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feat(glue): set up cursor image from CGlueMgr
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dd7dee7232
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2 changed files with 20 additions and 1 deletions
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@ -3,6 +3,7 @@
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#include "event/Event.hpp"
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#include "net/Types.hpp"
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#include "gx/Texture.hpp"
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#include <cstdint>
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class CSimpleTop;
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@ -36,6 +37,7 @@ class CGlueMgr {
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static float m_aspect;
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static bool m_authenticated;
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static char m_currentScreen[];
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static MipBits* m_cursorMipBits;
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static int32_t m_disconnectPending;
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static int32_t m_displayingQueueDialog;
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static GLUE_IDLE_STATE m_idleState;
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@ -61,6 +63,7 @@ class CGlueMgr {
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static int32_t HandleDisplaySizeChanged(const CSizeEvent& event);
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static int32_t Idle(const void* a1, void* a2);
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static void Initialize();
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static void InitCursor();
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static void LoginServerLogin(const char* accountName, const char* password);
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static void QuitGame();
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static void PollAccountLogin(int32_t errorCode, const char* msg, int32_t complete, int32_t result, WOWCS_OPS op);
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