feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)

* chore(build): add vendored SDL 3.0.0 library

* chore(build): add vendored glew-cmake-2.2.0 library

* feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl

* feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux

* chore(build): change SDL3 linkage from shared (bad) to to static (good)
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phaneron 2023-11-18 10:50:16 -05:00 committed by GitHub
parent 934e0fb600
commit 706c8903a1
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2043 changed files with 663533 additions and 5 deletions

30
vendor/sdl-3.0.0/src/libm/s_fabs.c vendored Normal file
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#include "SDL_internal.h"
/*
* ====================================================
* Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
*
* Developed at SunPro, a Sun Microsystems, Inc. business.
* Permission to use, copy, modify, and distribute this
* software is freely granted, provided that this notice
* is preserved.
* ====================================================
*/
/*
* fabs(x) returns the absolute value of x.
*/
/*#include <features.h>*/
/* Prevent math.h from defining a colliding inline */
#undef __USE_EXTERN_INLINES
#include "math_libm.h"
#include "math_private.h"
double fabs(double x)
{
u_int32_t high;
GET_HIGH_WORD(high,x);
SET_HIGH_WORD(x,high&0x7fffffff);
return x;
}
libm_hidden_def(fabs)