mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-14 12:02:30 +00:00
feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
This commit is contained in:
parent
934e0fb600
commit
706c8903a1
2043 changed files with 663533 additions and 5 deletions
234
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_combined.c
vendored
Normal file
234
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_combined.c
vendored
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@ -0,0 +1,234 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* This driver supports the Nintendo Switch Joy-Cons pair controllers */
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_hidapijoystick_c.h"
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#include "../SDL_sysjoystick.h"
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static void HIDAPI_DriverCombined_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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}
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static void HIDAPI_DriverCombined_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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}
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static SDL_bool HIDAPI_DriverCombined_IsEnabled(void)
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{
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return SDL_TRUE;
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}
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static SDL_bool HIDAPI_DriverCombined_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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/* This is always explicitly created for combined devices */
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return SDL_FALSE;
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}
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static SDL_bool HIDAPI_DriverCombined_InitDevice(SDL_HIDAPI_Device *device)
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{
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int HIDAPI_DriverCombined_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void HIDAPI_DriverCombined_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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}
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static SDL_bool HIDAPI_DriverCombined_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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char *serial = NULL, *new_serial;
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size_t serial_length = 0, new_length;
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SDL_AssertJoysticksLocked();
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (!child->driver->OpenJoystick(child, joystick)) {
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while (i-- > 0) {
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child = device->children[i];
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child->driver->CloseJoystick(child, joystick);
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}
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if (serial) {
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SDL_free(serial);
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}
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return SDL_FALSE;
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}
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/* Extend the serial number with the child serial number */
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if (joystick->serial) {
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new_length = serial_length + 1 + SDL_strlen(joystick->serial);
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new_serial = (char *)SDL_realloc(serial, new_length);
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if (new_serial) {
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if (serial) {
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SDL_strlcat(new_serial, ",", new_length);
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SDL_strlcat(new_serial, joystick->serial, new_length);
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} else {
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SDL_strlcpy(new_serial, joystick->serial, new_length);
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}
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serial = new_serial;
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serial_length = new_length;
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}
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SDL_free(joystick->serial);
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joystick->serial = NULL;
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}
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}
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/* Update the joystick with the combined serial numbers */
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if (joystick->serial) {
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SDL_free(joystick->serial);
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}
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joystick->serial = serial;
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return SDL_TRUE;
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}
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static int HIDAPI_DriverCombined_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->RumbleJoystick(child, joystick, low_frequency_rumble, high_frequency_rumble) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static int HIDAPI_DriverCombined_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->RumbleJoystickTriggers(child, joystick, left_rumble, right_rumble) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static Uint32 HIDAPI_DriverCombined_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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Uint32 caps = 0;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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caps |= child->driver->GetJoystickCapabilities(child, joystick);
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}
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return caps;
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}
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static int HIDAPI_DriverCombined_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->SetJoystickLED(child, joystick, red, green, blue) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static int HIDAPI_DriverCombined_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int HIDAPI_DriverCombined_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->SetJoystickSensorsEnabled(child, joystick, enabled) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static SDL_bool HIDAPI_DriverCombined_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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int i;
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int result = SDL_TRUE;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (!child->driver->UpdateDevice(child)) {
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result = SDL_FALSE;
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}
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}
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return result;
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}
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static void HIDAPI_DriverCombined_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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child->driver->CloseJoystick(child, joystick);
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}
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}
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static void HIDAPI_DriverCombined_FreeDevice(SDL_HIDAPI_Device *device)
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{
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}
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined = {
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"SDL_JOYSTICK_HIDAPI_COMBINED",
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SDL_TRUE,
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HIDAPI_DriverCombined_RegisterHints,
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HIDAPI_DriverCombined_UnregisterHints,
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HIDAPI_DriverCombined_IsEnabled,
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HIDAPI_DriverCombined_IsSupportedDevice,
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HIDAPI_DriverCombined_InitDevice,
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HIDAPI_DriverCombined_GetDevicePlayerIndex,
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HIDAPI_DriverCombined_SetDevicePlayerIndex,
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HIDAPI_DriverCombined_UpdateDevice,
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HIDAPI_DriverCombined_OpenJoystick,
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HIDAPI_DriverCombined_RumbleJoystick,
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HIDAPI_DriverCombined_RumbleJoystickTriggers,
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HIDAPI_DriverCombined_GetJoystickCapabilities,
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HIDAPI_DriverCombined_SetJoystickLED,
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HIDAPI_DriverCombined_SendJoystickEffect,
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HIDAPI_DriverCombined_SetJoystickSensorsEnabled,
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HIDAPI_DriverCombined_CloseJoystick,
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HIDAPI_DriverCombined_FreeDevice,
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};
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#endif /* SDL_JOYSTICK_HIDAPI */
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556
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_gamecube.c
vendored
Normal file
556
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_gamecube.c
vendored
Normal file
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@ -0,0 +1,556 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
|
||||
|
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
|
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freely, subject to the following restrictions:
|
||||
|
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1. The origin of this software must not be misrepresented; you must not
|
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claim that you wrote the original software. If you use this software
|
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in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be
|
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misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "../../SDL_hints_c.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#include "../../hidapi/SDL_hidapi_c.h"
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#ifdef SDL_JOYSTICK_HIDAPI_GAMECUBE
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_GAMECUBE_PROTOCOL*/
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#define MAX_CONTROLLERS 4
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typedef struct
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{
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SDL_bool pc_mode;
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SDL_JoystickID joysticks[MAX_CONTROLLERS];
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Uint8 wireless[MAX_CONTROLLERS];
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Uint8 min_axis[MAX_CONTROLLERS * SDL_GAMEPAD_AXIS_MAX];
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Uint8 max_axis[MAX_CONTROLLERS * SDL_GAMEPAD_AXIS_MAX];
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Uint8 rumbleAllowed[MAX_CONTROLLERS];
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Uint8 rumble[1 + MAX_CONTROLLERS];
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/* Without this variable, hid_write starts to lag a TON */
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SDL_bool rumbleUpdate;
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SDL_bool m_bUseButtonLabels;
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SDL_bool useRumbleBrake;
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} SDL_DriverGameCube_Context;
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static void HIDAPI_DriverGameCube_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE, callback, userdata);
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}
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static void HIDAPI_DriverGameCube_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE, callback, userdata);
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}
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static SDL_bool HIDAPI_DriverGameCube_IsEnabled(void)
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{
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE,
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SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
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SDL_HIDAPI_DEFAULT));
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}
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static SDL_bool HIDAPI_DriverGameCube_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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if (vendor_id == USB_VENDOR_NINTENDO && product_id == USB_PRODUCT_NINTENDO_GAMECUBE_ADAPTER) {
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/* Nintendo Co., Ltd. Wii U GameCube Controller Adapter */
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return SDL_TRUE;
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}
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if (vendor_id == USB_VENDOR_DRAGONRISE && product_id == USB_PRODUCT_EVORETRO_GAMECUBE_ADAPTER) {
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/* EVORETRO GameCube Controller Adapter */
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static void ResetAxisRange(SDL_DriverGameCube_Context *ctx, int joystick_index)
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{
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SDL_memset(&ctx->min_axis[joystick_index * SDL_GAMEPAD_AXIS_MAX], 128 - 88, SDL_GAMEPAD_AXIS_MAX);
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SDL_memset(&ctx->max_axis[joystick_index * SDL_GAMEPAD_AXIS_MAX], 128 + 88, SDL_GAMEPAD_AXIS_MAX);
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/* Trigger axes may have a higher resting value */
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ctx->min_axis[joystick_index * SDL_GAMEPAD_AXIS_MAX + SDL_GAMEPAD_AXIS_LEFT_TRIGGER] = 40;
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ctx->min_axis[joystick_index * SDL_GAMEPAD_AXIS_MAX + SDL_GAMEPAD_AXIS_RIGHT_TRIGGER] = 40;
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}
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static void SDLCALL SDL_GameControllerButtonReportingHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)userdata;
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ctx->m_bUseButtonLabels = SDL_GetStringBoolean(hint, SDL_TRUE);
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}
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static void SDLCALL SDL_JoystickGameCubeRumbleBrakeHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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if (hint) {
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SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)userdata;
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ctx->useRumbleBrake = SDL_GetStringBoolean(hint, SDL_FALSE);
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}
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}
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static Uint8 RemapButton(SDL_DriverGameCube_Context *ctx, Uint8 button)
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{
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if (!ctx->m_bUseButtonLabels) {
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/* Use button positions */
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switch (button) {
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case SDL_GAMEPAD_BUTTON_B:
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return SDL_GAMEPAD_BUTTON_X;
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case SDL_GAMEPAD_BUTTON_X:
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return SDL_GAMEPAD_BUTTON_B;
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default:
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break;
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}
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}
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return button;
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}
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static SDL_bool HIDAPI_DriverGameCube_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverGameCube_Context *ctx;
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Uint8 packet[37];
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Uint8 *curSlot;
|
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Uint8 i;
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int size;
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Uint8 initMagic = 0x13;
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Uint8 rumbleMagic = 0x11;
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#ifdef HAVE_ENABLE_GAMECUBE_ADAPTORS
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SDL_EnableGameCubeAdaptors();
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#endif
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ctx = (SDL_DriverGameCube_Context *)SDL_calloc(1, sizeof(*ctx));
|
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if (ctx == NULL) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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device->context = ctx;
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ctx->joysticks[0] = 0;
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ctx->joysticks[1] = 0;
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ctx->joysticks[2] = 0;
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ctx->joysticks[3] = 0;
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ctx->rumble[0] = rumbleMagic;
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ctx->useRumbleBrake = SDL_FALSE;
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if (device->vendor_id != USB_VENDOR_NINTENDO) {
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ctx->pc_mode = SDL_TRUE;
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}
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if (ctx->pc_mode) {
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for (i = 0; i < MAX_CONTROLLERS; ++i) {
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ResetAxisRange(ctx, i);
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HIDAPI_JoystickConnected(device, &ctx->joysticks[i]);
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}
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} else {
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/* This is all that's needed to initialize the device. Really! */
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if (SDL_hid_write(device->dev, &initMagic, sizeof(initMagic)) != sizeof(initMagic)) {
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SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
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"HIDAPI_DriverGameCube_InitDevice(): Couldn't initialize WUP-028");
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return SDL_FALSE;
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}
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|
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/* Wait for the adapter to initialize */
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SDL_Delay(10);
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/* Add all the applicable joysticks */
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while ((size = SDL_hid_read_timeout(device->dev, packet, sizeof(packet), 0)) > 0) {
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#ifdef DEBUG_GAMECUBE_PROTOCOL
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HIDAPI_DumpPacket("Nintendo GameCube packet: size = %d", packet, size);
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#endif
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if (size < 37 || packet[0] != 0x21) {
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continue; /* Nothing to do yet...? */
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}
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/* Go through all 4 slots */
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curSlot = packet + 1;
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for (i = 0; i < MAX_CONTROLLERS; i += 1, curSlot += 9) {
|
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ctx->wireless[i] = (curSlot[0] & 0x20) != 0;
|
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|
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/* Only allow rumble if the adapter's second USB cable is connected */
|
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ctx->rumbleAllowed[i] = (curSlot[0] & 0x04) && !ctx->wireless[i];
|
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|
||||
if (curSlot[0] & 0x30) { /* 0x10 - Wired, 0x20 - Wireless */
|
||||
if (ctx->joysticks[i] == 0) {
|
||||
ResetAxisRange(ctx, i);
|
||||
HIDAPI_JoystickConnected(device, &ctx->joysticks[i]);
|
||||
}
|
||||
} else {
|
||||
if (ctx->joysticks[i] != 0) {
|
||||
HIDAPI_JoystickDisconnected(device, ctx->joysticks[i]);
|
||||
ctx->joysticks[i] = 0;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE,
|
||||
SDL_JoystickGameCubeRumbleBrakeHintChanged, ctx);
|
||||
SDL_AddHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
|
||||
SDL_GameControllerButtonReportingHintChanged, ctx);
|
||||
|
||||
HIDAPI_SetDeviceName(device, "Nintendo GameCube Controller");
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverGameCube_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
Uint8 i;
|
||||
|
||||
for (i = 0; i < 4; ++i) {
|
||||
if (instance_id == ctx->joysticks[i]) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_HandleJoystickPacket(SDL_HIDAPI_Device *device, SDL_DriverGameCube_Context *ctx, const Uint8 *packet, int size)
|
||||
{
|
||||
SDL_Joystick *joystick;
|
||||
Uint8 i, v;
|
||||
Sint16 axis_value;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (size != 10) {
|
||||
return; /* How do we handle this packet? */
|
||||
}
|
||||
|
||||
i = packet[0] - 1;
|
||||
if (i >= MAX_CONTROLLERS) {
|
||||
return; /* How do we handle this packet? */
|
||||
}
|
||||
|
||||
joystick = SDL_GetJoystickFromInstanceID(ctx->joysticks[i]);
|
||||
if (joystick == NULL) {
|
||||
/* Hasn't been opened yet, skip */
|
||||
return;
|
||||
}
|
||||
|
||||
#define READ_BUTTON(off, flag, button) \
|
||||
SDL_SendJoystickButton( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
RemapButton(ctx, button), \
|
||||
(packet[off] & flag) ? SDL_PRESSED : SDL_RELEASED);
|
||||
READ_BUTTON(1, 0x02, 0) /* A */
|
||||
READ_BUTTON(1, 0x04, 1) /* B */
|
||||
READ_BUTTON(1, 0x01, 2) /* X */
|
||||
READ_BUTTON(1, 0x08, 3) /* Y */
|
||||
READ_BUTTON(2, 0x80, 4) /* DPAD_LEFT */
|
||||
READ_BUTTON(2, 0x20, 5) /* DPAD_RIGHT */
|
||||
READ_BUTTON(2, 0x40, 6) /* DPAD_DOWN */
|
||||
READ_BUTTON(2, 0x10, 7) /* DPAD_UP */
|
||||
READ_BUTTON(2, 0x02, 8) /* START */
|
||||
READ_BUTTON(1, 0x80, 9) /* RIGHTSHOULDER */
|
||||
/* These two buttons are for the bottoms of the analog triggers.
|
||||
* More than likely, you're going to want to read the axes instead!
|
||||
* -flibit
|
||||
*/
|
||||
READ_BUTTON(1, 0x20, 10) /* TRIGGERRIGHT */
|
||||
READ_BUTTON(1, 0x10, 11) /* TRIGGERLEFT */
|
||||
#undef READ_BUTTON
|
||||
|
||||
#define READ_AXIS(off, axis, invert) \
|
||||
v = invert ? (0xff - packet[off]) : packet[off]; \
|
||||
if (v < ctx->min_axis[i * SDL_GAMEPAD_AXIS_MAX + axis]) \
|
||||
ctx->min_axis[i * SDL_GAMEPAD_AXIS_MAX + axis] = v; \
|
||||
if (v > ctx->max_axis[i * SDL_GAMEPAD_AXIS_MAX + axis]) \
|
||||
ctx->max_axis[i * SDL_GAMEPAD_AXIS_MAX + axis] = v; \
|
||||
axis_value = (Sint16)HIDAPI_RemapVal(v, ctx->min_axis[i * SDL_GAMEPAD_AXIS_MAX + axis], ctx->max_axis[i * SDL_GAMEPAD_AXIS_MAX + axis], SDL_MIN_SINT16, SDL_MAX_SINT16); \
|
||||
SDL_SendJoystickAxis( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
axis, axis_value);
|
||||
READ_AXIS(3, SDL_GAMEPAD_AXIS_LEFTX, 0)
|
||||
READ_AXIS(4, SDL_GAMEPAD_AXIS_LEFTY, 0)
|
||||
READ_AXIS(6, SDL_GAMEPAD_AXIS_RIGHTX, 1)
|
||||
READ_AXIS(5, SDL_GAMEPAD_AXIS_RIGHTY, 1)
|
||||
READ_AXIS(7, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, 0)
|
||||
READ_AXIS(8, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, 0)
|
||||
#undef READ_AXIS
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_HandleNintendoPacket(SDL_HIDAPI_Device *device, SDL_DriverGameCube_Context *ctx, Uint8 *packet, int size)
|
||||
{
|
||||
SDL_Joystick *joystick;
|
||||
Uint8 *curSlot;
|
||||
Uint8 i;
|
||||
Sint16 axis_value;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (size < 37 || packet[0] != 0x21) {
|
||||
return; /* Nothing to do right now...? */
|
||||
}
|
||||
|
||||
/* Go through all 4 slots */
|
||||
curSlot = packet + 1;
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1, curSlot += 9) {
|
||||
ctx->wireless[i] = (curSlot[0] & 0x20) != 0;
|
||||
|
||||
/* Only allow rumble if the adapter's second USB cable is connected */
|
||||
ctx->rumbleAllowed[i] = (curSlot[0] & 0x04) && !ctx->wireless[i];
|
||||
|
||||
if (curSlot[0] & 0x30) { /* 0x10 - Wired, 0x20 - Wireless */
|
||||
if (ctx->joysticks[i] == 0) {
|
||||
ResetAxisRange(ctx, i);
|
||||
HIDAPI_JoystickConnected(device, &ctx->joysticks[i]);
|
||||
}
|
||||
joystick = SDL_GetJoystickFromInstanceID(ctx->joysticks[i]);
|
||||
|
||||
/* Hasn't been opened yet, skip */
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
} else {
|
||||
if (ctx->joysticks[i] != 0) {
|
||||
HIDAPI_JoystickDisconnected(device, ctx->joysticks[i]);
|
||||
ctx->joysticks[i] = 0;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
#define READ_BUTTON(off, flag, button) \
|
||||
SDL_SendJoystickButton( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
RemapButton(ctx, button), \
|
||||
(curSlot[off] & flag) ? SDL_PRESSED : SDL_RELEASED);
|
||||
READ_BUTTON(1, 0x01, 0) /* A */
|
||||
READ_BUTTON(1, 0x04, 1) /* B */
|
||||
READ_BUTTON(1, 0x02, 2) /* X */
|
||||
READ_BUTTON(1, 0x08, 3) /* Y */
|
||||
READ_BUTTON(1, 0x10, 4) /* DPAD_LEFT */
|
||||
READ_BUTTON(1, 0x20, 5) /* DPAD_RIGHT */
|
||||
READ_BUTTON(1, 0x40, 6) /* DPAD_DOWN */
|
||||
READ_BUTTON(1, 0x80, 7) /* DPAD_UP */
|
||||
READ_BUTTON(2, 0x01, 8) /* START */
|
||||
READ_BUTTON(2, 0x02, 9) /* RIGHTSHOULDER */
|
||||
/* These two buttons are for the bottoms of the analog triggers.
|
||||
* More than likely, you're going to want to read the axes instead!
|
||||
* -flibit
|
||||
*/
|
||||
READ_BUTTON(2, 0x04, 10) /* TRIGGERRIGHT */
|
||||
READ_BUTTON(2, 0x08, 11) /* TRIGGERLEFT */
|
||||
#undef READ_BUTTON
|
||||
|
||||
#define READ_AXIS(off, axis) \
|
||||
if (curSlot[off] < ctx->min_axis[i * SDL_GAMEPAD_AXIS_MAX + axis]) \
|
||||
ctx->min_axis[i * SDL_GAMEPAD_AXIS_MAX + axis] = curSlot[off]; \
|
||||
if (curSlot[off] > ctx->max_axis[i * SDL_GAMEPAD_AXIS_MAX + axis]) \
|
||||
ctx->max_axis[i * SDL_GAMEPAD_AXIS_MAX + axis] = curSlot[off]; \
|
||||
axis_value = (Sint16)HIDAPI_RemapVal(curSlot[off], ctx->min_axis[i * SDL_GAMEPAD_AXIS_MAX + axis], ctx->max_axis[i * SDL_GAMEPAD_AXIS_MAX + axis], SDL_MIN_SINT16, SDL_MAX_SINT16); \
|
||||
SDL_SendJoystickAxis( \
|
||||
timestamp, \
|
||||
joystick, \
|
||||
axis, axis_value);
|
||||
READ_AXIS(3, SDL_GAMEPAD_AXIS_LEFTX)
|
||||
READ_AXIS(4, SDL_GAMEPAD_AXIS_LEFTY)
|
||||
READ_AXIS(5, SDL_GAMEPAD_AXIS_RIGHTX)
|
||||
READ_AXIS(6, SDL_GAMEPAD_AXIS_RIGHTY)
|
||||
READ_AXIS(7, SDL_GAMEPAD_AXIS_LEFT_TRIGGER)
|
||||
READ_AXIS(8, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER)
|
||||
#undef READ_AXIS
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverGameCube_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
Uint8 packet[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
/* Read input packet */
|
||||
while ((size = SDL_hid_read_timeout(device->dev, packet, sizeof(packet), 0)) > 0) {
|
||||
#ifdef DEBUG_GAMECUBE_PROTOCOL
|
||||
// HIDAPI_DumpPacket("Nintendo GameCube packet: size = %d", packet, size);
|
||||
#endif
|
||||
if (ctx->pc_mode) {
|
||||
HIDAPI_DriverGameCube_HandleJoystickPacket(device, ctx, packet, size);
|
||||
} else {
|
||||
HIDAPI_DriverGameCube_HandleNintendoPacket(device, ctx, packet, size);
|
||||
}
|
||||
}
|
||||
|
||||
/* Write rumble packet */
|
||||
if (ctx->rumbleUpdate) {
|
||||
SDL_HIDAPI_SendRumble(device, ctx->rumble, sizeof(ctx->rumble));
|
||||
ctx->rumbleUpdate = SDL_FALSE;
|
||||
}
|
||||
|
||||
/* If we got here, nothing bad happened! */
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverGameCube_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
Uint8 i;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
joystick->nbuttons = 12;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = ctx->wireless[i] ? SDL_JOYSTICK_POWER_UNKNOWN : SDL_JOYSTICK_POWER_WIRED;
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE; /* Should never get here! */
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverGameCube_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
Uint8 i, val;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
if (ctx->pc_mode) {
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
if (ctx->wireless[i]) {
|
||||
return SDL_SetError("Nintendo GameCube WaveBird controllers do not support rumble");
|
||||
}
|
||||
if (!ctx->rumbleAllowed[i]) {
|
||||
return SDL_SetError("Second USB cable for WUP-028 not connected");
|
||||
}
|
||||
if (ctx->useRumbleBrake) {
|
||||
if (low_frequency_rumble == 0 && high_frequency_rumble > 0) {
|
||||
val = 0; /* if only low is 0 we want to do a regular stop*/
|
||||
} else if (low_frequency_rumble == 0 && high_frequency_rumble == 0) {
|
||||
val = 2; /* if both frequencies are 0 we want to do a hard stop */
|
||||
} else {
|
||||
val = 1; /* normal rumble */
|
||||
}
|
||||
} else {
|
||||
val = (low_frequency_rumble > 0 || high_frequency_rumble > 0);
|
||||
}
|
||||
if (val != ctx->rumble[i + 1]) {
|
||||
ctx->rumble[i + 1] = val;
|
||||
ctx->rumbleUpdate = SDL_TRUE;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Should never get here! */
|
||||
return SDL_SetError("Couldn't find joystick");
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverGameCube_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverGameCube_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
Uint32 result = 0;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
if (!ctx->pc_mode) {
|
||||
Uint8 i;
|
||||
|
||||
for (i = 0; i < MAX_CONTROLLERS; i += 1) {
|
||||
if (joystick->instance_id == ctx->joysticks[i]) {
|
||||
if (!ctx->wireless[i] && ctx->rumbleAllowed[i]) {
|
||||
result |= SDL_JOYCAP_RUMBLE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverGameCube_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverGameCube_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverGameCube_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
|
||||
/* Stop rumble activity */
|
||||
if (ctx->rumbleUpdate) {
|
||||
SDL_HIDAPI_SendRumble(device, ctx->rumble, sizeof(ctx->rumble));
|
||||
ctx->rumbleUpdate = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverGameCube_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverGameCube_Context *ctx = (SDL_DriverGameCube_Context *)device->context;
|
||||
|
||||
SDL_DelHintCallback(SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS,
|
||||
SDL_GameControllerButtonReportingHintChanged, ctx);
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE,
|
||||
SDL_JoystickGameCubeRumbleBrakeHintChanged, ctx);
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverGameCube_RegisterHints,
|
||||
HIDAPI_DriverGameCube_UnregisterHints,
|
||||
HIDAPI_DriverGameCube_IsEnabled,
|
||||
HIDAPI_DriverGameCube_IsSupportedDevice,
|
||||
HIDAPI_DriverGameCube_InitDevice,
|
||||
HIDAPI_DriverGameCube_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverGameCube_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverGameCube_UpdateDevice,
|
||||
HIDAPI_DriverGameCube_OpenJoystick,
|
||||
HIDAPI_DriverGameCube_RumbleJoystick,
|
||||
HIDAPI_DriverGameCube_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverGameCube_GetJoystickCapabilities,
|
||||
HIDAPI_DriverGameCube_SetJoystickLED,
|
||||
HIDAPI_DriverGameCube_SendJoystickEffect,
|
||||
HIDAPI_DriverGameCube_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverGameCube_CloseJoystick,
|
||||
HIDAPI_DriverGameCube_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_GAMECUBE */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
449
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_luna.c
vendored
Normal file
449
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_luna.c
vendored
Normal file
|
|
@ -0,0 +1,449 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
#include "SDL_hidapi_rumble.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_LUNA
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_LUNA_PROTOCOL*/
|
||||
|
||||
/* Sending rumble on macOS blocks for a long time and eventually fails */
|
||||
#ifndef __MACOS__
|
||||
#define ENABLE_LUNA_BLUETOOTH_RUMBLE
|
||||
#endif
|
||||
|
||||
enum
|
||||
{
|
||||
SDL_CONTROLLER_BUTTON_LUNA_MIC = 15,
|
||||
SDL_CONTROLLER_NUM_LUNA_BUTTONS,
|
||||
};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
Uint8 last_state[USB_PACKET_LENGTH];
|
||||
} SDL_DriverLuna_Context;
|
||||
|
||||
static void HIDAPI_DriverLuna_RegisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_LUNA, callback, userdata);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverLuna_UnregisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_LUNA, callback, userdata);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverLuna_IsEnabled(void)
|
||||
{
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_LUNA, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverLuna_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
return SDL_IsJoystickAmazonLunaController(vendor_id, product_id);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverLuna_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverLuna_Context *ctx;
|
||||
|
||||
ctx = (SDL_DriverLuna_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
device->context = ctx;
|
||||
|
||||
HIDAPI_SetDeviceName(device, "Amazon Luna Controller");
|
||||
|
||||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverLuna_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverLuna_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverLuna_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverLuna_Context *ctx = (SDL_DriverLuna_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = SDL_CONTROLLER_NUM_LUNA_BUTTONS;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_FULL;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverLuna_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
#ifdef ENABLE_LUNA_BLUETOOTH_RUMBLE
|
||||
if (device->product_id == BLUETOOTH_PRODUCT_LUNA_CONTROLLER) {
|
||||
/* Same packet as on Xbox One controllers connected via Bluetooth */
|
||||
Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0xEB };
|
||||
|
||||
/* Magnitude is 1..100 so scale the 16-bit input here */
|
||||
rumble_packet[4] = (Uint8)(low_frequency_rumble / 655);
|
||||
rumble_packet[5] = (Uint8)(high_frequency_rumble / 655);
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif /* ENABLE_LUNA_BLUETOOTH_RUMBLE */
|
||||
|
||||
/* There is currently no rumble packet over USB */
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverLuna_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverLuna_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
Uint32 result = 0;
|
||||
|
||||
#ifdef ENABLE_LUNA_BLUETOOTH_RUMBLE
|
||||
if (device->product_id == BLUETOOTH_PRODUCT_LUNA_CONTROLLER) {
|
||||
result |= SDL_JOYCAP_RUMBLE;
|
||||
}
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverLuna_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverLuna_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverLuna_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverLuna_HandleUSBStatePacket(SDL_Joystick *joystick, SDL_DriverLuna_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[1] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[1] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[1] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_LUNA_MIC, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[3] & 0xf) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
|
||||
#define READ_STICK_AXIS(offset) \
|
||||
(data[offset] == 0x7f ? 0 : (Sint16)HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16))
|
||||
{
|
||||
Sint16 axis = READ_STICK_AXIS(4);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = READ_STICK_AXIS(5);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = READ_STICK_AXIS(6);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = READ_STICK_AXIS(7);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
}
|
||||
#undef READ_STICK_AXIS
|
||||
|
||||
#define READ_TRIGGER_AXIS(offset) \
|
||||
(Sint16) HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16)
|
||||
{
|
||||
Sint16 axis = READ_TRIGGER_AXIS(8);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = READ_TRIGGER_AXIS(9);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
}
|
||||
#undef READ_TRIGGER_AXIS
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverLuna_HandleBluetoothStatePacket(SDL_Joystick *joystick, SDL_DriverLuna_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (size >= 2 && data[0] == 0x02) {
|
||||
/* Home button has dedicated report */
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[1] & 0x1) ? SDL_PRESSED : SDL_RELEASED);
|
||||
return;
|
||||
}
|
||||
|
||||
if (size >= 2 && data[0] == 0x04) {
|
||||
/* Battery level report */
|
||||
int level = data[1] * 100 / 0xFF;
|
||||
if (level == 0) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
|
||||
} else if (level <= 20) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
|
||||
} else if (level <= 70) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
|
||||
} else {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (size < 17 || data[0] != 0x01) {
|
||||
/* We don't know how to handle this report */
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->last_state[13] != data[13]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[13] & 0xf) {
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 8:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
|
||||
if (ctx->last_state[14] != data[14]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[14] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[14] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[14] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[14] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[14] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[14] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
if (ctx->last_state[15] != data[15]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[15] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[15] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[15] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
if (ctx->last_state[16] != data[16]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[16] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_LUNA_MIC, (data[16] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
#define READ_STICK_AXIS(offset) \
|
||||
(data[offset] == 0x7f ? 0 : (Sint16)HIDAPI_RemapVal((float)data[offset], 0x00, 0xff, SDL_MIN_SINT16, SDL_MAX_SINT16))
|
||||
{
|
||||
Sint16 axis = READ_STICK_AXIS(2);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = READ_STICK_AXIS(4);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = READ_STICK_AXIS(6);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = READ_STICK_AXIS(8);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
}
|
||||
#undef READ_STICK_AXIS
|
||||
|
||||
#define READ_TRIGGER_AXIS(offset) \
|
||||
(Sint16) HIDAPI_RemapVal((float)((int)(((data[offset] | (data[offset + 1] << 8)) & 0x3ff) - 0x200)), 0x00 - 0x200, 0x3ff - 0x200, SDL_MIN_SINT16, SDL_MAX_SINT16)
|
||||
{
|
||||
Sint16 axis = READ_TRIGGER_AXIS(9);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = READ_TRIGGER_AXIS(11);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
}
|
||||
#undef READ_TRIGGER_AXIS
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverLuna_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverLuna_Context *ctx = (SDL_DriverLuna_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size = 0;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_LUNA_PROTOCOL
|
||||
HIDAPI_DumpPacket("Amazon Luna packet: size = %d", data, size);
|
||||
#endif
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (size) {
|
||||
case 10:
|
||||
HIDAPI_DriverLuna_HandleUSBStatePacket(joystick, ctx, data, size);
|
||||
break;
|
||||
default:
|
||||
HIDAPI_DriverLuna_HandleBluetoothStatePacket(joystick, ctx, data, size);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverLuna_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverLuna_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_LUNA,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverLuna_RegisterHints,
|
||||
HIDAPI_DriverLuna_UnregisterHints,
|
||||
HIDAPI_DriverLuna_IsEnabled,
|
||||
HIDAPI_DriverLuna_IsSupportedDevice,
|
||||
HIDAPI_DriverLuna_InitDevice,
|
||||
HIDAPI_DriverLuna_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverLuna_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverLuna_UpdateDevice,
|
||||
HIDAPI_DriverLuna_OpenJoystick,
|
||||
HIDAPI_DriverLuna_RumbleJoystick,
|
||||
HIDAPI_DriverLuna_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverLuna_GetJoystickCapabilities,
|
||||
HIDAPI_DriverLuna_SetJoystickLED,
|
||||
HIDAPI_DriverLuna_SendJoystickEffect,
|
||||
HIDAPI_DriverLuna_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverLuna_CloseJoystick,
|
||||
HIDAPI_DriverLuna_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_LUNA */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
49
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_nintendo.h
vendored
Normal file
49
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_nintendo.h
vendored
Normal file
|
|
@ -0,0 +1,49 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* These are values used in the controller type byte of the controller GUID */
|
||||
|
||||
/* These values come directly out of the hardware, so don't change them */
|
||||
typedef enum
|
||||
{
|
||||
k_eSwitchDeviceInfoControllerType_Unknown = 0,
|
||||
k_eSwitchDeviceInfoControllerType_JoyConLeft = 1,
|
||||
k_eSwitchDeviceInfoControllerType_JoyConRight = 2,
|
||||
k_eSwitchDeviceInfoControllerType_ProController = 3,
|
||||
k_eSwitchDeviceInfoControllerType_LicProController = 6,
|
||||
k_eSwitchDeviceInfoControllerType_HVCLeft = 7,
|
||||
k_eSwitchDeviceInfoControllerType_HVCRight = 8,
|
||||
k_eSwitchDeviceInfoControllerType_NESLeft = 9,
|
||||
k_eSwitchDeviceInfoControllerType_NESRight = 10,
|
||||
k_eSwitchDeviceInfoControllerType_SNES = 11,
|
||||
k_eSwitchDeviceInfoControllerType_N64 = 12,
|
||||
k_eSwitchDeviceInfoControllerType_SEGA_Genesis = 13,
|
||||
} ESwitchDeviceInfoControllerType;
|
||||
|
||||
/* These values are used internally but can be updated as needed */
|
||||
typedef enum
|
||||
{
|
||||
k_eWiiExtensionControllerType_Unknown = 0,
|
||||
k_eWiiExtensionControllerType_None = 128,
|
||||
k_eWiiExtensionControllerType_Nunchuk = 129,
|
||||
k_eWiiExtensionControllerType_Gamepad = 130,
|
||||
k_eWiiExtensionControllerType_WiiUPro = 131,
|
||||
} EWiiExtensionControllerType;
|
||||
993
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_ps3.c
vendored
Normal file
993
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_ps3.c
vendored
Normal file
|
|
@ -0,0 +1,993 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
#include "../../SDL_hints_c.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
#include "SDL_hidapi_rumble.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_PS3
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_PS3_PROTOCOL*/
|
||||
|
||||
#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
|
||||
|
||||
typedef enum
|
||||
{
|
||||
k_EPS3ReportIdState = 1,
|
||||
k_EPS3ReportIdEffects = 1,
|
||||
} EPS3ReportId;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
SDL_HIDAPI_Device *device;
|
||||
SDL_Joystick *joystick;
|
||||
SDL_bool is_shanwan;
|
||||
SDL_bool report_sensors;
|
||||
SDL_bool effects_updated;
|
||||
int player_index;
|
||||
Uint8 rumble_left;
|
||||
Uint8 rumble_right;
|
||||
Uint8 last_state[USB_PACKET_LENGTH];
|
||||
} SDL_DriverPS3_Context;
|
||||
|
||||
static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
|
||||
|
||||
static void HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3_IsEnabled(void)
|
||||
{
|
||||
SDL_bool default_value;
|
||||
|
||||
#ifdef __MACOS__
|
||||
/* This works well on macOS */
|
||||
default_value = SDL_TRUE;
|
||||
#elif defined(__WINDOWS__)
|
||||
/* You can't initialize the controller with the stock Windows drivers
|
||||
* See https://github.com/ViGEm/DsHidMini as an alternative driver
|
||||
*/
|
||||
default_value = SDL_FALSE;
|
||||
#elif defined(__LINUX__)
|
||||
/* Linux drivers do a better job of managing the transition between
|
||||
* USB and Bluetooth. There are also some quirks in communicating
|
||||
* with PS3 controllers that have been implemented in SDL's hidapi
|
||||
* for libusb, but are not possible to support using hidraw if the
|
||||
* kernel doesn't already know about them.
|
||||
*/
|
||||
default_value = SDL_FALSE;
|
||||
#else
|
||||
/* Untested, default off */
|
||||
default_value = SDL_FALSE;
|
||||
#endif
|
||||
|
||||
if (default_value) {
|
||||
default_value = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT);
|
||||
}
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, default_value);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
|
||||
{
|
||||
SDL_memset(report, 0, length);
|
||||
report[0] = report_id;
|
||||
return SDL_hid_get_feature_report(dev, report, length);
|
||||
}
|
||||
|
||||
static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length)
|
||||
{
|
||||
return SDL_hid_send_feature_report(dev, report, length);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx;
|
||||
SDL_bool is_shanwan = SDL_FALSE;
|
||||
|
||||
if (device->vendor_id == USB_VENDOR_SONY &&
|
||||
SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
|
||||
is_shanwan = SDL_TRUE;
|
||||
}
|
||||
if (device->vendor_id == USB_VENDOR_SHANWAN ||
|
||||
device->vendor_id == USB_VENDOR_SHANWAN_ALT) {
|
||||
is_shanwan = SDL_TRUE;
|
||||
}
|
||||
|
||||
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
ctx->device = device;
|
||||
ctx->is_shanwan = is_shanwan;
|
||||
|
||||
device->context = ctx;
|
||||
|
||||
/* Set the controller into report mode over Bluetooth */
|
||||
if (device->is_bluetooth) {
|
||||
Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
|
||||
|
||||
SendFeatureReport(device->dev, data, sizeof(data));
|
||||
}
|
||||
|
||||
/* Set the controller into report mode over USB */
|
||||
if (!device->is_bluetooth) {
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
|
||||
int size = ReadFeatureReport(device->dev, 0xf2, data, 17);
|
||||
if (size < 0) {
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf2");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
#ifdef DEBUG_PS3_PROTOCOL
|
||||
HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size);
|
||||
#endif
|
||||
size = ReadFeatureReport(device->dev, 0xf5, data, 8);
|
||||
if (size < 0) {
|
||||
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
||||
"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf5");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
#ifdef DEBUG_PS3_PROTOCOL
|
||||
HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size);
|
||||
#endif
|
||||
if (!ctx->is_shanwan) {
|
||||
/* An output report could cause ShanWan controllers to rumble non-stop */
|
||||
SDL_hid_write(device->dev, data, 1);
|
||||
}
|
||||
}
|
||||
|
||||
device->type = SDL_GAMEPAD_TYPE_PS3;
|
||||
HIDAPI_SetDeviceName(device, "PS3 Controller");
|
||||
|
||||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
Uint8 effects[] = {
|
||||
0x01, 0xff, 0x00, 0xff, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0xff, 0x27, 0x10, 0x00, 0x32,
|
||||
0xff, 0x27, 0x10, 0x00, 0x32,
|
||||
0xff, 0x27, 0x10, 0x00, 0x32,
|
||||
0xff, 0x27, 0x10, 0x00, 0x32,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00
|
||||
};
|
||||
|
||||
effects[2] = ctx->rumble_right ? 1 : 0;
|
||||
effects[4] = ctx->rumble_left;
|
||||
|
||||
effects[9] = (0x01 << (1 + (ctx->player_index % 4)));
|
||||
|
||||
return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects));
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
if (ctx == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->player_index = player_index;
|
||||
|
||||
/* This will set the new LED state based on the new player index */
|
||||
HIDAPI_DriverPS3_UpdateEffects(device);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
ctx->joystick = joystick;
|
||||
ctx->effects_updated = SDL_FALSE;
|
||||
ctx->rumble_left = 0;
|
||||
ctx->rumble_right = 0;
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize player index (needed for setting LEDs) */
|
||||
ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = 16;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
ctx->rumble_left = (low_frequency_rumble >> 8);
|
||||
ctx->rumble_right = (high_frequency_rumble >> 8);
|
||||
|
||||
return HIDAPI_DriverPS3_UpdateEffects(device);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_JOYCAP_RUMBLE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
||||
{
|
||||
Uint8 data[49];
|
||||
int report_size, offset;
|
||||
|
||||
SDL_zeroa(data);
|
||||
|
||||
data[0] = k_EPS3ReportIdEffects;
|
||||
report_size = sizeof(data);
|
||||
offset = 1;
|
||||
SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
ctx->report_sensors = enabled;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static float HIDAPI_DriverPS3_ScaleAccel(Sint16 value)
|
||||
{
|
||||
/* Accelerometer values are in big endian order */
|
||||
value = SDL_SwapBE16(value);
|
||||
return ((float)(value - 511) / 113.0f) * SDL_STANDARD_GRAVITY;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[4] != data[4]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[4] & 0x0f) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[4] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[4] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[4] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[4] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[5] != data[5]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[5] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[5] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[5] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[5] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[5] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[5] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)data[2] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[3] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[0] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[1] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[4] != data[4]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)data[18] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[19] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = ((int)data[6] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[7] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[8] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[9] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
/* Buttons are mapped as axes in the order they appear in the button enumeration */
|
||||
{
|
||||
static int button_axis_offsets[] = {
|
||||
24, /* SDL_GAMEPAD_BUTTON_A */
|
||||
23, /* SDL_GAMEPAD_BUTTON_B */
|
||||
25, /* SDL_GAMEPAD_BUTTON_X */
|
||||
22, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
0, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
0, /* SDL_GAMEPAD_BUTTON_START */
|
||||
0, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
20, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
21, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
14, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
16, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
17, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
15, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
};
|
||||
Uint8 i, axis_index = 6;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
||||
int offset = button_axis_offsets[i];
|
||||
if (!offset) {
|
||||
/* This button doesn't report as an axis */
|
||||
continue;
|
||||
}
|
||||
|
||||
axis = ((int)data[offset] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
||||
++axis_index;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx->report_sensors) {
|
||||
float sensor_data[3];
|
||||
|
||||
sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
|
||||
sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
|
||||
sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
|
||||
SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data));
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS3_PROTOCOL
|
||||
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
|
||||
#endif
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (size == 7) {
|
||||
/* Seen on a ShanWan PS2 -> PS3 USB converter */
|
||||
HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size);
|
||||
|
||||
/* Wait for the first report to set the LED state after the controller stops blinking */
|
||||
if (!ctx->effects_updated) {
|
||||
HIDAPI_DriverPS3_UpdateEffects(device);
|
||||
ctx->effects_updated = SDL_TRUE;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (data[0]) {
|
||||
case k_EPS3ReportIdState:
|
||||
if (data[1] == 0xFF) {
|
||||
/* Invalid data packet, ignore */
|
||||
break;
|
||||
}
|
||||
HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size);
|
||||
|
||||
/* Wait for the first report to set the LED state after the controller stops blinking */
|
||||
if (!ctx->effects_updated) {
|
||||
HIDAPI_DriverPS3_UpdateEffects(device);
|
||||
ctx->effects_updated = SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
ctx->joystick = NULL;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverPS3_RegisterHints,
|
||||
HIDAPI_DriverPS3_UnregisterHints,
|
||||
HIDAPI_DriverPS3_IsEnabled,
|
||||
HIDAPI_DriverPS3_IsSupportedDevice,
|
||||
HIDAPI_DriverPS3_InitDevice,
|
||||
HIDAPI_DriverPS3_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3_UpdateDevice,
|
||||
HIDAPI_DriverPS3_OpenJoystick,
|
||||
HIDAPI_DriverPS3_RumbleJoystick,
|
||||
HIDAPI_DriverPS3_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverPS3_GetJoystickCapabilities,
|
||||
HIDAPI_DriverPS3_SetJoystickLED,
|
||||
HIDAPI_DriverPS3_SendJoystickEffect,
|
||||
HIDAPI_DriverPS3_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverPS3_CloseJoystick,
|
||||
HIDAPI_DriverPS3_FreeDevice,
|
||||
};
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_IsEnabled(void)
|
||||
{
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
||||
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
|
||||
SDL_HIDAPI_DEFAULT));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if ((type == SDL_GAMEPAD_TYPE_PS3 && vendor_id != USB_VENDOR_SONY) ||
|
||||
HIDAPI_SupportsPlaystationDetection(vendor_id, product_id)) {
|
||||
if (device && device->dev) {
|
||||
size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data));
|
||||
if (size == 8 && data[2] == 0x26) {
|
||||
/* Supported third party controller */
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
} else {
|
||||
/* Might be supported by this driver, enumerate and find out */
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx;
|
||||
|
||||
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
ctx->device = device;
|
||||
|
||||
device->context = ctx;
|
||||
|
||||
device->type = SDL_GAMEPAD_TYPE_PS3;
|
||||
|
||||
if (device->vendor_id == USB_VENDOR_LOGITECH &&
|
||||
device->product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) {
|
||||
HIDAPI_SetDeviceName(device, "Logitech ChillStream");
|
||||
}
|
||||
|
||||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
ctx->joystick = joystick;
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = 16;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[0] != data[0]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
|
||||
switch (data[1] >> 4) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
|
||||
axis = ((int)data[16] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[17] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = ((int)data[2] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[3] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[4] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[5] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
/* Buttons are mapped as axes in the order they appear in the button enumeration */
|
||||
{
|
||||
static int button_axis_offsets[] = {
|
||||
12, /* SDL_GAMEPAD_BUTTON_A */
|
||||
11, /* SDL_GAMEPAD_BUTTON_B */
|
||||
13, /* SDL_GAMEPAD_BUTTON_X */
|
||||
10, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
0, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
0, /* SDL_GAMEPAD_BUTTON_START */
|
||||
0, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
14, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
16, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
8, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
9, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
7, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
6, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
};
|
||||
Uint8 i, axis_index = 6;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
||||
int offset = button_axis_offsets[i];
|
||||
if (!offset) {
|
||||
/* This button doesn't report as an axis */
|
||||
continue;
|
||||
}
|
||||
|
||||
axis = ((int)data[offset] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
||||
++axis_index;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[0] != data[0]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[0] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[0] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[0] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[0] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[0] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[0] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->device->vendor_id == USB_VENDOR_SAITEK && ctx->device->product_id == USB_PRODUCT_SAITEK_CYBORG_V3) {
|
||||
/* Cyborg V.3 Rumble Pad doesn't set the dpad bits as expected, so use the axes instead */
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, data[10] ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, data[9] ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, data[7] ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, data[8] ? SDL_PRESSED : SDL_RELEASED);
|
||||
} else {
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[2] & 0x0f) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
}
|
||||
|
||||
axis = ((int)data[17] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[18] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = ((int)data[3] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = ((int)data[4] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = ((int)data[5] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = ((int)data[6] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
/* Buttons are mapped as axes in the order they appear in the button enumeration */
|
||||
{
|
||||
static int button_axis_offsets[] = {
|
||||
13, /* SDL_GAMEPAD_BUTTON_A */
|
||||
12, /* SDL_GAMEPAD_BUTTON_B */
|
||||
14, /* SDL_GAMEPAD_BUTTON_X */
|
||||
11, /* SDL_GAMEPAD_BUTTON_Y */
|
||||
0, /* SDL_GAMEPAD_BUTTON_BACK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_GUIDE */
|
||||
0, /* SDL_GAMEPAD_BUTTON_START */
|
||||
0, /* SDL_GAMEPAD_BUTTON_LEFT_STICK */
|
||||
0, /* SDL_GAMEPAD_BUTTON_RIGHT_STICK */
|
||||
15, /* SDL_GAMEPAD_BUTTON_LEFT_SHOULDER */
|
||||
16, /* SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER */
|
||||
9, /* SDL_GAMEPAD_BUTTON_DPAD_UP */
|
||||
10, /* SDL_GAMEPAD_BUTTON_DPAD_DOWN */
|
||||
8, /* SDL_GAMEPAD_BUTTON_DPAD_LEFT */
|
||||
7, /* SDL_GAMEPAD_BUTTON_DPAD_RIGHT */
|
||||
};
|
||||
Uint8 i, axis_index = 6;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
||||
int offset = button_axis_offsets[i];
|
||||
if (!offset) {
|
||||
/* This button doesn't report as an axis */
|
||||
continue;
|
||||
}
|
||||
|
||||
axis = ((int)data[offset] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
||||
++axis_index;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_PS3_PROTOCOL
|
||||
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
|
||||
#endif
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (size >= 19) {
|
||||
HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(joystick, ctx, data, size);
|
||||
} else if (size == 18) {
|
||||
/* This packet format was seen with the Logitech ChillStream */
|
||||
HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(joystick, ctx, data, size);
|
||||
} else {
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Unknown PS3 packet, size %d\n", size);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||
|
||||
ctx->joystick = NULL;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverPS3_RegisterHints,
|
||||
HIDAPI_DriverPS3_UnregisterHints,
|
||||
HIDAPI_DriverPS3ThirdParty_IsEnabled,
|
||||
HIDAPI_DriverPS3ThirdParty_IsSupportedDevice,
|
||||
HIDAPI_DriverPS3ThirdParty_InitDevice,
|
||||
HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverPS3ThirdParty_UpdateDevice,
|
||||
HIDAPI_DriverPS3ThirdParty_OpenJoystick,
|
||||
HIDAPI_DriverPS3ThirdParty_RumbleJoystick,
|
||||
HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities,
|
||||
HIDAPI_DriverPS3ThirdParty_SetJoystickLED,
|
||||
HIDAPI_DriverPS3ThirdParty_SendJoystickEffect,
|
||||
HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverPS3ThirdParty_CloseJoystick,
|
||||
HIDAPI_DriverPS3ThirdParty_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_PS3 */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
1324
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_ps4.c
vendored
Normal file
1324
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_ps4.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
1581
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_ps5.c
vendored
Normal file
1581
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_ps5.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
283
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_rumble.c
vendored
Normal file
283
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_rumble.c
vendored
Normal file
|
|
@ -0,0 +1,283 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
/* Handle rumble on a separate thread so it doesn't block the application */
|
||||
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
#include "SDL_hidapi_rumble.h"
|
||||
#include "../../thread/SDL_systhread.h"
|
||||
|
||||
typedef struct SDL_HIDAPI_RumbleRequest
|
||||
{
|
||||
SDL_HIDAPI_Device *device;
|
||||
Uint8 data[2 * USB_PACKET_LENGTH]; /* need enough space for the biggest report: dualshock4 is 78 bytes */
|
||||
int size;
|
||||
SDL_HIDAPI_RumbleSentCallback callback;
|
||||
void *userdata;
|
||||
struct SDL_HIDAPI_RumbleRequest *prev;
|
||||
|
||||
} SDL_HIDAPI_RumbleRequest;
|
||||
|
||||
typedef struct SDL_HIDAPI_RumbleContext
|
||||
{
|
||||
SDL_AtomicInt initialized;
|
||||
SDL_AtomicInt running;
|
||||
SDL_Thread *thread;
|
||||
SDL_Semaphore *request_sem;
|
||||
SDL_HIDAPI_RumbleRequest *requests_head;
|
||||
SDL_HIDAPI_RumbleRequest *requests_tail;
|
||||
} SDL_HIDAPI_RumbleContext;
|
||||
|
||||
#ifndef SDL_THREAD_SAFETY_ANALYSIS
|
||||
static
|
||||
#endif
|
||||
SDL_Mutex *SDL_HIDAPI_rumble_lock;
|
||||
static SDL_HIDAPI_RumbleContext rumble_context SDL_GUARDED_BY(SDL_HIDAPI_rumble_lock);
|
||||
|
||||
static int SDLCALL SDL_HIDAPI_RumbleThread(void *data)
|
||||
{
|
||||
SDL_HIDAPI_RumbleContext *ctx = (SDL_HIDAPI_RumbleContext *)data;
|
||||
|
||||
SDL_SetThreadPriority(SDL_THREAD_PRIORITY_HIGH);
|
||||
|
||||
while (SDL_AtomicGet(&ctx->running)) {
|
||||
SDL_HIDAPI_RumbleRequest *request = NULL;
|
||||
|
||||
SDL_WaitSemaphore(ctx->request_sem);
|
||||
|
||||
SDL_LockMutex(SDL_HIDAPI_rumble_lock);
|
||||
request = ctx->requests_tail;
|
||||
if (request) {
|
||||
if (request == ctx->requests_head) {
|
||||
ctx->requests_head = NULL;
|
||||
}
|
||||
ctx->requests_tail = request->prev;
|
||||
}
|
||||
SDL_UnlockMutex(SDL_HIDAPI_rumble_lock);
|
||||
|
||||
if (request) {
|
||||
SDL_LockMutex(request->device->dev_lock);
|
||||
if (request->device->dev) {
|
||||
#ifdef DEBUG_RUMBLE
|
||||
HIDAPI_DumpPacket("Rumble packet: size = %d", request->data, request->size);
|
||||
#endif
|
||||
SDL_hid_write(request->device->dev, request->data, request->size);
|
||||
}
|
||||
SDL_UnlockMutex(request->device->dev_lock);
|
||||
if (request->callback) {
|
||||
request->callback(request->userdata);
|
||||
}
|
||||
(void)SDL_AtomicDecRef(&request->device->rumble_pending);
|
||||
SDL_free(request);
|
||||
|
||||
/* Make sure we're not starving report reads when there's lots of rumble */
|
||||
SDL_Delay(10);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void SDL_HIDAPI_StopRumbleThread(SDL_HIDAPI_RumbleContext *ctx)
|
||||
{
|
||||
SDL_HIDAPI_RumbleRequest *request;
|
||||
|
||||
SDL_AtomicSet(&ctx->running, SDL_FALSE);
|
||||
|
||||
if (ctx->thread) {
|
||||
int result;
|
||||
|
||||
SDL_PostSemaphore(ctx->request_sem);
|
||||
SDL_WaitThread(ctx->thread, &result);
|
||||
ctx->thread = NULL;
|
||||
}
|
||||
|
||||
SDL_LockMutex(SDL_HIDAPI_rumble_lock);
|
||||
while (ctx->requests_tail) {
|
||||
request = ctx->requests_tail;
|
||||
if (request == ctx->requests_head) {
|
||||
ctx->requests_head = NULL;
|
||||
}
|
||||
ctx->requests_tail = request->prev;
|
||||
|
||||
if (request->callback) {
|
||||
request->callback(request->userdata);
|
||||
}
|
||||
(void)SDL_AtomicDecRef(&request->device->rumble_pending);
|
||||
SDL_free(request);
|
||||
}
|
||||
SDL_UnlockMutex(SDL_HIDAPI_rumble_lock);
|
||||
|
||||
if (ctx->request_sem) {
|
||||
SDL_DestroySemaphore(ctx->request_sem);
|
||||
ctx->request_sem = NULL;
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_rumble_lock) {
|
||||
SDL_DestroyMutex(SDL_HIDAPI_rumble_lock);
|
||||
SDL_HIDAPI_rumble_lock = NULL;
|
||||
}
|
||||
|
||||
SDL_AtomicSet(&ctx->initialized, SDL_FALSE);
|
||||
}
|
||||
|
||||
static int SDL_HIDAPI_StartRumbleThread(SDL_HIDAPI_RumbleContext *ctx)
|
||||
{
|
||||
SDL_HIDAPI_rumble_lock = SDL_CreateMutex();
|
||||
if (!SDL_HIDAPI_rumble_lock) {
|
||||
SDL_HIDAPI_StopRumbleThread(ctx);
|
||||
return -1;
|
||||
}
|
||||
|
||||
ctx->request_sem = SDL_CreateSemaphore(0);
|
||||
if (!ctx->request_sem) {
|
||||
SDL_HIDAPI_StopRumbleThread(ctx);
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_AtomicSet(&ctx->running, SDL_TRUE);
|
||||
ctx->thread = SDL_CreateThreadInternal(SDL_HIDAPI_RumbleThread, "HIDAPI Rumble", 0, ctx);
|
||||
if (!ctx->thread) {
|
||||
SDL_HIDAPI_StopRumbleThread(ctx);
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int SDL_HIDAPI_LockRumble(void)
|
||||
{
|
||||
SDL_HIDAPI_RumbleContext *ctx = &rumble_context;
|
||||
|
||||
if (SDL_AtomicCAS(&ctx->initialized, SDL_FALSE, SDL_TRUE)) {
|
||||
if (SDL_HIDAPI_StartRumbleThread(ctx) < 0) {
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_LockMutex(SDL_HIDAPI_rumble_lock);
|
||||
return 0;
|
||||
}
|
||||
|
||||
SDL_bool SDL_HIDAPI_GetPendingRumbleLocked(SDL_HIDAPI_Device *device, Uint8 **data, int **size, int *maximum_size)
|
||||
{
|
||||
SDL_HIDAPI_RumbleContext *ctx = &rumble_context;
|
||||
SDL_HIDAPI_RumbleRequest *request, *found;
|
||||
|
||||
found = NULL;
|
||||
for (request = ctx->requests_tail; request; request = request->prev) {
|
||||
if (request->device == device) {
|
||||
found = request;
|
||||
}
|
||||
}
|
||||
if (found) {
|
||||
*data = found->data;
|
||||
*size = &found->size;
|
||||
*maximum_size = sizeof(found->data);
|
||||
return SDL_TRUE;
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
int SDL_HIDAPI_SendRumbleAndUnlock(SDL_HIDAPI_Device *device, const Uint8 *data, int size)
|
||||
{
|
||||
return SDL_HIDAPI_SendRumbleWithCallbackAndUnlock(device, data, size, NULL, NULL);
|
||||
}
|
||||
|
||||
int SDL_HIDAPI_SendRumbleWithCallbackAndUnlock(SDL_HIDAPI_Device *device, const Uint8 *data, int size, SDL_HIDAPI_RumbleSentCallback callback, void *userdata)
|
||||
{
|
||||
SDL_HIDAPI_RumbleContext *ctx = &rumble_context;
|
||||
SDL_HIDAPI_RumbleRequest *request;
|
||||
|
||||
if (size > sizeof(request->data)) {
|
||||
SDL_HIDAPI_UnlockRumble();
|
||||
return SDL_SetError("Couldn't send rumble, size %d is greater than %d", size, (int)sizeof(request->data));
|
||||
}
|
||||
|
||||
request = (SDL_HIDAPI_RumbleRequest *)SDL_calloc(1, sizeof(*request));
|
||||
if (request == NULL) {
|
||||
SDL_HIDAPI_UnlockRumble();
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
request->device = device;
|
||||
SDL_memcpy(request->data, data, size);
|
||||
request->size = size;
|
||||
request->callback = callback;
|
||||
request->userdata = userdata;
|
||||
|
||||
SDL_AtomicIncRef(&device->rumble_pending);
|
||||
|
||||
if (ctx->requests_head) {
|
||||
ctx->requests_head->prev = request;
|
||||
} else {
|
||||
ctx->requests_tail = request;
|
||||
}
|
||||
ctx->requests_head = request;
|
||||
|
||||
/* Make sure we unlock before posting the semaphore so the rumble thread can run immediately */
|
||||
SDL_HIDAPI_UnlockRumble();
|
||||
|
||||
SDL_PostSemaphore(ctx->request_sem);
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
void SDL_HIDAPI_UnlockRumble(void)
|
||||
{
|
||||
SDL_UnlockMutex(SDL_HIDAPI_rumble_lock);
|
||||
}
|
||||
|
||||
int SDL_HIDAPI_SendRumble(SDL_HIDAPI_Device *device, const Uint8 *data, int size)
|
||||
{
|
||||
Uint8 *pending_data;
|
||||
int *pending_size;
|
||||
int maximum_size;
|
||||
|
||||
if (size <= 0) {
|
||||
return SDL_SetError("Tried to send rumble with invalid size");
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_LockRumble() != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* check if there is a pending request for the device and update it */
|
||||
if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size) &&
|
||||
size == *pending_size && data[0] == pending_data[0]) {
|
||||
SDL_memcpy(pending_data, data, size);
|
||||
SDL_HIDAPI_UnlockRumble();
|
||||
return size;
|
||||
}
|
||||
|
||||
return SDL_HIDAPI_SendRumbleAndUnlock(device, data, size);
|
||||
}
|
||||
|
||||
void SDL_HIDAPI_QuitRumble(void)
|
||||
{
|
||||
SDL_HIDAPI_RumbleContext *ctx = &rumble_context;
|
||||
|
||||
if (SDL_AtomicGet(&ctx->running)) {
|
||||
SDL_HIDAPI_StopRumbleThread(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
42
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_rumble.h
vendored
Normal file
42
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_rumble.h
vendored
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
/* Handle rumble on a separate thread so it doesn't block the application */
|
||||
|
||||
/* Advanced API */
|
||||
#ifdef SDL_THREAD_SAFETY_ANALYSIS
|
||||
extern SDL_Mutex *SDL_HIDAPI_rumble_lock;
|
||||
#endif
|
||||
int SDL_HIDAPI_LockRumble(void) SDL_TRY_ACQUIRE(0, SDL_HIDAPI_rumble_lock);
|
||||
SDL_bool SDL_HIDAPI_GetPendingRumbleLocked(SDL_HIDAPI_Device *device, Uint8 **data, int **size, int *maximum_size);
|
||||
int SDL_HIDAPI_SendRumbleAndUnlock(SDL_HIDAPI_Device *device, const Uint8 *data, int size) SDL_RELEASE(SDL_HIDAPI_rumble_lock);
|
||||
typedef void (*SDL_HIDAPI_RumbleSentCallback)(void *userdata);
|
||||
int SDL_HIDAPI_SendRumbleWithCallbackAndUnlock(SDL_HIDAPI_Device *device, const Uint8 *data, int size, SDL_HIDAPI_RumbleSentCallback callback, void *userdata) SDL_RELEASE(SDL_HIDAPI_rumble_lock);
|
||||
void SDL_HIDAPI_UnlockRumble(void) SDL_RELEASE(SDL_HIDAPI_rumble_lock);
|
||||
|
||||
/* Simple API, will replace any pending rumble with the new data */
|
||||
int SDL_HIDAPI_SendRumble(SDL_HIDAPI_Device *device, const Uint8 *data, int size);
|
||||
void SDL_HIDAPI_QuitRumble(void);
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
601
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_shield.c
vendored
Normal file
601
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_shield.c
vendored
Normal file
|
|
@ -0,0 +1,601 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
#include "SDL_hidapi_rumble.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_SHIELD_PROTOCOL*/
|
||||
|
||||
#define CMD_BATTERY_STATE 0x07
|
||||
#define CMD_RUMBLE 0x39
|
||||
#define CMD_CHARGE_STATE 0x3A
|
||||
|
||||
/* Milliseconds between polls of battery state */
|
||||
#define BATTERY_POLL_INTERVAL_MS 60000
|
||||
|
||||
/* Milliseconds between retransmission of rumble to keep motors running */
|
||||
#define RUMBLE_REFRESH_INTERVAL_MS 500
|
||||
|
||||
/* Reports that are too small are dropped over Bluetooth */
|
||||
#define HID_REPORT_SIZE 33
|
||||
|
||||
enum
|
||||
{
|
||||
SDL_CONTROLLER_BUTTON_SHIELD_V103_TOUCHPAD = SDL_GAMEPAD_BUTTON_MISC1 + 1,
|
||||
SDL_CONTROLLER_BUTTON_SHIELD_V103_MINUS,
|
||||
SDL_CONTROLLER_BUTTON_SHIELD_V103_PLUS,
|
||||
SDL_CONTROLLER_NUM_SHIELD_V103_BUTTONS,
|
||||
|
||||
SDL_CONTROLLER_NUM_SHIELD_V104_BUTTONS = SDL_GAMEPAD_BUTTON_MISC1 + 1,
|
||||
};
|
||||
|
||||
typedef enum
|
||||
{
|
||||
k_ShieldReportIdControllerState = 0x01,
|
||||
k_ShieldReportIdControllerTouch = 0x02,
|
||||
k_ShieldReportIdCommandResponse = 0x03,
|
||||
k_ShieldReportIdCommandRequest = 0x04,
|
||||
} EShieldReportId;
|
||||
|
||||
/* This same report structure is used for both requests and responses */
|
||||
typedef struct
|
||||
{
|
||||
Uint8 report_id;
|
||||
Uint8 cmd;
|
||||
Uint8 seq_num;
|
||||
Uint8 payload[HID_REPORT_SIZE - 3];
|
||||
} ShieldCommandReport_t;
|
||||
SDL_COMPILE_TIME_ASSERT(ShieldCommandReport_t, sizeof(ShieldCommandReport_t) == HID_REPORT_SIZE);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
Uint8 seq_num;
|
||||
|
||||
SDL_JoystickPowerLevel battery_level;
|
||||
SDL_bool charging;
|
||||
Uint64 last_battery_query_time;
|
||||
|
||||
SDL_bool rumble_report_pending;
|
||||
SDL_bool rumble_update_pending;
|
||||
Uint8 left_motor_amplitude;
|
||||
Uint8 right_motor_amplitude;
|
||||
Uint64 last_rumble_time;
|
||||
|
||||
Uint8 last_state[USB_PACKET_LENGTH];
|
||||
} SDL_DriverShield_Context;
|
||||
|
||||
static void HIDAPI_DriverShield_RegisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, callback, userdata);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_UnregisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, callback, userdata);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverShield_IsEnabled(void)
|
||||
{
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_SHIELD, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverShield_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
return SDL_IsJoystickNVIDIASHIELDController(vendor_id, product_id);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverShield_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverShield_Context *ctx;
|
||||
|
||||
ctx = (SDL_DriverShield_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
device->context = ctx;
|
||||
|
||||
HIDAPI_SetDeviceName(device, "NVIDIA SHIELD Controller");
|
||||
|
||||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_SendCommand(SDL_HIDAPI_Device *device, Uint8 cmd, const void *data, int size)
|
||||
{
|
||||
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
|
||||
ShieldCommandReport_t cmd_pkt;
|
||||
|
||||
if (size > sizeof(cmd_pkt.payload)) {
|
||||
return SDL_SetError("Command data exceeds HID report size");
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_LockRumble() != 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
cmd_pkt.report_id = k_ShieldReportIdCommandRequest;
|
||||
cmd_pkt.cmd = cmd;
|
||||
cmd_pkt.seq_num = ctx->seq_num++;
|
||||
if (data) {
|
||||
SDL_memcpy(cmd_pkt.payload, data, size);
|
||||
}
|
||||
|
||||
/* Zero unused data in the payload */
|
||||
if (size != sizeof(cmd_pkt.payload)) {
|
||||
SDL_memset(&cmd_pkt.payload[size], 0, sizeof(cmd_pkt.payload) - size);
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_SendRumbleAndUnlock(device, (Uint8 *)&cmd_pkt, sizeof(cmd_pkt)) != sizeof(cmd_pkt)) {
|
||||
return SDL_SetError("Couldn't send command packet");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverShield_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
ctx->rumble_report_pending = SDL_FALSE;
|
||||
ctx->rumble_update_pending = SDL_FALSE;
|
||||
ctx->left_motor_amplitude = 0;
|
||||
ctx->right_motor_amplitude = 0;
|
||||
ctx->last_rumble_time = 0;
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
if (device->product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103) {
|
||||
joystick->nbuttons = SDL_CONTROLLER_NUM_SHIELD_V103_BUTTONS;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
SDL_PrivateJoystickAddTouchpad(joystick, 1);
|
||||
} else {
|
||||
joystick->nbuttons = SDL_CONTROLLER_NUM_SHIELD_V104_BUTTONS;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
|
||||
}
|
||||
|
||||
/* Request battery and charging info */
|
||||
ctx->last_battery_query_time = SDL_GetTicks();
|
||||
HIDAPI_DriverShield_SendCommand(device, CMD_CHARGE_STATE, NULL, 0);
|
||||
HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_SendNextRumble(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverShield_Context *ctx = device->context;
|
||||
Uint8 rumble_data[3];
|
||||
|
||||
if (!ctx->rumble_update_pending) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
rumble_data[0] = 0x01; /* enable */
|
||||
rumble_data[1] = ctx->left_motor_amplitude;
|
||||
rumble_data[2] = ctx->right_motor_amplitude;
|
||||
|
||||
ctx->rumble_update_pending = SDL_FALSE;
|
||||
ctx->last_rumble_time = SDL_GetTicks();
|
||||
|
||||
return HIDAPI_DriverShield_SendCommand(device, CMD_RUMBLE, rumble_data, sizeof(rumble_data));
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
if (device->product_id == USB_PRODUCT_NVIDIA_SHIELD_CONTROLLER_V103) {
|
||||
Uint8 rumble_packet[] = { 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
rumble_packet[2] = (low_frequency_rumble >> 8);
|
||||
rumble_packet[4] = (high_frequency_rumble >> 8);
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
return 0;
|
||||
|
||||
} else {
|
||||
SDL_DriverShield_Context *ctx = device->context;
|
||||
|
||||
/* The rumble motors are quite intense, so tone down the intensity like the official driver does */
|
||||
ctx->left_motor_amplitude = low_frequency_rumble >> 11;
|
||||
ctx->right_motor_amplitude = high_frequency_rumble >> 11;
|
||||
ctx->rumble_update_pending = SDL_TRUE;
|
||||
|
||||
if (ctx->rumble_report_pending) {
|
||||
/* We will service this after the hardware acknowledges the previous request */
|
||||
return 0;
|
||||
}
|
||||
|
||||
return HIDAPI_DriverShield_SendNextRumble(device);
|
||||
}
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverShield_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_JOYCAP_RUMBLE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
const Uint8 *data_bytes = data;
|
||||
|
||||
if (size > 1) {
|
||||
/* Single command byte followed by a variable length payload */
|
||||
return HIDAPI_DriverShield_SendCommand(device, data_bytes[0], &data_bytes[1], size - 1);
|
||||
} else if (size == 1) {
|
||||
/* Single command byte with no payload */
|
||||
return HIDAPI_DriverShield_SendCommand(device, data_bytes[0], NULL, 0);
|
||||
} else {
|
||||
return SDL_SetError("Effect data must at least contain a command byte");
|
||||
}
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverShield_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_HandleStatePacketV103(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[3]) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[1] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[1] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[1] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[1] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[1] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[1] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[1] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_SHIELD_V103_PLUS, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_SHIELD_V103_MINUS, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_MISC1, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, SDL_SwapLE16(*(Sint16 *)&data[4]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, SDL_SwapLE16(*(Sint16 *)&data[6]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, SDL_SwapLE16(*(Sint16 *)&data[8]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, SDL_SwapLE16(*(Sint16 *)&data[10]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, SDL_SwapLE16(*(Sint16 *)&data[12]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, SDL_SwapLE16(*(Sint16 *)&data[14]) - 0x8000);
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
#undef clamp
|
||||
#define clamp(val, min, max) (((val) > (max)) ? (max) : (((val) < (min)) ? (min) : (val)))
|
||||
|
||||
static void HIDAPI_DriverShield_HandleTouchPacketV103(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, const Uint8 *data, int size)
|
||||
{
|
||||
Uint8 touchpad_state;
|
||||
float touchpad_x, touchpad_y;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_SHIELD_V103_TOUCHPAD, (data[1] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
|
||||
/* It's a triangular pad, but just use the center as the usable touch area */
|
||||
touchpad_state = !(data[1] & 0x80) ? SDL_PRESSED : SDL_RELEASED;
|
||||
touchpad_x = clamp((float)(data[2] - 0x70) / 0x50, 0.0f, 1.0f);
|
||||
touchpad_y = clamp((float)(data[4] - 0x40) / 0x15, 0.0f, 1.0f);
|
||||
SDL_SendJoystickTouchpad(timestamp, joystick, 0, 0, touchpad_state, touchpad_x, touchpad_y, touchpad_state ? 1.0f : 0.0f);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_HandleStatePacketV104(SDL_Joystick *joystick, SDL_DriverShield_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (size < 23) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[2]) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[4] != data[4]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, SDL_SwapLE16(*(Sint16 *)&data[9]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, SDL_SwapLE16(*(Sint16 *)&data[11]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, SDL_SwapLE16(*(Sint16 *)&data[13]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, SDL_SwapLE16(*(Sint16 *)&data[15]) - 0x8000);
|
||||
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, SDL_SwapLE16(*(Sint16 *)&data[19]) - 0x8000);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, SDL_SwapLE16(*(Sint16 *)&data[21]) - 0x8000);
|
||||
|
||||
if (ctx->last_state[17] != data[17]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_MISC1, (data[17] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[17] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[17] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverShield_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverShield_Context *ctx = (SDL_DriverShield_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size = 0;
|
||||
ShieldCommandReport_t *cmd_resp_report;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_SHIELD_PROTOCOL
|
||||
HIDAPI_DumpPacket("NVIDIA SHIELD packet: size = %d", data, size);
|
||||
#endif
|
||||
|
||||
/* Byte 0 is HID report ID */
|
||||
switch (data[0]) {
|
||||
case k_ShieldReportIdControllerState:
|
||||
if (joystick == NULL) {
|
||||
break;
|
||||
}
|
||||
if (size == 16) {
|
||||
HIDAPI_DriverShield_HandleStatePacketV103(joystick, ctx, data, size);
|
||||
} else {
|
||||
HIDAPI_DriverShield_HandleStatePacketV104(joystick, ctx, data, size);
|
||||
}
|
||||
break;
|
||||
case k_ShieldReportIdControllerTouch:
|
||||
if (joystick == NULL) {
|
||||
break;
|
||||
}
|
||||
HIDAPI_DriverShield_HandleTouchPacketV103(joystick, ctx, data, size);
|
||||
break;
|
||||
case k_ShieldReportIdCommandResponse:
|
||||
cmd_resp_report = (ShieldCommandReport_t *)data;
|
||||
switch (cmd_resp_report->cmd) {
|
||||
case CMD_RUMBLE:
|
||||
ctx->rumble_report_pending = SDL_FALSE;
|
||||
HIDAPI_DriverShield_SendNextRumble(device);
|
||||
break;
|
||||
case CMD_CHARGE_STATE:
|
||||
ctx->charging = cmd_resp_report->payload[0] != 0;
|
||||
if (joystick) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, ctx->charging ? SDL_JOYSTICK_POWER_WIRED : ctx->battery_level);
|
||||
}
|
||||
break;
|
||||
case CMD_BATTERY_STATE:
|
||||
switch (cmd_resp_report->payload[2]) {
|
||||
case 0:
|
||||
ctx->battery_level = SDL_JOYSTICK_POWER_EMPTY;
|
||||
break;
|
||||
case 1:
|
||||
ctx->battery_level = SDL_JOYSTICK_POWER_LOW;
|
||||
break;
|
||||
case 2: /* 40% */
|
||||
case 3: /* 60% */
|
||||
case 4: /* 80% */
|
||||
ctx->battery_level = SDL_JOYSTICK_POWER_MEDIUM;
|
||||
break;
|
||||
case 5:
|
||||
ctx->battery_level = SDL_JOYSTICK_POWER_FULL;
|
||||
break;
|
||||
default:
|
||||
ctx->battery_level = SDL_JOYSTICK_POWER_UNKNOWN;
|
||||
break;
|
||||
}
|
||||
if (joystick) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, ctx->charging ? SDL_JOYSTICK_POWER_WIRED : ctx->battery_level);
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Ask for battery state again if we're due for an update */
|
||||
if (joystick && SDL_GetTicks() >= (ctx->last_battery_query_time + BATTERY_POLL_INTERVAL_MS)) {
|
||||
ctx->last_battery_query_time = SDL_GetTicks();
|
||||
HIDAPI_DriverShield_SendCommand(device, CMD_BATTERY_STATE, NULL, 0);
|
||||
}
|
||||
|
||||
/* Retransmit rumble packets if they've lasted longer than the hardware supports */
|
||||
if ((ctx->left_motor_amplitude != 0 || ctx->right_motor_amplitude != 0) &&
|
||||
SDL_GetTicks() >= (ctx->last_rumble_time + RUMBLE_REFRESH_INTERVAL_MS)) {
|
||||
ctx->rumble_update_pending = SDL_TRUE;
|
||||
HIDAPI_DriverShield_SendNextRumble(device);
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverShield_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_SHIELD,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverShield_RegisterHints,
|
||||
HIDAPI_DriverShield_UnregisterHints,
|
||||
HIDAPI_DriverShield_IsEnabled,
|
||||
HIDAPI_DriverShield_IsSupportedDevice,
|
||||
HIDAPI_DriverShield_InitDevice,
|
||||
HIDAPI_DriverShield_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverShield_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverShield_UpdateDevice,
|
||||
HIDAPI_DriverShield_OpenJoystick,
|
||||
HIDAPI_DriverShield_RumbleJoystick,
|
||||
HIDAPI_DriverShield_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverShield_GetJoystickCapabilities,
|
||||
HIDAPI_DriverShield_SetJoystickLED,
|
||||
HIDAPI_DriverShield_SendJoystickEffect,
|
||||
HIDAPI_DriverShield_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverShield_CloseJoystick,
|
||||
HIDAPI_DriverShield_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_SHIELD */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
334
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_stadia.c
vendored
Normal file
334
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_stadia.c
vendored
Normal file
|
|
@ -0,0 +1,334 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
#include "SDL_hidapi_rumble.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_STADIA
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_STADIA_PROTOCOL*/
|
||||
|
||||
enum
|
||||
{
|
||||
SDL_CONTROLLER_BUTTON_STADIA_SHARE = 15,
|
||||
SDL_CONTROLLER_BUTTON_STADIA_GOOGLE_ASSISTANT,
|
||||
SDL_CONTROLLER_NUM_STADIA_BUTTONS,
|
||||
};
|
||||
|
||||
typedef struct
|
||||
{
|
||||
SDL_bool rumble_supported;
|
||||
Uint8 last_state[USB_PACKET_LENGTH];
|
||||
} SDL_DriverStadia_Context;
|
||||
|
||||
static void HIDAPI_DriverStadia_RegisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STADIA, callback, userdata);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverStadia_UnregisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_STADIA, callback, userdata);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverStadia_IsEnabled(void)
|
||||
{
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_STADIA, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverStadia_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
return SDL_IsJoystickGoogleStadiaController(vendor_id, product_id);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverStadia_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverStadia_Context *ctx;
|
||||
|
||||
ctx = (SDL_DriverStadia_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
device->context = ctx;
|
||||
|
||||
/* Check whether rumble is supported */
|
||||
{
|
||||
Uint8 rumble_packet[] = { 0x05, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
if (SDL_hid_write(device->dev, rumble_packet, sizeof(rumble_packet)) >= 0) {
|
||||
ctx->rumble_supported = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
HIDAPI_SetDeviceName(device, "Google Stadia Controller");
|
||||
|
||||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverStadia_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverStadia_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverStadia_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = SDL_CONTROLLER_NUM_STADIA_BUTTONS;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverStadia_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
|
||||
|
||||
if (ctx->rumble_supported) {
|
||||
Uint8 rumble_packet[] = { 0x05, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
|
||||
rumble_packet[1] = (low_frequency_rumble & 0xFF);
|
||||
rumble_packet[2] = (low_frequency_rumble >> 8);
|
||||
rumble_packet[3] = (high_frequency_rumble & 0xFF);
|
||||
rumble_packet[4] = (high_frequency_rumble >> 8);
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
return 0;
|
||||
} else {
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverStadia_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverStadia_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
|
||||
Uint32 caps = 0;
|
||||
|
||||
if (ctx->rumble_supported) {
|
||||
caps |= SDL_JOYCAP_RUMBLE;
|
||||
}
|
||||
return caps;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverStadia_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverStadia_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverStadia_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverStadia_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverStadia_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
// The format is the same but the original FW will send 10 bytes and January '21 FW update will send 11
|
||||
if (size < 10 || data[0] != 0x03) {
|
||||
/* We don't know how to handle this report */
|
||||
return;
|
||||
}
|
||||
|
||||
if (ctx->last_state[1] != data[1]) {
|
||||
SDL_bool dpad_up = SDL_FALSE;
|
||||
SDL_bool dpad_down = SDL_FALSE;
|
||||
SDL_bool dpad_left = SDL_FALSE;
|
||||
SDL_bool dpad_right = SDL_FALSE;
|
||||
|
||||
switch (data[1]) {
|
||||
case 0:
|
||||
dpad_up = SDL_TRUE;
|
||||
break;
|
||||
case 1:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 2:
|
||||
dpad_right = SDL_TRUE;
|
||||
break;
|
||||
case 3:
|
||||
dpad_right = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 4:
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 5:
|
||||
dpad_left = SDL_TRUE;
|
||||
dpad_down = SDL_TRUE;
|
||||
break;
|
||||
case 6:
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
case 7:
|
||||
dpad_up = SDL_TRUE;
|
||||
dpad_left = SDL_TRUE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, dpad_down);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, dpad_up);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, dpad_right);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, dpad_left);
|
||||
}
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_STADIA_SHARE, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_CONTROLLER_BUTTON_STADIA_GOOGLE_ASSISTANT, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
#define READ_STICK_AXIS(offset) \
|
||||
(data[offset] == 0x80 ? 0 : (Sint16)HIDAPI_RemapVal((float)((int)data[offset] - 0x80), 0x01 - 0x80, 0xff - 0x80, SDL_MIN_SINT16, SDL_MAX_SINT16))
|
||||
{
|
||||
axis = READ_STICK_AXIS(4);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = READ_STICK_AXIS(5);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = READ_STICK_AXIS(6);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = READ_STICK_AXIS(7);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
}
|
||||
#undef READ_STICK_AXIS
|
||||
|
||||
#define READ_TRIGGER_AXIS(offset) \
|
||||
(Sint16)(((int)data[offset] * 257) - 32768)
|
||||
{
|
||||
axis = READ_TRIGGER_AXIS(8);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = READ_TRIGGER_AXIS(9);
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
}
|
||||
#undef READ_TRIGGER_AXIS
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverStadia_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverStadia_Context *ctx = (SDL_DriverStadia_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size = 0;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_STADIA_PROTOCOL
|
||||
HIDAPI_DumpPacket("Google Stadia packet: size = %d", data, size);
|
||||
#endif
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
HIDAPI_DriverStadia_HandleStatePacket(joystick, ctx, data, size);
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverStadia_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverStadia_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_STADIA,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverStadia_RegisterHints,
|
||||
HIDAPI_DriverStadia_UnregisterHints,
|
||||
HIDAPI_DriverStadia_IsEnabled,
|
||||
HIDAPI_DriverStadia_IsSupportedDevice,
|
||||
HIDAPI_DriverStadia_InitDevice,
|
||||
HIDAPI_DriverStadia_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverStadia_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverStadia_UpdateDevice,
|
||||
HIDAPI_DriverStadia_OpenJoystick,
|
||||
HIDAPI_DriverStadia_RumbleJoystick,
|
||||
HIDAPI_DriverStadia_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverStadia_GetJoystickCapabilities,
|
||||
HIDAPI_DriverStadia_SetJoystickLED,
|
||||
HIDAPI_DriverStadia_SendJoystickEffect,
|
||||
HIDAPI_DriverStadia_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverStadia_CloseJoystick,
|
||||
HIDAPI_DriverStadia_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_STADIA */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
1236
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_steam.c
vendored
Normal file
1236
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_steam.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
2372
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_switch.c
vendored
Normal file
2372
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_switch.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
1677
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_wii.c
vendored
Normal file
1677
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_wii.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
386
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_xbox360.c
vendored
Normal file
386
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_xbox360.c
vendored
Normal file
|
|
@ -0,0 +1,386 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
#include "../../SDL_hints_c.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
#include "SDL_hidapi_rumble.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_XBOX_PROTOCOL*/
|
||||
|
||||
typedef struct
|
||||
{
|
||||
SDL_HIDAPI_Device *device;
|
||||
SDL_Joystick *joystick;
|
||||
int player_index;
|
||||
SDL_bool player_lights;
|
||||
Uint8 last_state[USB_PACKET_LENGTH];
|
||||
} SDL_DriverXbox360_Context;
|
||||
|
||||
static void HIDAPI_DriverXbox360_RegisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360_UnregisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360_IsEnabled(void)
|
||||
{
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
|
||||
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */
|
||||
|
||||
if (vendor_id == USB_VENDOR_ASTRO && product_id == USB_PRODUCT_ASTRO_C40_XBOX360) {
|
||||
/* This is the ASTRO C40 in Xbox 360 mode */
|
||||
return SDL_TRUE;
|
||||
}
|
||||
if (vendor_id == USB_VENDOR_NVIDIA) {
|
||||
/* This is the NVIDIA Shield controller which doesn't talk Xbox controller protocol */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == 0x0291 || product_id == 0x0719)) ||
|
||||
(type == SDL_GAMEPAD_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) {
|
||||
/* This is the wireless dongle, which talks a different protocol */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
if (interface_number > 0) {
|
||||
/* This is the chatpad or other input interface, not the Xbox 360 interface */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
#ifdef __MACOS__
|
||||
if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 0) {
|
||||
/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
/* Wired Xbox One controllers are handled by this driver, interfacing with
|
||||
the 360Controller driver available from:
|
||||
https://github.com/360Controller/360Controller/releases
|
||||
|
||||
Bluetooth Xbox One controllers are handled by the SDL Xbox One driver
|
||||
*/
|
||||
if (SDL_IsJoystickBluetoothXboxOne(vendor_id, product_id)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
return (type == SDL_GAMEPAD_TYPE_XBOX360 || type == SDL_GAMEPAD_TYPE_XBOXONE) ? SDL_TRUE : SDL_FALSE;
|
||||
#else
|
||||
return (type == SDL_GAMEPAD_TYPE_XBOX360) ? SDL_TRUE : SDL_FALSE;
|
||||
#endif
|
||||
}
|
||||
|
||||
static SDL_bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, SDL_bool on)
|
||||
{
|
||||
const SDL_bool blink = SDL_FALSE;
|
||||
Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0;
|
||||
Uint8 led_packet[] = { 0x01, 0x03, 0x00 };
|
||||
|
||||
led_packet[2] = mode;
|
||||
if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static void UpdateSlotLED(SDL_DriverXbox360_Context *ctx)
|
||||
{
|
||||
if (ctx->player_lights) {
|
||||
SetSlotLED(ctx->device->dev, (ctx->player_index % 4), SDL_TRUE);
|
||||
} else {
|
||||
SetSlotLED(ctx->device->dev, 0, SDL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
||||
{
|
||||
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)userdata;
|
||||
SDL_bool player_lights = SDL_GetStringBoolean(hint, SDL_TRUE);
|
||||
|
||||
if (player_lights != ctx->player_lights) {
|
||||
ctx->player_lights = player_lights;
|
||||
|
||||
UpdateSlotLED(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverXbox360_Context *ctx;
|
||||
|
||||
ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
ctx->device = device;
|
||||
|
||||
device->context = ctx;
|
||||
|
||||
device->type = SDL_GAMEPAD_TYPE_XBOX360;
|
||||
|
||||
return HIDAPI_JoystickConnected(device, NULL);
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
|
||||
|
||||
if (!ctx->joystick) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->player_index = player_index;
|
||||
|
||||
UpdateSlotLED(ctx);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
ctx->joystick = joystick;
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize player index (needed for setting LEDs) */
|
||||
ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
|
||||
ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, SDL_TRUE);
|
||||
UpdateSlotLED(ctx);
|
||||
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
|
||||
SDL_PlayerLEDHintChanged, ctx);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
#ifdef __MACOS__
|
||||
if (SDL_IsJoystickBluetoothXboxOne(device->vendor_id, device->product_id)) {
|
||||
Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00 };
|
||||
|
||||
rumble_packet[4] = (low_frequency_rumble >> 8);
|
||||
rumble_packet[5] = (high_frequency_rumble >> 8);
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
} else {
|
||||
/* On macOS the 360Controller driver uses this short report,
|
||||
and we need to prefix it with a magic token so hidapi passes it through untouched
|
||||
*/
|
||||
Uint8 rumble_packet[] = { 'M', 'A', 'G', 'I', 'C', '0', 0x00, 0x04, 0x00, 0x00 };
|
||||
|
||||
rumble_packet[6 + 2] = (low_frequency_rumble >> 8);
|
||||
rumble_packet[6 + 3] = (high_frequency_rumble >> 8);
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
}
|
||||
#else
|
||||
Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
rumble_packet[3] = (low_frequency_rumble >> 8);
|
||||
rumble_packet[4] = (high_frequency_rumble >> 8);
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverXbox360_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
/* Doesn't have an RGB LED, so don't return SDL_JOYCAP_LED here */
|
||||
return SDL_JOYCAP_RUMBLE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
#ifdef __MACOS__
|
||||
const SDL_bool invert_y_axes = SDL_FALSE;
|
||||
#else
|
||||
const SDL_bool invert_y_axes = SDL_TRUE;
|
||||
#endif
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)data[4] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[5] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[6]));
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[8]));
|
||||
if (invert_y_axes) {
|
||||
axis = ~axis;
|
||||
}
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[10]));
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[12]));
|
||||
if (invert_y_axes) {
|
||||
axis = ~axis;
|
||||
}
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min((size_t)size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size = 0;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
HIDAPI_DumpPacket("Xbox 360 packet: size = %d", data, size);
|
||||
#endif
|
||||
if (joystick == NULL) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (data[0] == 0x00) {
|
||||
HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
|
||||
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
|
||||
SDL_PlayerLEDHintChanged, ctx);
|
||||
|
||||
ctx->joystick = NULL;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverXbox360_RegisterHints,
|
||||
HIDAPI_DriverXbox360_UnregisterHints,
|
||||
HIDAPI_DriverXbox360_IsEnabled,
|
||||
HIDAPI_DriverXbox360_IsSupportedDevice,
|
||||
HIDAPI_DriverXbox360_InitDevice,
|
||||
HIDAPI_DriverXbox360_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360_UpdateDevice,
|
||||
HIDAPI_DriverXbox360_OpenJoystick,
|
||||
HIDAPI_DriverXbox360_RumbleJoystick,
|
||||
HIDAPI_DriverXbox360_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverXbox360_GetJoystickCapabilities,
|
||||
HIDAPI_DriverXbox360_SetJoystickLED,
|
||||
HIDAPI_DriverXbox360_SendJoystickEffect,
|
||||
HIDAPI_DriverXbox360_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverXbox360_CloseJoystick,
|
||||
HIDAPI_DriverXbox360_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
379
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_xbox360w.c
vendored
Normal file
379
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_xbox360w.c
vendored
Normal file
|
|
@ -0,0 +1,379 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI
|
||||
|
||||
#include "../../SDL_hints_c.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_hidapijoystick_c.h"
|
||||
#include "SDL_hidapi_rumble.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
|
||||
|
||||
/* Define this if you want to log all packets from the controller */
|
||||
/*#define DEBUG_XBOX_PROTOCOL*/
|
||||
|
||||
typedef struct
|
||||
{
|
||||
SDL_HIDAPI_Device *device;
|
||||
SDL_bool connected;
|
||||
int player_index;
|
||||
SDL_bool player_lights;
|
||||
Uint8 last_state[USB_PACKET_LENGTH];
|
||||
} SDL_DriverXbox360W_Context;
|
||||
|
||||
static void HIDAPI_DriverXbox360W_RegisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS, callback, userdata);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360W_UnregisterHints(SDL_HintCallback callback, void *userdata)
|
||||
{
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS, callback, userdata);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360W_IsEnabled(void)
|
||||
{
|
||||
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS,
|
||||
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT))));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360W_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */
|
||||
|
||||
if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == 0x0291 || product_id == 0x02a9 || product_id == 0x0719) && interface_protocol == 0) ||
|
||||
(type == SDL_GAMEPAD_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static SDL_bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, SDL_bool on)
|
||||
{
|
||||
const SDL_bool blink = SDL_FALSE;
|
||||
Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0;
|
||||
Uint8 led_packet[] = { 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
led_packet[3] = 0x40 + (mode % 0x0e);
|
||||
if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static void UpdateSlotLED(SDL_DriverXbox360W_Context *ctx)
|
||||
{
|
||||
if (ctx->player_lights) {
|
||||
SetSlotLED(ctx->device->dev, (ctx->player_index % 4), SDL_TRUE);
|
||||
} else {
|
||||
SetSlotLED(ctx->device->dev, 0, SDL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
||||
{
|
||||
SDL_DriverXbox360W_Context *ctx = (SDL_DriverXbox360W_Context *)userdata;
|
||||
SDL_bool player_lights = SDL_GetStringBoolean(hint, SDL_TRUE);
|
||||
|
||||
if (player_lights != ctx->player_lights) {
|
||||
ctx->player_lights = player_lights;
|
||||
|
||||
UpdateSlotLED(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
static void UpdatePowerLevel(SDL_Joystick *joystick, Uint8 level)
|
||||
{
|
||||
float normalized_level = (float)level / 255.0f;
|
||||
|
||||
if (normalized_level <= 0.05f) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_EMPTY);
|
||||
} else if (normalized_level <= 0.20f) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_LOW);
|
||||
} else if (normalized_level <= 0.70f) {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_MEDIUM);
|
||||
} else {
|
||||
SDL_SendJoystickBatteryLevel(joystick, SDL_JOYSTICK_POWER_FULL);
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360W_InitDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverXbox360W_Context *ctx;
|
||||
|
||||
/* Requests controller presence information from the wireless dongle */
|
||||
const Uint8 init_packet[] = { 0x08, 0x00, 0x0F, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
HIDAPI_SetDeviceName(device, "Xbox 360 Wireless Controller");
|
||||
|
||||
ctx = (SDL_DriverXbox360W_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (ctx == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
ctx->device = device;
|
||||
|
||||
device->context = ctx;
|
||||
|
||||
if (SDL_hid_write(device->dev, init_packet, sizeof(init_packet)) != sizeof(init_packet)) {
|
||||
SDL_SetError("Couldn't write init packet");
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
device->type = SDL_GAMEPAD_TYPE_XBOX360;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360W_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360W_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
||||
{
|
||||
SDL_DriverXbox360W_Context *ctx = (SDL_DriverXbox360W_Context *)device->context;
|
||||
|
||||
if (ctx == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
ctx->player_index = player_index;
|
||||
|
||||
UpdateSlotLED(ctx);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360W_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverXbox360W_Context *ctx = (SDL_DriverXbox360W_Context *)device->context;
|
||||
|
||||
SDL_AssertJoysticksLocked();
|
||||
|
||||
SDL_zeroa(ctx->last_state);
|
||||
|
||||
/* Initialize player index (needed for setting LEDs) */
|
||||
ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
|
||||
ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, SDL_TRUE);
|
||||
UpdateSlotLED(ctx);
|
||||
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
|
||||
SDL_PlayerLEDHintChanged, ctx);
|
||||
|
||||
/* Initialize the joystick capabilities */
|
||||
joystick->nbuttons = 15;
|
||||
joystick->naxes = SDL_GAMEPAD_AXIS_MAX;
|
||||
joystick->epowerlevel = SDL_JOYSTICK_POWER_UNKNOWN;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360W_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
Uint8 rumble_packet[] = { 0x00, 0x01, 0x0f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
|
||||
|
||||
rumble_packet[5] = (low_frequency_rumble >> 8);
|
||||
rumble_packet[6] = (high_frequency_rumble >> 8);
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360W_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static Uint32 HIDAPI_DriverXbox360W_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
/* Doesn't have an RGB LED, so don't return SDL_JOYCAP_LED here */
|
||||
return SDL_JOYCAP_RUMBLE;
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360W_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360W_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360W_HandleStatePacket(SDL_Joystick *joystick, SDL_hid_device *dev, SDL_DriverXbox360W_Context *ctx, Uint8 *data, int size)
|
||||
{
|
||||
Sint16 axis;
|
||||
const SDL_bool invert_y_axes = SDL_TRUE;
|
||||
Uint64 timestamp = SDL_GetTicksNS();
|
||||
|
||||
if (ctx->last_state[2] != data[2]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (ctx->last_state[3] != data[3]) {
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
|
||||
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
axis = ((int)data[4] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
||||
axis = ((int)data[5] * 257) - 32768;
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[6]));
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[8]));
|
||||
if (invert_y_axes) {
|
||||
axis = ~axis;
|
||||
}
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[10]));
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
||||
axis = SDL_SwapLE16(*(Sint16 *)(&data[12]));
|
||||
if (invert_y_axes) {
|
||||
axis = ~axis;
|
||||
}
|
||||
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
||||
|
||||
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverXbox360W_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
SDL_DriverXbox360W_Context *ctx = (SDL_DriverXbox360W_Context *)device->context;
|
||||
SDL_Joystick *joystick = NULL;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int size;
|
||||
|
||||
if (device->num_joysticks > 0) {
|
||||
joystick = SDL_GetJoystickFromInstanceID(device->joysticks[0]);
|
||||
}
|
||||
|
||||
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||
#ifdef DEBUG_XBOX_PROTOCOL
|
||||
HIDAPI_DumpPacket("Xbox 360 wireless packet: size = %d", data, size);
|
||||
#endif
|
||||
if (size == 2 && data[0] == 0x08) {
|
||||
SDL_bool connected = (data[1] & 0x80) ? SDL_TRUE : SDL_FALSE;
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Connected = %s\n", connected ? "TRUE" : "FALSE");
|
||||
#endif
|
||||
if (connected != ctx->connected) {
|
||||
ctx->connected = connected;
|
||||
|
||||
if (connected) {
|
||||
SDL_JoystickID joystickID;
|
||||
|
||||
HIDAPI_JoystickConnected(device, &joystickID);
|
||||
|
||||
} else if (device->num_joysticks > 0) {
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
}
|
||||
} else if (size == 29 && data[0] == 0x00 && data[1] == 0x0f && data[2] == 0x00 && data[3] == 0xf0) {
|
||||
/* Serial number is data[7-13] */
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Battery status (initial): %d\n", data[17]);
|
||||
#endif
|
||||
if (joystick) {
|
||||
UpdatePowerLevel(joystick, data[17]);
|
||||
}
|
||||
} else if (size == 29 && data[0] == 0x00 && data[1] == 0x00 && data[2] == 0x00 && data[3] == 0x13) {
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
SDL_Log("Battery status: %d\n", data[4]);
|
||||
#endif
|
||||
if (joystick) {
|
||||
UpdatePowerLevel(joystick, data[4]);
|
||||
}
|
||||
} else if (size == 29 && data[0] == 0x00 && (data[1] & 0x01) == 0x01) {
|
||||
if (joystick) {
|
||||
HIDAPI_DriverXbox360W_HandleStatePacket(joystick, device->dev, ctx, data + 4, size - 4);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 0 && device->num_joysticks > 0) {
|
||||
/* Read error, device is disconnected */
|
||||
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
||||
}
|
||||
return size >= 0;
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360W_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverXbox360W_Context *ctx = (SDL_DriverXbox360W_Context *)device->context;
|
||||
|
||||
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
|
||||
SDL_PlayerLEDHintChanged, ctx);
|
||||
}
|
||||
|
||||
static void HIDAPI_DriverXbox360W_FreeDevice(SDL_HIDAPI_Device *device)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W = {
|
||||
SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_WIRELESS,
|
||||
SDL_TRUE,
|
||||
HIDAPI_DriverXbox360W_RegisterHints,
|
||||
HIDAPI_DriverXbox360W_UnregisterHints,
|
||||
HIDAPI_DriverXbox360W_IsEnabled,
|
||||
HIDAPI_DriverXbox360W_IsSupportedDevice,
|
||||
HIDAPI_DriverXbox360W_InitDevice,
|
||||
HIDAPI_DriverXbox360W_GetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360W_SetDevicePlayerIndex,
|
||||
HIDAPI_DriverXbox360W_UpdateDevice,
|
||||
HIDAPI_DriverXbox360W_OpenJoystick,
|
||||
HIDAPI_DriverXbox360W_RumbleJoystick,
|
||||
HIDAPI_DriverXbox360W_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverXbox360W_GetJoystickCapabilities,
|
||||
HIDAPI_DriverXbox360W_SetJoystickLED,
|
||||
HIDAPI_DriverXbox360W_SendJoystickEffect,
|
||||
HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverXbox360W_CloseJoystick,
|
||||
HIDAPI_DriverXbox360W_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
1654
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_xboxone.c
vendored
Normal file
1654
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_xboxone.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
1666
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapijoystick.c
vendored
Normal file
1666
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapijoystick.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
162
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapijoystick_c.h
vendored
Normal file
162
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapijoystick_c.h
vendored
Normal file
|
|
@ -0,0 +1,162 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_JOYSTICK_HIDAPI_H
|
||||
#define SDL_JOYSTICK_HIDAPI_H
|
||||
|
||||
#include "../usb_ids.h"
|
||||
|
||||
/* This is the full set of HIDAPI drivers available */
|
||||
#define SDL_JOYSTICK_HIDAPI_GAMECUBE
|
||||
#define SDL_JOYSTICK_HIDAPI_LUNA
|
||||
#define SDL_JOYSTICK_HIDAPI_PS3
|
||||
#define SDL_JOYSTICK_HIDAPI_PS4
|
||||
#define SDL_JOYSTICK_HIDAPI_PS5
|
||||
#define SDL_JOYSTICK_HIDAPI_STADIA
|
||||
#define SDL_JOYSTICK_HIDAPI_STEAM /* Simple support for BLE Steam Controller, hint is disabled by default */
|
||||
#define SDL_JOYSTICK_HIDAPI_SWITCH
|
||||
#define SDL_JOYSTICK_HIDAPI_WII
|
||||
#define SDL_JOYSTICK_HIDAPI_XBOX360
|
||||
#define SDL_JOYSTICK_HIDAPI_XBOXONE
|
||||
#define SDL_JOYSTICK_HIDAPI_SHIELD
|
||||
|
||||
/* Whether HIDAPI is enabled by default */
|
||||
#define SDL_HIDAPI_DEFAULT SDL_TRUE
|
||||
|
||||
/* The maximum size of a USB packet for HID devices */
|
||||
#define USB_PACKET_LENGTH 64
|
||||
|
||||
/* Forward declaration */
|
||||
struct SDL_HIDAPI_DeviceDriver;
|
||||
|
||||
typedef struct SDL_HIDAPI_Device
|
||||
{
|
||||
const void *magic;
|
||||
char *name;
|
||||
char *path;
|
||||
Uint16 vendor_id;
|
||||
Uint16 product_id;
|
||||
Uint16 version;
|
||||
char *serial;
|
||||
SDL_JoystickGUID guid;
|
||||
int interface_number; /* Available on Windows and Linux */
|
||||
int interface_class;
|
||||
int interface_subclass;
|
||||
int interface_protocol;
|
||||
Uint16 usage_page; /* Available on Windows and macOS */
|
||||
Uint16 usage; /* Available on Windows and macOS */
|
||||
SDL_bool is_bluetooth;
|
||||
SDL_JoystickType joystick_type;
|
||||
SDL_GamepadType type;
|
||||
|
||||
struct SDL_HIDAPI_DeviceDriver *driver;
|
||||
void *context;
|
||||
SDL_Mutex *dev_lock;
|
||||
SDL_hid_device *dev;
|
||||
SDL_AtomicInt rumble_pending;
|
||||
int num_joysticks;
|
||||
SDL_JoystickID *joysticks;
|
||||
|
||||
/* Used during scanning for device changes */
|
||||
SDL_bool seen;
|
||||
|
||||
/* Used to flag that the device is being updated */
|
||||
SDL_bool updating;
|
||||
|
||||
struct SDL_HIDAPI_Device *parent;
|
||||
int num_children;
|
||||
struct SDL_HIDAPI_Device **children;
|
||||
|
||||
struct SDL_HIDAPI_Device *next;
|
||||
} SDL_HIDAPI_Device;
|
||||
|
||||
typedef struct SDL_HIDAPI_DeviceDriver
|
||||
{
|
||||
const char *name;
|
||||
SDL_bool enabled;
|
||||
void (*RegisterHints)(SDL_HintCallback callback, void *userdata);
|
||||
void (*UnregisterHints)(SDL_HintCallback callback, void *userdata);
|
||||
SDL_bool (*IsEnabled)(void);
|
||||
SDL_bool (*IsSupportedDevice)(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol);
|
||||
SDL_bool (*InitDevice)(SDL_HIDAPI_Device *device);
|
||||
int (*GetDevicePlayerIndex)(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id);
|
||||
void (*SetDevicePlayerIndex)(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index);
|
||||
SDL_bool (*UpdateDevice)(SDL_HIDAPI_Device *device);
|
||||
SDL_bool (*OpenJoystick)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
int (*RumbleJoystick)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
|
||||
int (*RumbleJoystickTriggers)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble);
|
||||
Uint32 (*GetJoystickCapabilities)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
int (*SetJoystickLED)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
|
||||
int (*SendJoystickEffect)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size);
|
||||
int (*SetJoystickSensorsEnabled)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled);
|
||||
void (*CloseJoystick)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
void (*FreeDevice)(SDL_HIDAPI_Device *device);
|
||||
|
||||
} SDL_HIDAPI_DeviceDriver;
|
||||
|
||||
/* HIDAPI device support */
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverNintendoClassic;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverWii;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W;
|
||||
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne;
|
||||
|
||||
/* Return true if a HID device is present and supported as a joystick of the given type */
|
||||
extern SDL_bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type);
|
||||
|
||||
/* Return true if a HID device is present and supported as a joystick */
|
||||
extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name);
|
||||
|
||||
/* Return the type of a joystick if it's present and supported */
|
||||
extern SDL_JoystickType HIDAPI_GetJoystickTypeFromGUID(SDL_JoystickGUID guid);
|
||||
|
||||
/* Return the type of a game controller if it's present and supported */
|
||||
extern SDL_GamepadType HIDAPI_GetGamepadTypeFromGUID(SDL_JoystickGUID guid);
|
||||
|
||||
extern void HIDAPI_UpdateDevices(void);
|
||||
extern void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name);
|
||||
extern void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 vendor_id, Uint16 product_id);
|
||||
extern void HIDAPI_SetDeviceSerial(SDL_HIDAPI_Device *device, const char *serial);
|
||||
extern SDL_bool HIDAPI_HasConnectedUSBDevice(const char *serial);
|
||||
extern void HIDAPI_DisconnectBluetoothDevice(const char *serial);
|
||||
extern SDL_bool HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID);
|
||||
extern void HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID);
|
||||
|
||||
extern void HIDAPI_DumpPacket(const char *prefix, const Uint8 *data, int size);
|
||||
|
||||
extern SDL_bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product);
|
||||
|
||||
extern float HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float output_max);
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_H */
|
||||
499
vendor/sdl-3.0.0/src/joystick/hidapi/steam/controller_constants.h
vendored
Normal file
499
vendor/sdl-3.0.0/src/joystick/hidapi/steam/controller_constants.h
vendored
Normal file
|
|
@ -0,0 +1,499 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2021 Valve Corporation
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _CONTROLLER_CONSTANTS_
|
||||
#define _CONTROLLER_CONSTANTS_
|
||||
|
||||
#include "controller_structs.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define FEATURE_REPORT_SIZE 64
|
||||
|
||||
#define VALVE_USB_VID 0x28DE
|
||||
|
||||
// Frame update rate (in ms).
|
||||
#define FAST_SCAN_INTERVAL 6
|
||||
#define SLOW_SCAN_INTERVAL 9
|
||||
|
||||
// Contains each of the USB PIDs for Valve controllers (only add to this enum and never change the order)
|
||||
enum ValveControllerPID
|
||||
{
|
||||
BASTILLE_PID = 0x2202,
|
||||
CHELL_PID = 0x1101,
|
||||
D0G_PID = 0x1102,
|
||||
ELI_PID = 0x1103,
|
||||
FREEMAN_PID = 0x1104,
|
||||
D0G_BLE_PID = 0x1105,
|
||||
D0G_BLE2_PID = 0x1106,
|
||||
D0GGLE_PID = 0x1142,
|
||||
};
|
||||
|
||||
// This enum contains all of the messages exchanged between the host and the target (only add to this enum and never change the order)
|
||||
enum FeatureReportMessageIDs
|
||||
{
|
||||
ID_SET_DIGITAL_MAPPINGS = 0x80,
|
||||
ID_CLEAR_DIGITAL_MAPPINGS = 0x81,
|
||||
ID_GET_DIGITAL_MAPPINGS = 0x82,
|
||||
ID_GET_ATTRIBUTES_VALUES = 0x83,
|
||||
ID_GET_ATTRIBUTE_LABEL = 0x84,
|
||||
ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85,
|
||||
ID_FACTORY_RESET = 0x86,
|
||||
ID_SET_SETTINGS_VALUES = 0x87,
|
||||
ID_CLEAR_SETTINGS_VALUES = 0x88,
|
||||
ID_GET_SETTINGS_VALUES = 0x89,
|
||||
ID_GET_SETTING_LABEL = 0x8A,
|
||||
ID_GET_SETTINGS_MAXS = 0x8B,
|
||||
ID_GET_SETTINGS_DEFAULTS = 0x8C,
|
||||
ID_SET_CONTROLLER_MODE = 0x8D,
|
||||
ID_LOAD_DEFAULT_SETTINGS = 0x8E,
|
||||
ID_TRIGGER_HAPTIC_PULSE = 0x8F,
|
||||
ID_TURN_OFF_CONTROLLER = 0x9F,
|
||||
|
||||
ID_GET_DEVICE_INFO = 0xA1,
|
||||
|
||||
ID_CALIBRATE_TRACKPADS = 0xA7,
|
||||
ID_RESERVED_0 = 0xA8,
|
||||
ID_SET_SERIAL_NUMBER = 0xA9,
|
||||
ID_GET_TRACKPAD_CALIBRATION = 0xAA,
|
||||
ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
|
||||
ID_GET_TRACKPAD_RAW_DATA = 0xAC,
|
||||
ID_ENABLE_PAIRING = 0xAD,
|
||||
ID_GET_STRING_ATTRIBUTE = 0xAE,
|
||||
ID_RADIO_ERASE_RECORDS = 0xAF,
|
||||
ID_RADIO_WRITE_RECORD = 0xB0,
|
||||
ID_SET_DONGLE_SETTING = 0xB1,
|
||||
ID_DONGLE_DISCONNECT_DEVICE = 0xB2,
|
||||
ID_DONGLE_COMMIT_DEVICE = 0xB3,
|
||||
ID_DONGLE_GET_WIRELESS_STATE = 0xB4,
|
||||
ID_CALIBRATE_GYRO = 0xB5,
|
||||
ID_PLAY_AUDIO = 0xB6,
|
||||
ID_AUDIO_UPDATE_START = 0xB7,
|
||||
ID_AUDIO_UPDATE_DATA = 0xB8,
|
||||
ID_AUDIO_UPDATE_COMPLETE = 0xB9,
|
||||
ID_GET_CHIPID = 0xBA,
|
||||
|
||||
ID_CALIBRATE_JOYSTICK = 0xBF,
|
||||
ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0,
|
||||
ID_SET_AUDIO_MAPPING = 0xC1,
|
||||
ID_CHECK_GYRO_FW_LOAD = 0xC2,
|
||||
ID_CALIBRATE_ANALOG = 0xC3,
|
||||
ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4,
|
||||
};
|
||||
|
||||
|
||||
// Enumeration of all wireless dongle events
|
||||
typedef enum WirelessEventTypes
|
||||
{
|
||||
WIRELESS_EVENT_DISCONNECT = 1,
|
||||
WIRELESS_EVENT_CONNECT = 2,
|
||||
WIRELESS_EVENT_PAIR = 3,
|
||||
} EWirelessEventType;
|
||||
|
||||
|
||||
// Enumeration of generic digital inputs - not all of these will be supported on all controllers (only add to this enum and never change the order)
|
||||
typedef enum
|
||||
{
|
||||
IO_DIGITAL_BUTTON_NONE = -1,
|
||||
IO_DIGITAL_BUTTON_RIGHT_TRIGGER,
|
||||
IO_DIGITAL_BUTTON_LEFT_TRIGGER,
|
||||
IO_DIGITAL_BUTTON_1,
|
||||
IO_DIGITAL_BUTTON_Y=IO_DIGITAL_BUTTON_1,
|
||||
IO_DIGITAL_BUTTON_2,
|
||||
IO_DIGITAL_BUTTON_B=IO_DIGITAL_BUTTON_2,
|
||||
IO_DIGITAL_BUTTON_3,
|
||||
IO_DIGITAL_BUTTON_X=IO_DIGITAL_BUTTON_3,
|
||||
IO_DIGITAL_BUTTON_4,
|
||||
IO_DIGITAL_BUTTON_A=IO_DIGITAL_BUTTON_4,
|
||||
IO_DIGITAL_BUTTON_RIGHT_BUMPER,
|
||||
IO_DIGITAL_BUTTON_LEFT_BUMPER,
|
||||
IO_DIGITAL_BUTTON_LEFT_JOYSTICK_CLICK,
|
||||
IO_DIGITAL_BUTTON_ESCAPE,
|
||||
IO_DIGITAL_BUTTON_STEAM,
|
||||
IO_DIGITAL_BUTTON_MENU,
|
||||
IO_DIGITAL_STICK_UP,
|
||||
IO_DIGITAL_STICK_DOWN,
|
||||
IO_DIGITAL_STICK_LEFT,
|
||||
IO_DIGITAL_STICK_RIGHT,
|
||||
IO_DIGITAL_TOUCH_1,
|
||||
IO_DIGITAL_BUTTON_UP=IO_DIGITAL_TOUCH_1,
|
||||
IO_DIGITAL_TOUCH_2,
|
||||
IO_DIGITAL_BUTTON_RIGHT=IO_DIGITAL_TOUCH_2,
|
||||
IO_DIGITAL_TOUCH_3,
|
||||
IO_DIGITAL_BUTTON_LEFT=IO_DIGITAL_TOUCH_3,
|
||||
IO_DIGITAL_TOUCH_4,
|
||||
IO_DIGITAL_BUTTON_DOWN=IO_DIGITAL_TOUCH_4,
|
||||
IO_DIGITAL_BUTTON_BACK_LEFT,
|
||||
IO_DIGITAL_BUTTON_BACK_RIGHT,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_N,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_NE,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_E,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_SE,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_S,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_SW,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_W,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_NW,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_N,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_NE,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_E,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_SE,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_S,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_SW,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_W,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_NW,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_DOUBLE_TAP,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_DOUBLE_TAP,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_OUTER_RADIUS,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_OUTER_RADIUS,
|
||||
IO_DIGITAL_LEFT_TRACKPAD_CLICK,
|
||||
IO_DIGITAL_RIGHT_TRACKPAD_CLICK,
|
||||
IO_DIGITAL_BATTERY_LOW,
|
||||
IO_DIGITAL_LEFT_TRIGGER_THRESHOLD,
|
||||
IO_DIGITAL_RIGHT_TRIGGER_THRESHOLD,
|
||||
IO_DIGITAL_BUTTON_BACK_LEFT2,
|
||||
IO_DIGITAL_BUTTON_BACK_RIGHT2,
|
||||
IO_DIGITAL_BUTTON_ALWAYS_ON,
|
||||
IO_DIGITAL_BUTTON_ANCILLARY_1,
|
||||
IO_DIGITAL_BUTTON_MACRO_0,
|
||||
IO_DIGITAL_BUTTON_MACRO_1,
|
||||
IO_DIGITAL_BUTTON_MACRO_2,
|
||||
IO_DIGITAL_BUTTON_MACRO_3,
|
||||
IO_DIGITAL_BUTTON_MACRO_4,
|
||||
IO_DIGITAL_BUTTON_MACRO_5,
|
||||
IO_DIGITAL_BUTTON_MACRO_6,
|
||||
IO_DIGITAL_BUTTON_MACRO_7,
|
||||
IO_DIGITAL_BUTTON_MACRO_1FINGER,
|
||||
IO_DIGITAL_BUTTON_MACRO_2FINGER,
|
||||
IO_DIGITAL_COUNT
|
||||
} DigitalIO ;
|
||||
|
||||
// Enumeration of generic analog inputs - not all of these will be supported on all controllers (only add to this enum and never change the order)
|
||||
typedef enum
|
||||
{
|
||||
IO_ANALOG_LEFT_STICK_X,
|
||||
IO_ANALOG_LEFT_STICK_Y,
|
||||
IO_ANALOG_RIGHT_STICK_X,
|
||||
IO_ANALOG_RIGHT_STICK_Y,
|
||||
IO_ANALOG_LEFT_TRIGGER,
|
||||
IO_ANALOG_RIGHT_TRIGGER,
|
||||
IO_MOUSE1_X,
|
||||
IO_MOUSE1_Y,
|
||||
IO_MOUSE1_Z,
|
||||
IO_ACCEL_X,
|
||||
IO_ACCEL_Y,
|
||||
IO_ACCEL_Z,
|
||||
IO_GYRO_X,
|
||||
IO_GYRO_Y,
|
||||
IO_GYRO_Z,
|
||||
IO_GYRO_QUAT_W,
|
||||
IO_GYRO_QUAT_X,
|
||||
IO_GYRO_QUAT_Y,
|
||||
IO_GYRO_QUAT_Z,
|
||||
IO_GYRO_STEERING_VEC,
|
||||
IO_RAW_TRIGGER_LEFT,
|
||||
IO_RAW_TRIGGER_RIGHT,
|
||||
IO_RAW_JOYSTICK_X,
|
||||
IO_RAW_JOYSTICK_Y,
|
||||
IO_GYRO_TILT_VEC,
|
||||
IO_ANALOG_COUNT
|
||||
} AnalogIO;
|
||||
|
||||
|
||||
// Contains list of all types of devices that the controller emulates (only add to this enum and never change the order)
|
||||
enum DeviceTypes
|
||||
{
|
||||
DEVICE_KEYBOARD,
|
||||
DEVICE_MOUSE,
|
||||
DEVICE_GAMEPAD,
|
||||
DEVICE_MODE_ADJUST,
|
||||
DEVICE_COUNT
|
||||
};
|
||||
|
||||
// Scan codes for HID keyboards
|
||||
enum HIDKeyboardKeys
|
||||
{
|
||||
KEY_INVALID,
|
||||
KEY_FIRST = 0x04,
|
||||
KEY_A = KEY_FIRST, KEY_B, KEY_C, KEY_D, KEY_E, KEY_F, KEY_G, KEY_H, KEY_I, KEY_J, KEY_K, KEY_L,
|
||||
KEY_M, KEY_N, KEY_O, KEY_P, KEY_Q, KEY_R, KEY_S, KEY_T, KEY_U, KEY_V, KEY_W, KEY_X, KEY_Y, KEY_Z, KEY_1, KEY_2,
|
||||
KEY_3, KEY_4, KEY_5, KEY_6, KEY_7, KEY_8, KEY_9, KEY_0, KEY_RETURN, KEY_ESCAPE, KEY_BACKSPACE, KEY_TAB, KEY_SPACE, KEY_DASH, KEY_EQUALS, KEY_LEFT_BRACKET,
|
||||
KEY_RIGHT_BRACKET, KEY_BACKSLASH, KEY_UNUSED1, KEY_SEMICOLON, KEY_SINGLE_QUOTE, KEY_BACK_TICK, KEY_COMMA, KEY_PERIOD, KEY_FORWARD_SLASH, KEY_CAPSLOCK, KEY_F1, KEY_F2, KEY_F3, KEY_F4, KEY_F5, KEY_F6,
|
||||
KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_F11, KEY_F12, KEY_PRINT_SCREEN, KEY_SCROLL_LOCK, KEY_BREAK, KEY_INSERT, KEY_HOME, KEY_PAGE_UP, KEY_DELETE, KEY_END, KEY_PAGE_DOWN, KEY_RIGHT_ARROW,
|
||||
KEY_LEFT_ARROW, KEY_DOWN_ARROW, KEY_UP_ARROW, KEY_NUM_LOCK, KEY_KEYPAD_FORWARD_SLASH, KEY_KEYPAD_ASTERISK, KEY_KEYPAD_DASH, KEY_KEYPAD_PLUS, KEY_KEYPAD_ENTER, KEY_KEYPAD_1, KEY_KEYPAD_2, KEY_KEYPAD_3, KEY_KEYPAD_4, KEY_KEYPAD_5, KEY_KEYPAD_6, KEY_KEYPAD_7,
|
||||
KEY_KEYPAD_8, KEY_KEYPAD_9, KEY_KEYPAD_0, KEY_KEYPAD_PERIOD,
|
||||
KEY_LALT,
|
||||
KEY_LSHIFT,
|
||||
KEY_LWIN,
|
||||
KEY_LCONTROL,
|
||||
KEY_RALT,
|
||||
KEY_RSHIFT,
|
||||
KEY_RWIN,
|
||||
KEY_RCONTROL,
|
||||
KEY_VOLUP,
|
||||
KEY_VOLDOWN,
|
||||
KEY_MUTE,
|
||||
KEY_PLAY,
|
||||
KEY_STOP,
|
||||
KEY_NEXT,
|
||||
KEY_PREV,
|
||||
KEY_LAST = KEY_PREV
|
||||
};
|
||||
|
||||
enum ModifierMasks
|
||||
{
|
||||
KEY_LCONTROL_MASK = (1<<0),
|
||||
KEY_LSHIFT_MASK = (1<<1),
|
||||
KEY_LALT_MASK = (1<<2),
|
||||
KEY_LWIN_MASK = (1<<3),
|
||||
KEY_RCONTROL_MASK = (1<<4),
|
||||
KEY_RSHIFT_MASK = (1<<5),
|
||||
KEY_RALT_MASK = (1<<6),
|
||||
KEY_RWIN_MASK = (1<<7)
|
||||
};
|
||||
|
||||
// Standard mouse buttons as specified in the HID mouse spec
|
||||
enum MouseButtons
|
||||
{
|
||||
MOUSE_BTN_LEFT,
|
||||
MOUSE_BTN_RIGHT,
|
||||
MOUSE_BTN_MIDDLE,
|
||||
MOUSE_BTN_BACK,
|
||||
MOUSE_BTN_FORWARD,
|
||||
MOUSE_SCROLL_UP,
|
||||
MOUSE_SCROLL_DOWN,
|
||||
MOUSE_BTN_COUNT
|
||||
};
|
||||
|
||||
// Gamepad buttons
|
||||
enum GamepadButtons
|
||||
{
|
||||
GAMEPAD_BTN_TRIGGER_LEFT=1,
|
||||
GAMEPAD_BTN_TRIGGER_RIGHT,
|
||||
GAMEPAD_BTN_A,
|
||||
GAMEPAD_BTN_B,
|
||||
GAMEPAD_BTN_Y,
|
||||
GAMEPAD_BTN_X,
|
||||
GAMEPAD_BTN_SHOULDER_LEFT,
|
||||
GAMEPAD_BTN_SHOULDER_RIGHT,
|
||||
GAMEPAD_BTN_LEFT_JOYSTICK,
|
||||
GAMEPAD_BTN_RIGHT_JOYSTICK,
|
||||
GAMEPAD_BTN_START,
|
||||
GAMEPAD_BTN_SELECT,
|
||||
GAMEPAD_BTN_STEAM,
|
||||
GAMEPAD_BTN_DPAD_UP,
|
||||
GAMEPAD_BTN_DPAD_DOWN,
|
||||
GAMEPAD_BTN_DPAD_LEFT,
|
||||
GAMEPAD_BTN_DPAD_RIGHT,
|
||||
GAMEPAD_BTN_LSTICK_UP,
|
||||
GAMEPAD_BTN_LSTICK_DOWN,
|
||||
GAMEPAD_BTN_LSTICK_LEFT,
|
||||
GAMEPAD_BTN_LSTICK_RIGHT,
|
||||
GAMEPAD_BTN_RSTICK_UP,
|
||||
GAMEPAD_BTN_RSTICK_DOWN,
|
||||
GAMEPAD_BTN_RSTICK_LEFT,
|
||||
GAMEPAD_BTN_RSTICK_RIGHT,
|
||||
GAMEPAD_BTN_COUNT
|
||||
};
|
||||
|
||||
// Mode adjust
|
||||
enum ModeAdjustModes
|
||||
{
|
||||
MODE_ADJUST_SENSITITY=1,
|
||||
MODE_ADJUST_LEFT_PAD_SECONDARY_MODE,
|
||||
MODE_ADJUST_RIGHT_PAD_SECONDARY_MODE,
|
||||
MODE_ADJUST_COUNT
|
||||
};
|
||||
|
||||
// Read-only attributes of controllers (only add to this enum and never change the order)
|
||||
typedef enum
|
||||
{
|
||||
ATTRIB_UNIQUE_ID,
|
||||
ATTRIB_PRODUCT_ID,
|
||||
ATTRIB_PRODUCT_REVISON, // deprecated
|
||||
ATTRIB_CAPABILITIES = ATTRIB_PRODUCT_REVISON, // intentional aliasing
|
||||
ATTRIB_FIRMWARE_VERSION, // deprecated
|
||||
ATTRIB_FIRMWARE_BUILD_TIME,
|
||||
ATTRIB_RADIO_FIRMWARE_BUILD_TIME,
|
||||
ATTRIB_RADIO_DEVICE_ID0,
|
||||
ATTRIB_RADIO_DEVICE_ID1,
|
||||
ATTRIB_DONGLE_FIRMWARE_BUILD_TIME,
|
||||
ATTRIB_BOARD_REVISION,
|
||||
ATTRIB_BOOTLOADER_BUILD_TIME,
|
||||
ATTRIB_CONNECTION_INTERVAL_IN_US,
|
||||
ATTRIB_COUNT
|
||||
} ControllerAttributes;
|
||||
|
||||
// Read-only string attributes of controllers (only add to this enum and never change the order)
|
||||
typedef enum
|
||||
{
|
||||
ATTRIB_STR_BOARD_SERIAL,
|
||||
ATTRIB_STR_UNIT_SERIAL,
|
||||
ATTRIB_STR_COUNT
|
||||
} ControllerStringAttributes;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STATUS_CODE_NORMAL,
|
||||
STATUS_CODE_CRITICAL_BATTERY,
|
||||
STATUS_CODE_GYRO_INIT_ERROR,
|
||||
} ControllerStatusEventCodes;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
STATUS_STATE_LOW_BATTERY=0,
|
||||
} ControllerStatusStateFlags;
|
||||
|
||||
typedef enum {
|
||||
TRACKPAD_ABSOLUTE_MOUSE,
|
||||
TRACKPAD_RELATIVE_MOUSE,
|
||||
TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
|
||||
TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
|
||||
TRACKPAD_DPAD_EIGHT_WAY,
|
||||
TRACKPAD_RADIAL_MODE,
|
||||
TRACKPAD_ABSOLUTE_DPAD,
|
||||
TRACKPAD_NONE,
|
||||
TRACKPAD_GESTURE_KEYBOARD,
|
||||
TRACKPAD_NUM_MODES
|
||||
} TrackpadDPadMode;
|
||||
|
||||
// Read-write controller settings (only add to this enum and never change the order)
|
||||
typedef enum
|
||||
{
|
||||
SETTING_MOUSE_SENSITIVITY,
|
||||
SETTING_MOUSE_ACCELERATION,
|
||||
SETTING_TRACKBALL_ROTATION_ANGLE,
|
||||
SETTING_HAPTIC_INTENSITY,
|
||||
SETTING_LEFT_GAMEPAD_STICK_ENABLED,
|
||||
SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
|
||||
SETTING_USB_DEBUG_MODE,
|
||||
SETTING_LEFT_TRACKPAD_MODE,
|
||||
SETTING_RIGHT_TRACKPAD_MODE,
|
||||
SETTING_MOUSE_POINTER_ENABLED,
|
||||
SETTING_DPAD_DEADZONE,
|
||||
SETTING_MINIMUM_MOMENTUM_VEL,
|
||||
SETTING_MOMENTUM_DECAY_AMMOUNT,
|
||||
SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
|
||||
SETTING_HAPTIC_INCREMENT,
|
||||
SETTING_DPAD_ANGLE_SIN,
|
||||
SETTING_DPAD_ANGLE_COS,
|
||||
SETTING_MOMENTUM_VERTICAL_DIVISOR,
|
||||
SETTING_MOMENTUM_MAXIMUM_VELOCITY,
|
||||
SETTING_TRACKPAD_Z_ON,
|
||||
SETTING_TRACKPAD_Z_OFF,
|
||||
SETTING_SENSITIVY_SCALE_AMMOUNT,
|
||||
SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
|
||||
SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
|
||||
SETTING_SMOOTH_ABSOLUTE_MOUSE,
|
||||
SETTING_STEAMBUTTON_POWEROFF_TIME,
|
||||
SETTING_UNUSED_1,
|
||||
SETTING_TRACKPAD_OUTER_RADIUS,
|
||||
SETTING_TRACKPAD_Z_ON_LEFT,
|
||||
SETTING_TRACKPAD_Z_OFF_LEFT,
|
||||
SETTING_TRACKPAD_OUTER_SPIN_VEL,
|
||||
SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
|
||||
SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
|
||||
SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
|
||||
SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
|
||||
SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
|
||||
SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
|
||||
SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
|
||||
SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
|
||||
SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
|
||||
SETTING_RADIAL_MODE_ANGLE,
|
||||
SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
|
||||
SETTING_LEFT_DPAD_REQUIRES_CLICK,
|
||||
SETTING_RIGHT_DPAD_REQUIRES_CLICK,
|
||||
SETTING_LED_BASELINE_BRIGHTNESS,
|
||||
SETTING_LED_USER_BRIGHTNESS,
|
||||
SETTING_ENABLE_RAW_JOYSTICK,
|
||||
SETTING_ENABLE_FAST_SCAN,
|
||||
SETTING_GYRO_MODE,
|
||||
SETTING_WIRELESS_PACKET_VERSION,
|
||||
SETTING_SLEEP_INACTIVITY_TIMEOUT,
|
||||
SETTING_COUNT,
|
||||
|
||||
// This is a special setting value use for callbacks and should not be set/get explicitly.
|
||||
SETTING_ALL=0xFF
|
||||
} ControllerSettings;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SETTING_DEFAULT,
|
||||
SETTING_MIN,
|
||||
SETTING_MAX,
|
||||
SETTING_DEFAULTMINMAXCOUNT
|
||||
} SettingDefaultMinMax;
|
||||
|
||||
// Bitmask that define which IMU features to enable.
|
||||
typedef enum
|
||||
{
|
||||
SETTING_GYRO_MODE_OFF = 0x0000,
|
||||
SETTING_GYRO_MODE_STEERING = 0x0001,
|
||||
SETTING_GYRO_MODE_TILT = 0x0002,
|
||||
SETTING_GYRO_MODE_SEND_ORIENTATION = 0x0004,
|
||||
SETTING_GYRO_MODE_SEND_RAW_ACCEL = 0x0008,
|
||||
SETTING_GYRO_MODE_SEND_RAW_GYRO = 0x0010,
|
||||
} SettingGyroMode;
|
||||
|
||||
// Bitmask for haptic pulse flags
|
||||
typedef enum
|
||||
{
|
||||
HAPTIC_PULSE_NORMAL = 0x0000,
|
||||
HAPTIC_PULSE_HIGH_PRIORITY = 0x0001,
|
||||
HAPTIC_PULSE_VERY_HIGH_PRIORITY = 0x0002,
|
||||
} SettingHapticPulseFlags;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
// default,min,max in this array in that order
|
||||
short defaultminmax[SETTING_DEFAULTMINMAXCOUNT];
|
||||
} SettingValueRange_t;
|
||||
|
||||
// below is from controller_constants.c which should be compiled into any code that uses this
|
||||
extern const SettingValueRange_t g_DefaultSettingValues[SETTING_COUNT];
|
||||
|
||||
// Read-write settings for dongle (only add to this enum and never change the order)
|
||||
typedef enum
|
||||
{
|
||||
DONGLE_SETTING_MOUSE_KEYBOARD_ENABLED,
|
||||
DONGLE_SETTING_COUNT,
|
||||
} DongleSettings;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
AUDIO_STARTUP = 0,
|
||||
AUDIO_SHUTDOWN = 1,
|
||||
AUDIO_PAIR = 2,
|
||||
AUDIO_PAIR_SUCCESS = 3,
|
||||
AUDIO_IDENTIFY = 4,
|
||||
AUDIO_LIZARDMODE = 5,
|
||||
AUDIO_NORMALMODE = 6,
|
||||
|
||||
AUDIO_MAX_SLOT = 15
|
||||
} ControllerAudio;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // _CONTROLLER_CONSTANTS_H
|
||||
307
vendor/sdl-3.0.0/src/joystick/hidapi/steam/controller_structs.h
vendored
Normal file
307
vendor/sdl-3.0.0/src/joystick/hidapi/steam/controller_structs.h
vendored
Normal file
|
|
@ -0,0 +1,307 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2020 Valve Corporation
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#ifndef _CONTROLLER_STRUCTS_
|
||||
#define _CONTROLLER_STRUCTS_
|
||||
|
||||
#pragma pack(1)
|
||||
|
||||
#define HID_FEATURE_REPORT_BYTES 64
|
||||
|
||||
// Header for all host <==> target messages
|
||||
typedef struct
|
||||
{
|
||||
unsigned char type;
|
||||
unsigned char length;
|
||||
} FeatureReportHeader;
|
||||
|
||||
// Generic controller attribute structure
|
||||
typedef struct
|
||||
{
|
||||
unsigned char attributeTag;
|
||||
uint32_t attributeValue;
|
||||
} ControllerAttribute;
|
||||
|
||||
// Generic controller settings structure
|
||||
typedef struct
|
||||
{
|
||||
ControllerAttribute attributes[ ( HID_FEATURE_REPORT_BYTES - sizeof( FeatureReportHeader ) ) / sizeof( ControllerAttribute ) ];
|
||||
} MsgGetAttributes;
|
||||
|
||||
|
||||
// This is the only message struct that application code should use to interact with feature request messages. Any new
|
||||
// messages should be added to the union. The structures defined here should correspond to the ones defined in
|
||||
// ValveDeviceCore.cpp.
|
||||
//
|
||||
typedef struct
|
||||
{
|
||||
FeatureReportHeader header;
|
||||
union
|
||||
{
|
||||
MsgGetAttributes getAttributes;
|
||||
} payload;
|
||||
|
||||
} FeatureReportMsg;
|
||||
|
||||
// Roll this version forward anytime that you are breaking compatibility of existing
|
||||
// message types within ValveInReport_t or the header itself. Hopefully this should
|
||||
// be super rare and instead you should just add new message payloads to the union,
|
||||
// or just add fields to the end of existing payload structs which is expected to be
|
||||
// safe in all code consuming these as they should just consume/copy upto the prior size
|
||||
// they were aware of when processing.
|
||||
#define k_ValveInReportMsgVersion 0x01
|
||||
|
||||
typedef enum
|
||||
{
|
||||
ID_CONTROLLER_STATE = 1,
|
||||
ID_CONTROLLER_DEBUG = 2,
|
||||
ID_CONTROLLER_WIRELESS = 3,
|
||||
ID_CONTROLLER_STATUS = 4,
|
||||
ID_CONTROLLER_DEBUG2 = 5,
|
||||
ID_CONTROLLER_SECONDARY_STATE = 6,
|
||||
ID_CONTROLLER_BLE_STATE = 7,
|
||||
ID_CONTROLLER_MSG_COUNT
|
||||
} ValveInReportMessageIDs;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned short unReportVersion;
|
||||
|
||||
unsigned char ucType;
|
||||
unsigned char ucLength;
|
||||
|
||||
} ValveInReportHeader_t;
|
||||
|
||||
// State payload
|
||||
typedef struct
|
||||
{
|
||||
// If packet num matches that on your prior call, then the controller state hasn't been changed since
|
||||
// your last call and there is no need to process it
|
||||
uint32 unPacketNum;
|
||||
|
||||
// Button bitmask and trigger data.
|
||||
union
|
||||
{
|
||||
uint64 ulButtons;
|
||||
struct
|
||||
{
|
||||
unsigned char _pad0[3];
|
||||
unsigned char nLeft;
|
||||
unsigned char nRight;
|
||||
unsigned char _pad1[3];
|
||||
} Triggers;
|
||||
} ButtonTriggerData;
|
||||
|
||||
// Left pad coordinates
|
||||
short sLeftPadX;
|
||||
short sLeftPadY;
|
||||
|
||||
// Right pad coordinates
|
||||
short sRightPadX;
|
||||
short sRightPadY;
|
||||
|
||||
// This is redundant, packed above, but still sent over wired
|
||||
unsigned short sTriggerL;
|
||||
unsigned short sTriggerR;
|
||||
|
||||
// FIXME figure out a way to grab this stuff over wireless
|
||||
short sAccelX;
|
||||
short sAccelY;
|
||||
short sAccelZ;
|
||||
|
||||
short sGyroX;
|
||||
short sGyroY;
|
||||
short sGyroZ;
|
||||
|
||||
short sGyroQuatW;
|
||||
short sGyroQuatX;
|
||||
short sGyroQuatY;
|
||||
short sGyroQuatZ;
|
||||
|
||||
} ValveControllerStatePacket_t;
|
||||
|
||||
// BLE State payload this has to be re-formatted from the normal state because BLE controller shows up as
|
||||
//a HID device and we don't want to send all the optional parts of the message. Keep in sync with struct above.
|
||||
typedef struct
|
||||
{
|
||||
// If packet num matches that on your prior call, then the controller state hasn't been changed since
|
||||
// your last call and there is no need to process it
|
||||
uint32 unPacketNum;
|
||||
|
||||
// Button bitmask and trigger data.
|
||||
union
|
||||
{
|
||||
uint64 ulButtons;
|
||||
struct
|
||||
{
|
||||
unsigned char _pad0[3];
|
||||
unsigned char nLeft;
|
||||
unsigned char nRight;
|
||||
unsigned char _pad1[3];
|
||||
} Triggers;
|
||||
} ButtonTriggerData;
|
||||
|
||||
// Left pad coordinates
|
||||
short sLeftPadX;
|
||||
short sLeftPadY;
|
||||
|
||||
// Right pad coordinates
|
||||
short sRightPadX;
|
||||
short sRightPadY;
|
||||
|
||||
//This mimcs how the dongle reconstitutes HID packets, there will be 0-4 shorts depending on gyro mode
|
||||
unsigned char ucGyroDataType; //TODO could maybe find some unused bits in the button field for this info (is only 2bits)
|
||||
short sGyro[4];
|
||||
|
||||
} ValveControllerBLEStatePacket_t;
|
||||
|
||||
// Define a payload for reporting debug information
|
||||
typedef struct
|
||||
{
|
||||
// Left pad coordinates
|
||||
short sLeftPadX;
|
||||
short sLeftPadY;
|
||||
|
||||
// Right pad coordinates
|
||||
short sRightPadX;
|
||||
short sRightPadY;
|
||||
|
||||
// Left mouse deltas
|
||||
short sLeftPadMouseDX;
|
||||
short sLeftPadMouseDY;
|
||||
|
||||
// Right mouse deltas
|
||||
short sRightPadMouseDX;
|
||||
short sRightPadMouseDY;
|
||||
|
||||
// Left mouse filtered deltas
|
||||
short sLeftPadMouseFilteredDX;
|
||||
short sLeftPadMouseFilteredDY;
|
||||
|
||||
// Right mouse filtered deltas
|
||||
short sRightPadMouseFilteredDX;
|
||||
short sRightPadMouseFilteredDY;
|
||||
|
||||
// Pad Z values
|
||||
unsigned char ucLeftZ;
|
||||
unsigned char ucRightZ;
|
||||
|
||||
// FingerPresent
|
||||
unsigned char ucLeftFingerPresent;
|
||||
unsigned char ucRightFingerPresent;
|
||||
|
||||
// Timestamps
|
||||
unsigned char ucLeftTimestamp;
|
||||
unsigned char ucRightTimestamp;
|
||||
|
||||
// Double tap state
|
||||
unsigned char ucLeftTapState;
|
||||
unsigned char ucRightTapState;
|
||||
|
||||
unsigned int unDigitalIOStates0;
|
||||
unsigned int unDigitalIOStates1;
|
||||
|
||||
} ValveControllerDebugPacket_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned char ucPadNum;
|
||||
unsigned char ucPad[3]; // need Data to be word aligned
|
||||
short Data[20];
|
||||
unsigned short unNoise;
|
||||
} ValveControllerTrackpadImage_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
unsigned char ucPadNum;
|
||||
unsigned char ucOffset;
|
||||
unsigned char ucPad[2]; // need Data to be word aligned
|
||||
short rgData[28];
|
||||
} ValveControllerRawTrackpadImage_t;
|
||||
|
||||
// Payload for wireless metadata
|
||||
typedef struct
|
||||
{
|
||||
unsigned char ucEventType;
|
||||
} SteamControllerWirelessEvent_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
// Current packet number.
|
||||
unsigned int unPacketNum;
|
||||
|
||||
// Event codes and state information.
|
||||
unsigned short sEventCode;
|
||||
unsigned short unStateFlags;
|
||||
|
||||
// Current battery voltage (mV).
|
||||
unsigned short sBatteryVoltage;
|
||||
|
||||
// Current battery level (0-100).
|
||||
unsigned char ucBatteryLevel;
|
||||
} SteamControllerStatusEvent_t;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
ValveInReportHeader_t header;
|
||||
|
||||
union
|
||||
{
|
||||
ValveControllerStatePacket_t controllerState;
|
||||
ValveControllerBLEStatePacket_t controllerBLEState;
|
||||
ValveControllerDebugPacket_t debugState;
|
||||
ValveControllerTrackpadImage_t padImage;
|
||||
ValveControllerRawTrackpadImage_t rawPadImage;
|
||||
SteamControllerWirelessEvent_t wirelessEvent;
|
||||
SteamControllerStatusEvent_t statusEvent;
|
||||
} payload;
|
||||
|
||||
} ValveInReport_t;
|
||||
|
||||
|
||||
// Enumeration for BLE packet protocol
|
||||
enum EBLEPacketReportNums
|
||||
{
|
||||
// Skipping past 2-3 because they are escape characters in Uart protocol
|
||||
k_EBLEReportState = 4,
|
||||
k_EBLEReportStatus = 5,
|
||||
};
|
||||
|
||||
|
||||
// Enumeration of data chunks in BLE state packets
|
||||
enum EBLEOptionDataChunksBitmask
|
||||
{
|
||||
// First byte upper nibble
|
||||
k_EBLEButtonChunk1 = 0x10,
|
||||
k_EBLEButtonChunk2 = 0x20,
|
||||
k_EBLEButtonChunk3 = 0x40,
|
||||
k_EBLELeftJoystickChunk = 0x80,
|
||||
|
||||
// Second full byte
|
||||
k_EBLELeftTrackpadChunk = 0x100,
|
||||
k_EBLERightTrackpadChunk = 0x200,
|
||||
k_EBLEIMUAccelChunk = 0x400,
|
||||
k_EBLEIMUGyroChunk = 0x800,
|
||||
k_EBLEIMUQuatChunk = 0x1000,
|
||||
};
|
||||
|
||||
#pragma pack()
|
||||
|
||||
#endif // _CONTROLLER_STRUCTS
|
||||
Loading…
Add table
Add a link
Reference in a new issue