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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
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vendor/sdl-3.0.0/build-scripts/cmake-toolchain-mingw64-x86_64.cmake
vendored
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vendor/sdl-3.0.0/build-scripts/cmake-toolchain-mingw64-x86_64.cmake
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@ -0,0 +1,13 @@
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set(CMAKE_SYSTEM_NAME Windows)
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set(CMAKE_SYSTEM_PROCESSOR x86_64)
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find_program(CMAKE_C_COMPILER NAMES x86_64-w64-mingw32-gcc)
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find_program(CMAKE_CXX_COMPILER NAMES x86_64-w64-mingw32-g++)
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if(NOT CMAKE_C_COMPILER)
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message(FATAL_ERROR "Failed to find CMAKE_C_COMPILER.")
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endif()
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if(NOT CMAKE_CXX_COMPILER)
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message(FATAL_ERROR "Failed to find CMAKE_CXX_COMPILER.")
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endif()
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