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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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<!--- Provide a general summary of your changes in the Title above -->
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## Description
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<!--- Describe your changes in detail -->
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## Existing Issue(s)
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<!--- If it fixes an open issue, please link to the issue here. -->
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