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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
96
vendor/sdl-3.0.0/cmake/test/CMakeLists.txt
vendored
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vendor/sdl-3.0.0/cmake/test/CMakeLists.txt
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# This cmake build script is meant for verifying the various CMake configuration script.
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cmake_minimum_required(VERSION 3.12)
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project(sdl_test LANGUAGES C)
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if(WINDOWS_STORE)
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enable_language(CXX)
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add_compile_options(/ZW)
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set_source_files_properties(ain_cli.c main_gui.c PROPERTIES LANGUAGE CXX)
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endif()
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include(GenerateExportHeader)
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if(ANDROID)
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macro(add_executable NAME)
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set(args ${ARGN})
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list(REMOVE_ITEM args WIN32)
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add_library(${NAME} SHARED ${args})
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unset(args)
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endmacro()
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endif()
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cmake_policy(SET CMP0074 NEW)
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# Override CMAKE_FIND_ROOT_PATH_MODE to allow search for SDL3 outside of sysroot
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
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include(FeatureSummary)
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option(TEST_SHARED "Test linking to shared SDL3 library" ON)
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add_feature_info("TEST_SHARED" TEST_SHARED "Test linking with shared library")
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option(TEST_STATIC "Test linking to static SDL3 library" ON)
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add_feature_info("TEST_STATIC" TEST_STATIC "Test linking with static library")
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option(TEST_TEST "Test linking to SDL3_test library" ON)
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add_feature_info("TEST_TEST" TEST_STATIC "Test linking to SDL test library")
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find_package(SDL3 REQUIRED CONFIG COMPONENTS Headers)
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add_library(headers_test OBJECT inc_sdl_slash.c inc_sdl_noslash.c)
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target_link_libraries(headers_test PRIVATE SDL3::Headers)
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if(TEST_SHARED)
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3-shared)
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add_executable(gui-shared WIN32 main_gui.c)
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target_link_libraries(gui-shared PRIVATE SDL3::SDL3-shared)
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if(WIN32)
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add_custom_command(TARGET gui-shared POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:gui-shared>"
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)
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endif()
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add_library(sharedlib-shared SHARED main_lib.c)
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target_link_libraries(sharedlib-shared PRIVATE SDL3::SDL3-shared)
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generate_export_header(sharedlib-shared EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-shared PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared_export.h\"")
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set_target_properties(sharedlib-shared PROPERTIES C_VISIBILITY_PRESET "hidden")
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add_executable(cli-shared main_cli.c)
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target_link_libraries(cli-shared PRIVATE SDL3::SDL3-shared)
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if(WIN32)
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add_custom_command(TARGET cli-shared POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:cli-shared>"
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)
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endif()
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if(TEST_TEST)
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add_executable(sdltest-shared sdltest.c)
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target_link_libraries(sdltest-shared PRIVATE SDL3::SDL3_test SDL3::SDL3-shared)
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endif()
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endif()
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if(TEST_STATIC)
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3-static)
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add_executable(gui-static WIN32 main_gui.c)
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target_link_libraries(gui-static PRIVATE SDL3::SDL3-static)
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option(SDL_STATIC_PIC "SDL static library has been built with PIC")
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if(SDL_STATIC_PIC OR WIN32)
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add_library(sharedlib-static SHARED main_lib.c)
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target_link_libraries(sharedlib-static PRIVATE SDL3::SDL3-static)
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generate_export_header(sharedlib-static EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-static PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-static_export.h\"")
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set_target_properties(sharedlib-static PROPERTIES C_VISIBILITY_PRESET "hidden")
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endif()
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if(TEST_TEST)
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add_executable(sdltest-static sdltest.c)
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target_link_libraries(sdltest-static PRIVATE SDL3::SDL3_test SDL3::SDL3-static)
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endif()
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endif()
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
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add_executable(gui-whatever WIN32 main_gui.c)
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target_link_libraries(gui-whatever PRIVATE SDL3::SDL3)
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feature_summary(WHAT ALL)
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