mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-14 12:02:30 +00:00
feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
This commit is contained in:
parent
934e0fb600
commit
706c8903a1
2043 changed files with 663533 additions and 5 deletions
229
vendor/sdl-3.0.0/src/joystick/SDL_joystick_c.h
vendored
Normal file
229
vendor/sdl-3.0.0/src/joystick/SDL_joystick_c.h
vendored
Normal file
|
|
@ -0,0 +1,229 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_joystick_c_h_
|
||||
#define SDL_joystick_c_h_
|
||||
|
||||
#include "SDL_internal.h"
|
||||
|
||||
/* Useful functions and variables from SDL_joystick.c */
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
struct SDL_JoystickDriver;
|
||||
extern char SDL_joystick_magic;
|
||||
|
||||
/* Initialization and shutdown functions */
|
||||
extern int SDL_InitJoysticks(void);
|
||||
extern void SDL_QuitJoysticks(void);
|
||||
|
||||
/* Return whether the joystick system is currently initialized */
|
||||
extern SDL_bool SDL_JoysticksInitialized(void);
|
||||
|
||||
/* Return whether the joystick system is shutting down */
|
||||
extern SDL_bool SDL_JoysticksQuitting(void);
|
||||
|
||||
/* Return whether the joysticks are currently locked */
|
||||
extern SDL_bool SDL_JoysticksLocked(void);
|
||||
|
||||
/* Make sure we currently have the joysticks locked */
|
||||
extern void SDL_AssertJoysticksLocked(void) SDL_ASSERT_CAPABILITY(SDL_joystick_lock);
|
||||
|
||||
/* Function to return whether there are any joysticks opened by the application */
|
||||
extern SDL_bool SDL_JoysticksOpened(void);
|
||||
|
||||
/* Function to standardize the name for a controller
|
||||
This should be freed with SDL_free() when no longer needed
|
||||
*/
|
||||
extern char *SDL_CreateJoystickName(Uint16 vendor, Uint16 product, const char *vendor_name, const char *product_name);
|
||||
|
||||
/* Function to create a GUID for a joystick based on the VID/PID and name */
|
||||
extern SDL_JoystickGUID SDL_CreateJoystickGUID(Uint16 bus, Uint16 vendor, Uint16 product, Uint16 version, const char *name, Uint8 driver_signature, Uint8 driver_data);
|
||||
|
||||
/* Function to create a GUID for a joystick based on the name, with no VID/PID information */
|
||||
extern SDL_JoystickGUID SDL_CreateJoystickGUIDForName(const char *name);
|
||||
|
||||
/* Function to set the vendor field of a joystick GUID */
|
||||
extern void SDL_SetJoystickGUIDVendor(SDL_JoystickGUID *guid, Uint16 vendor);
|
||||
|
||||
/* Function to set the product field of a joystick GUID */
|
||||
extern void SDL_SetJoystickGUIDProduct(SDL_JoystickGUID *guid, Uint16 product);
|
||||
|
||||
/* Function to set the version field of a joystick GUID */
|
||||
extern void SDL_SetJoystickGUIDVersion(SDL_JoystickGUID *guid, Uint16 version);
|
||||
|
||||
/* Function to set the CRC field of a joystick GUID */
|
||||
extern void SDL_SetJoystickGUIDCRC(SDL_JoystickGUID *guid, Uint16 crc);
|
||||
|
||||
/* Function to return the type of a controller */
|
||||
extern SDL_GamepadType SDL_GetGamepadTypeFromVIDPID(Uint16 vendor, Uint16 product, const char *name, SDL_bool forUI);
|
||||
extern SDL_GamepadType SDL_GetGamepadTypeFromGUID(SDL_JoystickGUID guid, const char *name);
|
||||
|
||||
/* Function to return whether a joystick is an Xbox One controller */
|
||||
extern SDL_bool SDL_IsJoystickXboxOne(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is an Xbox One Elite controller */
|
||||
extern SDL_bool SDL_IsJoystickXboxOneElite(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is an Xbox Series X controller */
|
||||
extern SDL_bool SDL_IsJoystickXboxSeriesX(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is an Xbox One controller connected via Bluetooth */
|
||||
extern SDL_bool SDL_IsJoystickBluetoothXboxOne(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a PS4 controller */
|
||||
extern SDL_bool SDL_IsJoystickPS4(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a PS5 controller */
|
||||
extern SDL_bool SDL_IsJoystickPS5(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickDualSenseEdge(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a Nintendo Switch Pro controller */
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchPro(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchProInputOnly(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchJoyCon(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchJoyConLeft(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchJoyConRight(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchJoyConGrip(Uint16 vendor_id, Uint16 product_id);
|
||||
extern SDL_bool SDL_IsJoystickNintendoSwitchJoyConPair(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is an Amazon Luna controller */
|
||||
extern SDL_bool SDL_IsJoystickAmazonLunaController(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a Google Stadia controller */
|
||||
extern SDL_bool SDL_IsJoystickGoogleStadiaController(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is an NVIDIA SHIELD controller */
|
||||
extern SDL_bool SDL_IsJoystickNVIDIASHIELDController(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick is a Steam Controller */
|
||||
extern SDL_bool SDL_IsJoystickSteamController(Uint16 vendor_id, Uint16 product_id);
|
||||
|
||||
/* Function to return whether a joystick guid comes from the XInput driver */
|
||||
extern SDL_bool SDL_IsJoystickXInput(SDL_JoystickGUID guid);
|
||||
|
||||
/* Function to return whether a joystick guid comes from the WGI driver */
|
||||
extern SDL_bool SDL_IsJoystickWGI(SDL_JoystickGUID guid);
|
||||
|
||||
/* Function to return whether a joystick guid comes from the HIDAPI driver */
|
||||
extern SDL_bool SDL_IsJoystickHIDAPI(SDL_JoystickGUID guid);
|
||||
|
||||
/* Function to return whether a joystick guid comes from the RAWINPUT driver */
|
||||
extern SDL_bool SDL_IsJoystickRAWINPUT(SDL_JoystickGUID guid);
|
||||
|
||||
/* Function to return whether a joystick guid comes from the Virtual driver */
|
||||
extern SDL_bool SDL_IsJoystickVIRTUAL(SDL_JoystickGUID guid);
|
||||
|
||||
/* Function to return whether a joystick should be ignored */
|
||||
extern SDL_bool SDL_ShouldIgnoreJoystick(const char *name, SDL_JoystickGUID guid);
|
||||
|
||||
/* Internal event queueing functions */
|
||||
extern void SDL_PrivateJoystickAddTouchpad(SDL_Joystick *joystick, int nfingers);
|
||||
extern void SDL_PrivateJoystickAddSensor(SDL_Joystick *joystick, SDL_SensorType type, float rate);
|
||||
extern void SDL_PrivateJoystickAdded(SDL_JoystickID instance_id);
|
||||
extern SDL_bool SDL_IsJoystickBeingAdded(void);
|
||||
extern void SDL_PrivateJoystickRemoved(SDL_JoystickID instance_id);
|
||||
extern void SDL_PrivateJoystickForceRecentering(SDL_Joystick *joystick);
|
||||
extern int SDL_SendJoystickAxis(Uint64 timestamp, SDL_Joystick *joystick,
|
||||
Uint8 axis, Sint16 value);
|
||||
extern int SDL_SendJoystickHat(Uint64 timestamp, SDL_Joystick *joystick,
|
||||
Uint8 hat, Uint8 value);
|
||||
extern int SDL_SendJoystickButton(Uint64 timestamp, SDL_Joystick *joystick,
|
||||
Uint8 button, Uint8 state);
|
||||
extern int SDL_SendJoystickTouchpad(Uint64 timestamp, SDL_Joystick *joystick,
|
||||
int touchpad, int finger, Uint8 state, float x, float y, float pressure);
|
||||
extern int SDL_SendJoystickSensor(Uint64 timestamp, SDL_Joystick *joystick,
|
||||
SDL_SensorType type, Uint64 sensor_timestamp, const float *data, int num_values);
|
||||
extern void SDL_SendJoystickBatteryLevel(SDL_Joystick *joystick,
|
||||
SDL_JoystickPowerLevel ePowerLevel);
|
||||
|
||||
/* Internal sanity checking functions */
|
||||
extern SDL_bool SDL_IsJoystickValid(SDL_Joystick *joystick);
|
||||
|
||||
typedef enum
|
||||
{
|
||||
EMappingKind_None = 0,
|
||||
EMappingKind_Button = 1,
|
||||
EMappingKind_Axis = 2,
|
||||
EMappingKind_Hat = 3
|
||||
} EMappingKind;
|
||||
|
||||
typedef struct SDL_InputMapping
|
||||
{
|
||||
EMappingKind kind;
|
||||
Uint8 target;
|
||||
} SDL_InputMapping;
|
||||
|
||||
typedef struct SDL_GamepadMapping
|
||||
{
|
||||
SDL_InputMapping a;
|
||||
SDL_InputMapping b;
|
||||
SDL_InputMapping x;
|
||||
SDL_InputMapping y;
|
||||
SDL_InputMapping back;
|
||||
SDL_InputMapping guide;
|
||||
SDL_InputMapping start;
|
||||
SDL_InputMapping leftstick;
|
||||
SDL_InputMapping rightstick;
|
||||
SDL_InputMapping leftshoulder;
|
||||
SDL_InputMapping rightshoulder;
|
||||
SDL_InputMapping dpup;
|
||||
SDL_InputMapping dpdown;
|
||||
SDL_InputMapping dpleft;
|
||||
SDL_InputMapping dpright;
|
||||
SDL_InputMapping misc1;
|
||||
SDL_InputMapping right_paddle1;
|
||||
SDL_InputMapping left_paddle1;
|
||||
SDL_InputMapping right_paddle2;
|
||||
SDL_InputMapping left_paddle2;
|
||||
SDL_InputMapping leftx;
|
||||
SDL_InputMapping lefty;
|
||||
SDL_InputMapping rightx;
|
||||
SDL_InputMapping righty;
|
||||
SDL_InputMapping lefttrigger;
|
||||
SDL_InputMapping righttrigger;
|
||||
} SDL_GamepadMapping;
|
||||
|
||||
/* Function to get autodetected gamepad controller mapping from the driver */
|
||||
extern SDL_bool SDL_PrivateJoystickGetAutoGamepadMapping(SDL_JoystickID instance_id,
|
||||
SDL_GamepadMapping *out);
|
||||
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int num_entries;
|
||||
int max_entries;
|
||||
Uint32 *entries;
|
||||
} SDL_vidpid_list;
|
||||
|
||||
extern void SDL_LoadVIDPIDListFromHint(const char *hint, SDL_vidpid_list *list);
|
||||
extern SDL_bool SDL_VIDPIDInList(Uint16 vendor_id, Uint16 product_id, const SDL_vidpid_list *list);
|
||||
extern void SDL_FreeVIDPIDList(SDL_vidpid_list *list);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* SDL_joystick_c_h_ */
|
||||
Loading…
Add table
Add a link
Reference in a new issue