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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
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vendor/sdl-3.0.0/android-project/app/jni/Application.mk
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vendor/sdl-3.0.0/android-project/app/jni/Application.mk
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# Uncomment this if you're using STL in your project
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# You can find more information here:
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# https://developer.android.com/ndk/guides/cpp-support
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# APP_STL := c++_shared
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APP_ABI := armeabi-v7a arm64-v8a x86 x86_64
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# Min runtime API level
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APP_PLATFORM=android-16
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