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feat(gx): implement scene clear in d3d backend
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3 changed files with 26 additions and 0 deletions
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@ -75,6 +75,7 @@ class CGxDevice {
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int32_t intF5C = 0;
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int32_t m_windowVisible = 0;
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int32_t intF64 = 0;
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int32_t intF6C = 1;
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CBoundingBox m_viewport;
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C44Matrix m_projection;
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C44Matrix m_projNative;
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