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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
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vendor/glew-cmake-2.2.0/auto/src/glxew_tail.h
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vendor/glew-cmake-2.2.0/auto/src/glxew_tail.h
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/* ------------------------------------------------------------------------ */
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GLEWAPI GLenum GLEWAPIENTRY glxewInit ();
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GLEWAPI GLboolean GLEWAPIENTRY glxewIsSupported (const char *name);
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#ifndef GLXEW_GET_VAR
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#define GLXEW_GET_VAR(x) (*(const GLboolean*)&x)
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#endif
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#ifndef GLXEW_GET_FUN
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#define GLXEW_GET_FUN(x) x
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#endif
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GLEWAPI GLboolean GLEWAPIENTRY glxewGetExtension (const char *name);
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#ifdef __cplusplus
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}
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#endif
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#endif /* __glxew_h__ */
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