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feat(gx): add setter for screen layer rect
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2 changed files with 6 additions and 0 deletions
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@ -44,6 +44,8 @@ void ScrnInitialize(int32_t a1);
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void ScrnLayerCreate(const RECTF* rect, float zOrder, uint32_t flags, void* param, void (*paintFunc)(void*, const RECTF*, const RECTF*, float), HLAYER* layerPtr);
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void ScrnLayerSetRect(HLAYER layer, const RECTF* rect);
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void ScrnSetStockFont(SCRNSTOCK stockID, const char* fontTexturePath);
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#endif
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