feat(gx): implement scene clear in d3d backend

This commit is contained in:
fallenoak 2023-03-11 16:56:47 -06:00
parent c0d256f0a0
commit 56b24bfb3c
3 changed files with 26 additions and 0 deletions

View file

@ -75,6 +75,7 @@ class CGxDevice {
int32_t intF5C = 0;
int32_t m_windowVisible = 0;
int32_t intF64 = 0;
int32_t intF6C = 1;
CBoundingBox m_viewport;
C44Matrix m_projection;
C44Matrix m_projNative;