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feat(gameui): add Game Script table
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@ -6,9 +6,11 @@
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struct lua_State;
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#define NUM_SCRIPT_FUNCTIONS_GAME 310
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#define NUM_SCRIPT_FUNCTIONS_CAMERA 22
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namespace GameScript {
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extern FrameScript_Method s_ScriptFunctions_Game[NUM_SCRIPT_FUNCTIONS_GAME];
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extern FrameScript_Method s_ScriptFunctions_Camera[NUM_SCRIPT_FUNCTIONS_CAMERA];
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}
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