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https://github.com/thunderbrewhq/thunderbrew
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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
234
vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_combined.c
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vendor/sdl-3.0.0/src/joystick/hidapi/SDL_hidapi_combined.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* This driver supports the Nintendo Switch Joy-Cons pair controllers */
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_hidapijoystick_c.h"
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#include "../SDL_sysjoystick.h"
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static void HIDAPI_DriverCombined_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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}
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static void HIDAPI_DriverCombined_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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}
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static SDL_bool HIDAPI_DriverCombined_IsEnabled(void)
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{
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return SDL_TRUE;
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}
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static SDL_bool HIDAPI_DriverCombined_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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/* This is always explicitly created for combined devices */
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return SDL_FALSE;
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}
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static SDL_bool HIDAPI_DriverCombined_InitDevice(SDL_HIDAPI_Device *device)
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{
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int HIDAPI_DriverCombined_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void HIDAPI_DriverCombined_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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}
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static SDL_bool HIDAPI_DriverCombined_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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char *serial = NULL, *new_serial;
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size_t serial_length = 0, new_length;
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SDL_AssertJoysticksLocked();
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (!child->driver->OpenJoystick(child, joystick)) {
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while (i-- > 0) {
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child = device->children[i];
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child->driver->CloseJoystick(child, joystick);
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}
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if (serial) {
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SDL_free(serial);
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}
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return SDL_FALSE;
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}
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/* Extend the serial number with the child serial number */
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if (joystick->serial) {
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new_length = serial_length + 1 + SDL_strlen(joystick->serial);
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new_serial = (char *)SDL_realloc(serial, new_length);
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if (new_serial) {
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if (serial) {
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SDL_strlcat(new_serial, ",", new_length);
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SDL_strlcat(new_serial, joystick->serial, new_length);
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} else {
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SDL_strlcpy(new_serial, joystick->serial, new_length);
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}
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serial = new_serial;
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serial_length = new_length;
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}
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SDL_free(joystick->serial);
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joystick->serial = NULL;
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}
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}
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/* Update the joystick with the combined serial numbers */
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if (joystick->serial) {
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SDL_free(joystick->serial);
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}
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joystick->serial = serial;
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return SDL_TRUE;
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}
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static int HIDAPI_DriverCombined_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->RumbleJoystick(child, joystick, low_frequency_rumble, high_frequency_rumble) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static int HIDAPI_DriverCombined_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->RumbleJoystickTriggers(child, joystick, left_rumble, right_rumble) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static Uint32 HIDAPI_DriverCombined_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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Uint32 caps = 0;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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caps |= child->driver->GetJoystickCapabilities(child, joystick);
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}
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return caps;
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}
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static int HIDAPI_DriverCombined_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->SetJoystickLED(child, joystick, red, green, blue) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static int HIDAPI_DriverCombined_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int HIDAPI_DriverCombined_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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int i;
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int result = -1;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (child->driver->SetJoystickSensorsEnabled(child, joystick, enabled) == 0) {
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result = 0;
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}
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}
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return result;
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}
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static SDL_bool HIDAPI_DriverCombined_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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int i;
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int result = SDL_TRUE;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (!child->driver->UpdateDevice(child)) {
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result = SDL_FALSE;
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}
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}
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return result;
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}
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static void HIDAPI_DriverCombined_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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int i;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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child->driver->CloseJoystick(child, joystick);
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}
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}
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static void HIDAPI_DriverCombined_FreeDevice(SDL_HIDAPI_Device *device)
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{
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}
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined = {
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"SDL_JOYSTICK_HIDAPI_COMBINED",
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SDL_TRUE,
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HIDAPI_DriverCombined_RegisterHints,
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HIDAPI_DriverCombined_UnregisterHints,
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HIDAPI_DriverCombined_IsEnabled,
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HIDAPI_DriverCombined_IsSupportedDevice,
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HIDAPI_DriverCombined_InitDevice,
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HIDAPI_DriverCombined_GetDevicePlayerIndex,
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HIDAPI_DriverCombined_SetDevicePlayerIndex,
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HIDAPI_DriverCombined_UpdateDevice,
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HIDAPI_DriverCombined_OpenJoystick,
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HIDAPI_DriverCombined_RumbleJoystick,
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HIDAPI_DriverCombined_RumbleJoystickTriggers,
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HIDAPI_DriverCombined_GetJoystickCapabilities,
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HIDAPI_DriverCombined_SetJoystickLED,
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HIDAPI_DriverCombined_SendJoystickEffect,
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HIDAPI_DriverCombined_SetJoystickSensorsEnabled,
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HIDAPI_DriverCombined_CloseJoystick,
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HIDAPI_DriverCombined_FreeDevice,
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};
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#endif /* SDL_JOYSTICK_HIDAPI */
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