leftLine, rightLine, leftColor, rightColor, wrapped);
return 0;
}
static int32_t Script_AddTexture(lua_State* L) {
@ -195,7 +260,25 @@ static int32_t Script_AddTexture(lua_State* L) {
}
static int32_t Script_SetText(lua_State* L) {
WHOA_UNIMPLEMENTED(0);
auto type = CGTooltip::GetObjectType();
auto tooltip = static_cast<CGTooltip*>(FrameScript_GetObjectThis(L, type));
const char* line = lua_isstring(L, 2) ? lua_tolstring(L, 2, nullptr) : nullptr;
if (!line) {
return luaL_error(L, "Usage: %s:SetText(\"text\" [, color])", tooltip->GetDisplayName());
}
CImVector color = CGTooltip::s_defaultColor;
if (lua_isnumber(L, 3)) {
FrameScript_GetColor(L, 3, color);
}
bool wrapped = StringToBOOL(L, 7, 0);
tooltip->ClearTooltip();
tooltip->AddLine(line, nullptr, color, color, wrapped);
tooltip->Show();
return 0;
}
static int32_t Script_AppendText(lua_State* L) {