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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
145
vendor/sdl-3.0.0/src/thread/psp/SDL_syssem.c
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vendor/sdl-3.0.0/src/thread/psp/SDL_syssem.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_THREAD_PSP
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/* Semaphore functions for the PSP. */
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#include <stdio.h>
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#include <stdlib.h>
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#include <pspthreadman.h>
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#include <pspkerror.h>
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struct SDL_Semaphore
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{
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SceUID semid;
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};
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/* Create a semaphore */
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SDL_Semaphore *SDL_CreateSemaphore(Uint32 initial_value)
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{
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SDL_Semaphore *sem;
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sem = (SDL_Semaphore *)SDL_malloc(sizeof(*sem));
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if (sem != NULL) {
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/* TODO: Figure out the limit on the maximum value. */
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sem->semid = sceKernelCreateSema("SDL sema", 0, initial_value, 255, NULL);
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if (sem->semid < 0) {
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SDL_SetError("Couldn't create semaphore");
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SDL_free(sem);
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sem = NULL;
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}
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} else {
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SDL_OutOfMemory();
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}
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return sem;
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}
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/* Free the semaphore */
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void SDL_DestroySemaphore(SDL_Semaphore *sem)
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{
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if (sem != NULL) {
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if (sem->semid > 0) {
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sceKernelDeleteSema(sem->semid);
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sem->semid = 0;
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}
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SDL_free(sem);
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}
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}
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/* TODO: This routine is a bit overloaded.
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* If the timeout is 0 then just poll the semaphore; if it's -1, pass
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* NULL to sceKernelWaitSema() so that it waits indefinitely; and if the timeout
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* is specified, convert it to microseconds. */
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int SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS)
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{
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SceUInt timeoutUS;
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SceUInt *pTimeout;
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int res;
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if (sem == NULL) {
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return SDL_InvalidParamError("sem");
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}
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if (timeoutNS == 0) {
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res = sceKernelPollSema(sem->semid, 1);
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if (res < 0) {
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return SDL_MUTEX_TIMEDOUT;
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}
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return 0;
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}
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if (timeoutNS < 0) {
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pTimeout = NULL;
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} else {
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timeoutUS = (SceUInt)SDL_NS_TO_US(timeoutNS); /* Convert to microseconds. */
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pTimeout = &timeoutUS;
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}
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res = sceKernelWaitSema(sem->semid, 1, pTimeout);
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switch (res) {
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case SCE_KERNEL_ERROR_OK:
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return 0;
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case SCE_KERNEL_ERROR_WAIT_TIMEOUT:
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return SDL_MUTEX_TIMEDOUT;
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default:
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return SDL_SetError("sceKernelWaitSema() failed");
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}
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}
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/* Returns the current count of the semaphore */
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Uint32 SDL_GetSemaphoreValue(SDL_Semaphore *sem)
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{
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SceKernelSemaInfo info;
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if (sem == NULL) {
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SDL_InvalidParamError("sem");
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return 0;
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}
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if (sceKernelReferSemaStatus(sem->semid, &info) >= 0) {
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return info.currentCount;
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}
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return 0;
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}
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int SDL_PostSemaphore(SDL_Semaphore *sem)
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{
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int res;
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if (sem == NULL) {
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return SDL_InvalidParamError("sem");
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}
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res = sceKernelSignalSema(sem->semid, 1);
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if (res < 0) {
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return SDL_SetError("sceKernelSignalSema() failed");
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}
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return 0;
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}
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#endif /* SDL_THREAD_PSP */
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