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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
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vendor/glew-cmake-2.2.0/glew-cmake/fetch-content.cmake
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vendor/glew-cmake-2.2.0/glew-cmake/fetch-content.cmake
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cmake_minimum_required(VERSION 3.4)
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project(fetch_content)
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include(FetchContent)
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FetchContent_Declare(
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glew
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GIT_REPOSITORY https://github.com/Perlmint/glew-cmake.git
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GIT_TAG origin/master
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)
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FetchContent_GetProperties(glew)
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if(NOT glew_POPULATED)
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FetchContent_Populate(glew)
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add_subdirectory(${glew_SOURCE_DIR} ${glew_BINARY_DIR} EXCLUDE_FROM_ALL)
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endif()
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add_executable(glewinfo glewinfo.c)
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target_link_libraries(glewinfo PRIVATE libglew_static)
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